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  3. Freak

Posts by Freak

  • [Hl2dm] dm_farm_source (CoD 1 - Remake)

    • Freak
    • April 9, 2008 at 8:01 PM

    Update finished, map renamed to dm_farm_source because of dm_farm already existing

    DL: http://files.filefront.com/dm+farm+sour ... einfo.html

    Outside shots:

    [Blocked Image: http://img135.imageshack.us/img135/4171/dmfarm0007lh9.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/6991/dmfarm0008so8.jpg]

    [Blocked Image: http://img356.imageshack.us/img356/74/dmfarm0009eg9.jpg]

    [Blocked Image: http://img185.imageshack.us/img185/9485/dm…urce0003bi9.jpg]

    That one´s the biggest house, it´s out- and inside WIP (what means it´s finished for me but not for the people who live there )

    [Blocked Image: http://img185.imageshack.us/img185/6785/dm…urce0002ge3.jpg]

    [Blocked Image: http://img357.imageshack.us/img357/2759/dm…urce0001rb9.jpg]

    [Blocked Image: http://img185.imageshack.us/img185/4580/dm…urce0000kf7.jpg]

    That´s the wooden building:

    [Blocked Image: http://img153.imageshack.us/img153/1082/dmfarm0011cq8.jpg]

    And this one is the house in the middle:

    [Blocked Image: http://img150.imageshack.us/img150/2107/dmfarm0012oh4.jpg]

    Tell me everything you like / dislike

    And please, don´t complain about the long lights having no lightglow or something like that, the sprites would have been visible on the rooftops too..

  • Night photography in the mist

    • Freak
    • April 8, 2008 at 1:12 PM

    I think it was worth getting wet for those pics even i dont like the second shot, but the third one is great

  • WIP in WIP, post your level screenshots!

    • Freak
    • April 7, 2008 at 12:36 PM

    Lol Albatross how many hours a day are you mapping??

    And yeah, the palm tree looks a "bit" too big

  • [CSS] de_monte

    • Freak
    • April 4, 2008 at 5:33 PM

    yeah, on the first look gameplay looks cool but it is too empty and needs detail as already mentioned

  • [TF2] CP_REDSTONE - Beta 2

    • Freak
    • April 3, 2008 at 7:26 PM

    listen to friechamp

  • [TF2] CP_FASTLANE

    • Freak
    • April 3, 2008 at 6:29 PM

    lol yeah you really know how to make a tf2 map, keep up the good work!

  • zps_thelabs (Zombie Panic! Source Map)

    • Freak
    • April 3, 2008 at 12:38 PM

    most areas look one-colourish

  • [FF map] FF_Flow - beta 2

    • Freak
    • April 3, 2008 at 12:36 PM

    the cliff texture is better but the ways don´t look as good as before in my view

  • WIP in WIP, post your level screenshots!

    • Freak
    • April 2, 2008 at 7:03 PM

    I´m currently working on a (fun)remake of cod1´s Farm map, absolutely everything is wip

    [Blocked Image: http://aycu20.webshots.com/image/49059/2006118444092797811_rs.jpg]

  • [Crysis] - Borderline 1.0.1

    • Freak
    • April 2, 2008 at 12:26 PM

    pretty cool, i especially like the wooden building

  • CS_Metroplex

    • Freak
    • March 31, 2008 at 12:34 PM

    the blue stairs stand out, that looks cool and it makes it a bit easier to find a way out I like youre work, keep it up!

  • UT3 - DM-Cove

    • Freak
    • March 12, 2008 at 2:35 PM

    I like the lighning in the prison, and yes, the waterfall looks better than the one of crysis

  • TF2: CP Map (but not named yet)

    • Freak
    • March 3, 2008 at 2:10 PM

    It looks a bit empty anyway, i didn´t play the old flagrun but i really look forward to play this one good job

  • WIP in WIP, post your level screenshots!

    • Freak
    • March 3, 2008 at 2:05 PM
    Quote

    ":2ac1a14u]I love Portal custom maps!

  • TF2: CP_REDSTONE

    • Freak
    • February 24, 2008 at 8:57 PM

    i like the planets posotion too, the only thing that looks a bit unusual for me are those vents on the wooden building... everything else: very good job. looking forward to play it

  • UT3 - DM-Cove

    • Freak
    • February 17, 2008 at 6:56 PM

    defenitly looks better, especially the wall texture, but do something with that door, it looks like it was just of 4 wood planks, and maybe make the rooftop with holes (black parts in the texture or so, like the tileroofs from hl2) and a bit uneven to let it look older

  • Nowhere.

    • Freak
    • February 10, 2008 at 12:05 PM

    That map looks cool! I first thought you wanted to make some underground parts for tramonto-lite but making a new map of it is great.

  • Crysis Map ~ Vulcano [WIP]

    • Freak
    • January 30, 2008 at 12:32 PM

    the waterfall itself looks cool but the rocks beside it look to empty

  • WIP in WIP, post your level screenshots!

    • Freak
    • January 28, 2008 at 12:38 PM

    BJA:

    Is that what you´re working on going to be a whole singleplayer map (last shots (of those rooms) you made included)?

    I really like the things you make.

  • WIP in WIP, post your level screenshots!

    • Freak
    • January 21, 2008 at 12:38 PM

    lol theres a graffity on the snow

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