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Posts by Freak

  • Weird Displacement Problem (Hl2)

    • Freak
    • May 15, 2009 at 1:05 PM

    Skacky: No... thx, I´m gonna try this

    DvS: I work on Windows XP

    2d-chris: well, that is what I´ll do if you guys cannot help me

    Thx for your feedback!

  • Weird Displacement Problem (Hl2)

    • Freak
    • May 14, 2009 at 7:30 PM

    Well, as the title says, I´ve got a problem with my displacements in a small hl2 map.

    First of all, I´ve made the displacement like I always did in the past and like everyone else does...

    So, my problem is that every physics, ragdolls and weapons simply fall through my displacement

    I asked around and Ryell told me that my displacement collisions maybe are turned off. They aren´t. Another guy told me that it may be because of custom textures that cause collision problems.. even hl2´s textures don´t work in that case.

    The most weird thing at all is that physics also fall through clip-textured-brushes...

    In hl2dm I don´t have that problem, in ep2, portal, tf2 and all the other source games too.. So it seems that just hl2 isn´t working correctly. Creating a new map doesn´t work either. I´ve got no leaks or something in my map.

    So do you guys know why there is such a weird problem

  • Rats Tequila

    • Freak
    • May 13, 2009 at 12:50 PM

    That looks awesome

    The name is cool btw, fits the coloured theme pretty good

  • [TF2] Furnace Creek - a 3 point A/D map

    • Freak
    • May 12, 2009 at 12:33 PM
    Quote from Youme

    which is almost exactly the same size as valve's gravelpit.

    and it even looks like gravelpit Tf2 is definitely in the need of more custom content

  • Red Dead Redemption

    • Freak
    • May 7, 2009 at 10:47 AM

    lol at the first few seconds i thought they were playing fistful of frag´s map fof_monumentvalley

  • Some cool skateboardmovie

    • Freak
    • May 6, 2009 at 1:00 PM

    It´s a cool idea to have skateboarding and explosions in slowmotion at the same time, I like it

  • Lighting TH-Canyon and TH-Stronghold (UT3)

    • Freak
    • May 3, 2009 at 10:21 AM

    wow... especially that first picture blows me away

  • Brütal Legend

    • Freak
    • May 2, 2009 at 8:23 AM
    Quote from Gloglebag

    Then someone reminded me PC is not one of the platforms it's set to launch on

    omg that destroyed my life

  • Assassin's Creed 2

    • Freak
    • May 2, 2009 at 8:18 AM

    hell yeah <.

  • WIP in WIP, post your level screenshots!

    • Freak
    • April 29, 2009 at 12:34 PM

    nice but the propellor doesn´t have shadows

  • Happy bday buddy

    • Freak
    • April 27, 2009 at 12:54 PM

    Happy Birthday

  • Half-Life 2: Raindrop

    • Freak
    • April 22, 2009 at 1:51 PM
    Quote

    ":ntescrhj]

    it's not his map! you should read the text as well you know!

    next time i will sorry dude

  • Half-Life 2: Raindrop

    • Freak
    • April 21, 2009 at 12:48 PM

    I especially like the 3rd screenshot It´s awesome what you´re doing

  • DM-Haze (UT3)

    • Freak
    • April 20, 2009 at 9:07 PM

    I like it

  • WIP in WIP, post your level screenshots!

    • Freak
    • April 20, 2009 at 1:42 PM
    Quote

    Any ideas?

    [Blocked Image: http://img8.imageshack.us/img8/3787/traindepot0005.th.jpg]

    Make a better transition there.

  • Blocks 5 custom level ^__^

    • Freak
    • April 19, 2009 at 6:42 PM

    Hi guys,

    today me and my friend made a small level for the game Blocks 5

    If you want to download the game => http://www.scherfgen-software.net/blocks5/blocks_5.exe


    Believe me, it´s pretty funny and later on pretty hard to finish

    Screenshot of our map:

    [Blocked Image: http://img228.imageshack.us/img228/3397/boauj.jpg]

    Download:

    http://www.xup.in/dl,29784458/Unnatural_Journey.rar/

  • Project 25 (single player mod hl2)

    • Freak
    • April 18, 2009 at 1:27 AM

    I liked the part where you have to

    Quote

    change the inside cable with the outside cable

    most, I was a bit confused at first

    On the middle border in the second picture theres a small part of displacement where you can´t walk over, and you´re able to walk through the wooden thing right behind your spawnplace.

    And insta,

    Quote

    use barrels, not crates ;D

    I somehow was teleportet to the ceiling when I wanted to jump onto a pallet at the water part, I fell down and died X(

    Overall I enjoyed playing it, but I agree with all points that have already been replied.

  • happy birthday, voodoobenshee!

    • Freak
    • April 13, 2009 at 7:51 AM

    Happy bday

  • Calling all HL2 Mappers

    • Freak
    • April 11, 2009 at 9:27 PM

    I like the idea but don´t you think it´ll be a mess of different things? I mean someone will create a desert-styled map or something and the other one a forest..

  • 'Aliens' SFAM competition entry (CryEngine 2)

    • Freak
    • April 6, 2009 at 5:47 PM

    The only thing i dont like is the sky, it looks more or less 2d, but the whole scene looks pretty awesome, great job guys!

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