1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Freak

Posts by Freak

  • [Hl2dm] dm_farm_source (CoD 1 - Remake)

    • Freak
    • April 9, 2008 at 8:01 PM

    Update finished, map renamed to dm_farm_source because of dm_farm already existing

    DL: http://files.filefront.com/dm+farm+sour ... einfo.html

    Outside shots:

    [Blocked Image: http://img135.imageshack.us/img135/4171/dmfarm0007lh9.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/6991/dmfarm0008so8.jpg]

    [Blocked Image: http://img356.imageshack.us/img356/74/dmfarm0009eg9.jpg]

    [Blocked Image: http://img185.imageshack.us/img185/9485/dm…urce0003bi9.jpg]

    That one´s the biggest house, it´s out- and inside WIP (what means it´s finished for me but not for the people who live there )

    [Blocked Image: http://img185.imageshack.us/img185/6785/dm…urce0002ge3.jpg]

    [Blocked Image: http://img357.imageshack.us/img357/2759/dm…urce0001rb9.jpg]

    [Blocked Image: http://img185.imageshack.us/img185/4580/dm…urce0000kf7.jpg]

    That´s the wooden building:

    [Blocked Image: http://img153.imageshack.us/img153/1082/dmfarm0011cq8.jpg]

    And this one is the house in the middle:

    [Blocked Image: http://img150.imageshack.us/img150/2107/dmfarm0012oh4.jpg]

    Tell me everything you like / dislike

    And please, don´t complain about the long lights having no lightglow or something like that, the sprites would have been visible on the rooftops too..

  • Night photography in the mist

    • Freak
    • April 8, 2008 at 1:12 PM

    I think it was worth getting wet for those pics even i dont like the second shot, but the third one is great

  • WIP in WIP, post your level screenshots!

    • Freak
    • April 7, 2008 at 12:36 PM

    Lol Albatross how many hours a day are you mapping??

    And yeah, the palm tree looks a "bit" too big

  • [CSS] de_monte

    • Freak
    • April 4, 2008 at 5:33 PM

    yeah, on the first look gameplay looks cool but it is too empty and needs detail as already mentioned

  • [TF2] CP_REDSTONE - Beta 2

    • Freak
    • April 3, 2008 at 7:26 PM

    listen to friechamp

  • [TF2] CP_FASTLANE

    • Freak
    • April 3, 2008 at 6:29 PM

    lol yeah you really know how to make a tf2 map, keep up the good work!

  • zps_thelabs (Zombie Panic! Source Map)

    • Freak
    • April 3, 2008 at 12:38 PM

    most areas look one-colourish

  • [FF map] FF_Flow - beta 2

    • Freak
    • April 3, 2008 at 12:36 PM

    the cliff texture is better but the ways don´t look as good as before in my view

  • WIP in WIP, post your level screenshots!

    • Freak
    • April 2, 2008 at 7:03 PM

    I´m currently working on a (fun)remake of cod1´s Farm map, absolutely everything is wip

    [Blocked Image: http://aycu20.webshots.com/image/49059/2006118444092797811_rs.jpg]

  • [Crysis] - Borderline 1.0.1

    • Freak
    • April 2, 2008 at 12:26 PM

    pretty cool, i especially like the wooden building

  • CS_Metroplex

    • Freak
    • March 31, 2008 at 12:34 PM

    the blue stairs stand out, that looks cool and it makes it a bit easier to find a way out I like youre work, keep it up!

  • UT3 - DM-Cove

    • Freak
    • March 12, 2008 at 2:35 PM

    I like the lighning in the prison, and yes, the waterfall looks better than the one of crysis

  • TF2: CP Map (but not named yet)

    • Freak
    • March 3, 2008 at 2:10 PM

    It looks a bit empty anyway, i didn´t play the old flagrun but i really look forward to play this one good job

  • WIP in WIP, post your level screenshots!

    • Freak
    • March 3, 2008 at 2:05 PM
    Quote

    ":2ac1a14u]I love Portal custom maps!

  • TF2: CP_REDSTONE

    • Freak
    • February 24, 2008 at 8:57 PM

    i like the planets posotion too, the only thing that looks a bit unusual for me are those vents on the wooden building... everything else: very good job. looking forward to play it

  • UT3 - DM-Cove

    • Freak
    • February 17, 2008 at 6:56 PM

    defenitly looks better, especially the wall texture, but do something with that door, it looks like it was just of 4 wood planks, and maybe make the rooftop with holes (black parts in the texture or so, like the tileroofs from hl2) and a bit uneven to let it look older

  • Nowhere.

    • Freak
    • February 10, 2008 at 12:05 PM

    That map looks cool! I first thought you wanted to make some underground parts for tramonto-lite but making a new map of it is great.

  • Crysis Map ~ Vulcano [WIP]

    • Freak
    • January 30, 2008 at 12:32 PM

    the waterfall itself looks cool but the rocks beside it look to empty

  • WIP in WIP, post your level screenshots!

    • Freak
    • January 28, 2008 at 12:38 PM

    BJA:

    Is that what you´re working on going to be a whole singleplayer map (last shots (of those rooms) you made included)?

    I really like the things you make.

  • WIP in WIP, post your level screenshots!

    • Freak
    • January 21, 2008 at 12:38 PM

    lol theres a graffity on the snow

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™