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  3. Skacky

Posts by Skacky

  • Happy new year folks!

    • Skacky
    • January 1, 2013 at 5:14 PM

    Merry Chri happy new year.

  • What are you playing now?

    • Skacky
    • December 25, 2012 at 12:27 PM

    I'm currently playing They Bleed Pixels. I'm at the fourth level, the game was already pretty hard but holy freaking shit son, this one is INSANELY HARD GODDAMN. I love this game.

  • Merry Xmas 2012

    • Skacky
    • December 24, 2012 at 4:19 PM
    Quote from D3ads

    I wish I was getting her for Christmas

    Joyeux Noël!

    This.

    Merry Christmas guys.

  • Steam Holiday Sale Discussion and Recommendations!

    • Skacky
    • December 22, 2012 at 7:56 PM

    I picked up the Hitman collection, Torchlight 2 and Mark of the Ninja today. I spent 4 hours on the latter and I really like it so far, even if the checkpoint system is really annoying, especially when your game focuses on stealth.

  • December 21st

    • Skacky
    • December 21, 2012 at 12:52 PM

    So, we all ded now?

  • December 21st

    • Skacky
    • December 20, 2012 at 4:08 PM

    Bleh I spent most of the penultimate day before destruction sleeping and dreaming of moist vaginas. Damn you Mapcore.

  • December 21st

    • Skacky
    • December 19, 2012 at 9:28 PM

    Wish I could get laid.

  • [QL] The Edge, Left Behind, Cold Cathode

    • Skacky
    • December 19, 2012 at 6:31 PM

    I absolutely love the looks of your second map, Left Behind. It's very cool looking with nice use of subtle color. I don't really follow Quake Live since I've always found base Q3/QL to be awfully slow compared to QW/CPMA, but congrats on getting your maps included with it!

  • Awesome looking games that have never seen the light of day

    • Skacky
    • December 18, 2012 at 12:17 AM
    Quote from Kedhrin

    http://www.dungeonkeeper3.com/

    :( :( :( :( :( :( :( :( :(

    Well there's still War for the Overworld: http://www.kickstarter.com/projects/subte…r-the-overworld

  • ns2_hera WIP

    • Skacky
    • December 16, 2012 at 10:44 PM

    Very nice! The last time I heard of this project was several months ago on the UWE boards, I'm glad to see progress has been made. Hera was one of my favorite NS maps, so I'm pretty pumped for this one.

  • Awesome looking games that have never seen the light of day

    • Skacky
    • December 16, 2012 at 5:59 PM

    LMNO had a couple of really amazing developers such as Doug Church and Randy Smith too if I'm not mistaken. I'd really like an Arx Fatalis 2 though, now that Dishonored is released. One can dream.

  • Awesome looking games that have never seen the light of day

    • Skacky
    • December 16, 2012 at 12:15 PM

    Yeah, you can definitely tell some elements were used in Dishonored.

  • The Natural Selection 2 Thread

    • Skacky
    • December 15, 2012 at 4:53 PM

    Well I have a crap rig and can only run the game in 800*600 with everything either on low or deactivated, but I really like the game. I just cannot play Aliens with that resolution though, so I play Marines.

  • Awesome looking games that have never seen the light of day

    • Skacky
    • December 14, 2012 at 12:39 PM

    Looking Glass Studios' Deep Cover was a blend of Thief and System Shock set during the Cold War, in which you assumed the role of a spy with a ton of gadgets. It involved stealth and other cool things. Unfortunately, after LGS closed down the project was cancelled. No One Lives Forever is maybe the closest thing to Deep Cover.

    http://somethingstrange.com/ttlg/deepcover/

  • WIP in WIP, post your level screenshots!

    • Skacky
    • December 12, 2012 at 4:55 PM

    Very nice, it reminds me of the shifts to the Otherworld in Silent Hill, albeit faster.

  • Q1 - In the Shadows

    • Skacky
    • December 11, 2012 at 11:33 PM

    Well you know, I make maps for Thief which was released in 1998 and I love it.

    I wouldn't mind trying to make something with your mod once everything gets released, I really dig the concept and it plays really well.

  • Q1 - In the Shadows

    • Skacky
    • December 10, 2012 at 8:27 PM

    Indeed! This is what I wrote on func_msgboard:

    Quote

    I just finished the demo with most of the secrets found, and I have to say this is something. I spent three hours on it and didn't see the time fly. Really awesome cloak & dagger gameplay with great levels and cool situations that make you think. Some parts are really tricky. Stealth games are my favorite genre and it's easy to make a lot of gameplay or level design mistakes, however it works wonders here and the demo is very solid. The only thing I would've liked is footsteps, but the gameplay is still very good as it is.Amazing architecture and style, it's among the best I've seen in Quake. The castles feel very run-down and at the same time really impressive and somehow alive, with some mysterious aura surrounding them. It's pretty uncanny, even for Quake. I loved the new animations for the monsters. The flavor text was really cool too, with some nice little hints and a cool backstory. I couldn't resist knocking on every door in the second map.

    I still need to do these demos, heh.

  • VGA 2012

    • Skacky
    • December 8, 2012 at 3:58 AM

    Yeah. Next year the GOTY will be a book.

  • VGA 2012

    • Skacky
    • December 8, 2012 at 3:56 AM

    Yeah, it's deserved IMO.

    Also, The Walking Dead game of the year? Fucking really?

  • VGA 2012

    • Skacky
    • December 8, 2012 at 3:36 AM

    Glad that Dishonored won something. I hope it wons GOTY, because for me it definitely is the game of the year.

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