Great work Mino, really impressive!
Posts by Skacky
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There are way too many things in the third pic, and your vista is really tight. Maybe remove the bridge with the train that look really out of place.
Otherwise I like it, keep it up!

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I still think the sky in woods doesn't match at all the overall lighting.
But everything else is good, well done guys. :derp:
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Exactly the same.
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Hahaha, this is actually pretty old (2003 if I remember correctly), but it's always damn funny!

Michael Gough is great.
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Wow, this one is seriously the best 2D entry. I'm really amazed!

And congrats Rob, you deserved it!
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Carmack is my hero.
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GamesCom.
Looking forward to the new crafting system by the way, and the 14 gem quality levels are insane. However, I don't really enjoyed the looks of New Tristram in the area near the blacksmith, but the town itself as shown with the zombie champions is awesome. :derp:
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Am I really the only one digging the color style of DX3? Although I don't really like the gameplay showed thus far, I must say I just love the ambience and the color.
Same goes for Diablo 3 on the color, I loved the WWI 2008 demo colors and thought the fan-made recolorizations were god-awful because they ruined the whole ambience in the tombs. I just don't see the problem if it's a bit brighter. Oh and yeah, D1 is my favorite of the series, but I really enjoy D3 too. Remember the super fluorescent green/blue monsters in D2? Remember the tombs in Act 5 before Baal? :derp:
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Yes, Bioshock 2 was made by 2K Marin.
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SC2, Garry's Mod, Diablo 2 and Thief 3.

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Looks effing great!

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I'm in gold league, but got only in bronze in 2v2 because of rushes and a dumb ally.

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Looking great dude!
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The editor is really too complex for me though.

I'm designing a The Thing-style level but I don't understand the trigger system at all and I'm super lost in the data editor. This seriously demotivates me rather fast. I even fail to do basic stuff like a leaderboard even with the help of a tutorial.

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Yes it happens to me very often. I can however join a game from the friends window, but the server browser won't work.
I thought it was because of my crappy connection, but seems like it's not.
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Yeah Idra is a butthurt when he loses, but he's a good player.
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Quote from Psy
I build a few SCVs until I need some more supply depots. I build 2 of them with a bit of space in between to block the chokepoint and when my mineral income is great enough I plonk a barrack in the empty space and start to build 4-ish Marines. Once my resource income is higher, I'll build another barracks as well as a refinery, then, when the barracks are complete, I upgrade it with a Tech lab so I can start spawning Marauders.
It's after this point that I'm unsure what to do. Usually when I push out I get completely annihilated.

One strategy that really works now against Protoss is Ghosts with EMP + Marines/Marauders.
The usual strategy in Terran vs Protoss is going mass Marauders with Marines and some Mech, so the Protoss player is going to do Sentries, Stalkers and Immortals or Colossus.
However, if done correctly, the Ghost build (called Gretorp Build) will completely catch the Protoss player off-guard and you will steam-roll him in a matter of seconds.
Here's how to do it:
10 Supply Depot on choke to wall-in and prevent the Protoss from seeing your base. 9 Depot and 12 Barracks works too.
10 Barracks on choke to wall, immediately train Marines.
13 Refinery.
14 Orbital Command.
15 Supply Depot.
15 Ghost Academy.
At this point, make 2 or 3 more Barracks but not any Tech Lab nor Reactor yet.
When your third Barrack is done, put a Tech Lab. You should still have only one Refinery. When it's done, pump out a Ghost. Research Stim Packs ASAP.
When the Ghost is done, take your second gas and add another Tech Lab.
Scan the Protoss base to see if he's going for an Observer, as he can't see your base at all if you walled correctly.
The usual unit production at this point is 1 Ghost, 1 Marauder and 2 Marines. Do not do Reactors.
If the Protoss made an Observer, when you see it, EMP it with a Ghost and destroy it ASAP.
Move to his ramp/choke, scan it, and destroy the possible defenses he's going to build as he's more likely to panic now.
EMP the Sentries first to drain their energy and prevent them from putting forcefields.
EMP the rest of the Protoss army.
Don't forget to build units with your Barracks, put a rally point at his ramp/choke.
Snipe every unit you see and EMP like crazy while Stim Packs with Marauders/Marines.
GG.
If you do this within 10-15 minutes, you should be okay. Otherwise, switch to Starport+Reactors to build Vikings quickly as he'll try to switch to Colossus.
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I'm not really a fan of Zimmer's work, but holy cow, Inception's score was AMAZING.
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