Well, that's kinda easy for me.
I'm mapping since 2002 (on 3d engines). I'm still a student, I'm going to study Game Design in one year (after my last High-School year) in an Inforgraphy school based on Montpellier. After these 3 years, I'm planning to work for some other companies, well, I hope. ![]()
For school, same as Hourences, I find it really boring and useless, since it's not showcasing your "artist skills".
I got into Streum on Studio because a friend of mine (also working there since the beginning of the game developement) asked me to join them (they needed someone else to help them). I just sent an email to the project leader without hope, mainly because I don't really find my levels to be "outstanding quality" and such (I'm not really pleased with some of them to be honest). I got a response hours later and I got into the developement team. The project leader was really impressed by my works (still I don't really find my works impressive, compared to awesome things I see here everyday at mapcore for example) and I began working on some levels that needed some additional work (though I'm working on my own level now).
That's my tale. ![]()