I think I'm one of the few people that didn't like Mafia. I would've sworn when I first played it that it was in fact a console focused game, a PS2 original maybe, then later ported to PC, because of the save/checkpoint system that just drove me up the goddamn wall, especially combined with the slow driving speed, spread out city (with very little besides the story objectives to do or see in the city, essentially making all that expansion worthless space) and monotonous radio. Every time I lost a mission over something stupid, I had a ten minute tedious, horribly mind numbing drive to get back to where I was. I was really interested in the story, wanted to see what would happen with the main character's plight, but I couldn't bring myself to continue to plow through the tedium, and quit not long after the super long airport level to get that guy I was supposed to kill and his family out of the country.
Posts by Jetsetlemming
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Quote from Sindwiller
Penumbra
And of course all the awesome RTS's 
And all those wonderful indie games... (which Penumbra is one of).
You know, console gamers would flip right the fuck out if Survival Crisis Z were ported to Xbox Live Arcade. 11/10, game of the century, holy shit, omg.
Though, the aiming would be simplified to a Smash TV type "Aim in a direction, not at a specific place" method, that would detract from it.That "The Dishwasher: Dead Samurai" game Silva's working on doesn't look nearly as interesting. A sidescrolling beat 'em up is so blase and tame compared to an open ended isometric sandbox action RPG set in a supernatural zombie apocalypse.
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Quote from Thrik
I thought driving any vehicle in GTA was horrible when I played San Andreas with keyboard/mouse.

I actually found myself driving better with the keyboard when I played SA on the PC than on the Xbox, where I first played it at a friend's. Being able to mouselook around me while driving was a GODSEND.
Now FLYING, that was a bitch. Eventually I rebound the countrols and switched fully to flying by keyboard, which worked OK but precision shooting things on the ground was still just about impossible. The flying training was far harder than the actual flying missions ingame.
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Quote from Sindwiller
GTA4, which is graphically even more expensive than Crysis to some extend.
Not even close. I've heard a number of people who own the game compare them to other console games, saying they aren't as good as Gears of War or Assassin's Creed, especially when commenting on the shadowing. Art-wise you could have an argument, though. I find jungles to be rather boring compared to city streets.

I forgot about Project Origin TWICE! Oh my, I'm just gonna go kill myself. Can't handle the shame.

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Project Origin last I heard was a PC focused multiplatform title (I forgot about that one, and I'm ashamed of it. I've been a fan of Monolith since Blood, and I liked FEAR and was only mildly disappointed by the monotonous level design). A bunch of those also have PC versions either out, coming out, or are very very likely: Bioshock, Assassin's Creed, Gears of War, GTA4, Halo 3, Project Origin, Guitar Hero, and Mirror's Edge. Those are all besides MGS4 already released games, I was talking about stuff coming up. I also listed a number of multiplatform games like Alan Wake (360), Left 4 Dead (360), and the Strongbad game (Wii).
You could've made your point much better with Wii games.

Overall though, the PC releases fit my tastes far more. The only game you listed that doesn't have a PC port (or very likely PC port in time for the holidays, in the case of GTA 4) is Metal Gear Solid 4, which is a PS3 exclusive so that's no more of a burn against the PC than it is against the Wii and 360.
I was personally listing all the PC games coming up that I'm personally excited for that are commercial games. I could triple the list size if I included mods and indie games. The developers I like are PC focused. The genres I like (FPS, adventure, CRPG) are PC focused. I'm quite fucking content being a PC gamer. I even pay for most of my games!
PC gaming as a whole is doing far better than you'd think, too. I'm hardly alone. Even for the NPD, which is really shit for viewing the PC audience and sales, reports 58% of American gamers are PC gamers (You have to extrapolate from listed statistics, I got the info here: http://arstechnica.com/news.ars/post/20 ... ation.html and before you ask, that indeed counts casual gamers, of COURSE it does)
Outside America, PC gaming is doing better. In European countries, console publishers tend to be late and ignorant of the Euro consumers, and things tend to cost far more, two issues that the PC and digital distribution entirely make non-issues, as at worst case a German gamer can create a US Steam account, or, god forbid, torrent.
NPD numbers report PC sales as 14% (which is a bit less than you'd hope seeing as it's 1/4 of the available game release platforms), but the NPD completely ignores digital distribution, and for some ungodly reason (according to the Stardock CEO) fucking Walmart. What other brick and mortar stores sell PC games but Walmart and big box stores anymore? It's been three years since I last saw a PC game in Gamestop or EB. But at Walmart the PC game and accessory section is double the shelf space devoted to console games. Even ignoring that, digital distribution is a HUGE sales resource that it's just goddamn criminal that the NPD even bothers listing PC figures at all without counting. There are 15 million users on Steam, and over 10 million active WoW players. On a conservative estimate, I'd be willing to claim a full half of all PC sales today are by digital distribution. 50% is exactly what Stardock claimed for Sins of a Solar Empire (and almost all their physical sales were from Walmart).
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They don't make PC games anymore? Shit man, I've been waiting for Half-life 2: Episode 3, STALKER: Clear Sky, Alan Wake, Penumbra 3, Tension (Ice Pick Studios, maker of Pathologic's next title. It's been released in Russia, waiting for it to be translated to English), Left 4 Dead, Serious Sam 3, Sam and Max season 3 (and that Homestar Runner game Telltale's working on), and Survival Crisis Z 2 (James Silva's old website claimed it was postponed for Dishwasher Samurai. I'm holding him to that, he'd better pick it up again after...) for nothing! Damn!
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ZPC, and to some extend Gmod.
I found ZPC in a discount bin at a discount clearance store about four years ago, saw it had bungie on the box, and liked the art style on the screenshots on the back (all from drawn cutscenes rather than ingame), and thought it might at the very least be worth the price. It turned out to be the very worst game I've ever played, bar none.
Gmod, because the normal sandbox mode can never hold my interest for long (I get out all my creative desires through Hammer and UnrealEd), and all the fun multiplayer modes made with LUA run at like 5 FPS for me most of the time.