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  3. ShockaPop

Posts by ShockaPop

  • CS:GO Patch 1/23/13 - Workshop

    • ShockaPop
    • February 10, 2013 at 9:26 PM

    Maybe we should have a "Mapcore Collection" where we add maps made by.. Mapcore's people. How's that?

  • CS:GO Patch 1/23/13 - Workshop

    • ShockaPop
    • February 9, 2013 at 7:23 AM

    I hope it's cool to you guys, I added the "https://www.mapcore.org for maps, help and fun chat lmao!" to my aim_shootout map I made few months ago.

  • CS:GO Patch 1/23/13 - Workshop

    • ShockaPop
    • January 25, 2013 at 9:12 AM

    Is the Deathmatch FFA or TDM style?

  • The random model thread!

    • ShockaPop
    • January 11, 2013 at 9:09 AM

    Holy fuck knj, that's so nice looking piece of maya-tech! All I would add if I had similar skill, is some moss maybe. Just a little bit that green stuff growing at some nooks and crannies.

  • ITT: Post maps/scenes that never saw the light of the day.

    • ShockaPop
    • January 8, 2013 at 6:28 AM

    I guess originality is nothing these days then, if even some pros here get impressed by something that's basically 1:1 copy with 100% ripped content. I would be okay of a remake though, if you tried to make it your own somehow, by altering layout or having bit different looks that makes it look less of a clone.

    Sure, it does look nice, but I could almost say it's by no means because of your level designing skill/creativity.

  • The Natural Selection 2 Thread

    • ShockaPop
    • December 29, 2012 at 7:50 PM
    Quote from Vilham

    this still needs a surrender option to fix this bullshit in the last 5-10 mins when one team is clearly winning:

    - player ticks surrender in menu, can keep playing, therefore likely to use that option if obviously losing as it doesn't actually stop them playing the game (people say well just leave the team, well that's a shit idea because not everyone does that and therefore the round doesn't end and I don't get to play)

    - enough people on the team surrender it concedes the round.

    Simple. Do it.

    I've had way too many games, where we were so close to losing, like our commander left and other team was rolling over real hard.. when someone (once I did) take the control and lead the team to victory, crushing the other team like little cockroach-marines they were! If there was some surrender-vote thing, then some asshat-noobs would vote it instantly when some bigger scale shitbucket is emptied on them and the fun would be over before it could even start. Challenge is awesome, getting up from heavy-disadvantage and turning the whole round upside down and winning, now that's GODLIKE!

    So no, it's not simple to 'just do it'. It needs more than that.

  • WIP in WIP, post your level screenshots!

    • ShockaPop
    • December 23, 2012 at 8:52 AM

    It seems that the B-site has 7 (!!!) entrances. which is pretty damn bad thing in my opinion, especially it being also a room with tons of crates. You should probably cut the room in two, so it has one bigger entrance and 2 smaller ones. Take a look at official maps to see how they work.

  • The Natural Selection 2 Thread

    • ShockaPop
    • December 15, 2012 at 11:39 AM
    Quote from PogoP

    We've been nominated for IGN's 'best multiplayer game of 2012' award! Click this link to give us a vote, we'd really appreciate it guys! Can't believe we're up there with all the big names!

    http://uk.ign.com/wi...ultiplayer_Game

    Not sure, if you're just modest or something.. but NS2 is truly one of the best games released in years! Even if it runs bit poorly on my rig (i7 920 @ 3.2GHz/24GB DDR3/GTX 560 Ti 448), it's still really damn nice game and I've spent quite alot of time on it and will continue doing the same.

    E: Obviously, I voted.

  • CS_Museum by FMPONE

    • ShockaPop
    • November 19, 2012 at 8:22 AM

    Really nice stuff there, again..

  • CS_Museum by FMPONE

    • ShockaPop
    • November 14, 2012 at 8:02 AM
    Quote from FMPONE

    Things are still going on this, but Hammer is not being a friend. if anybody has a lot of knowledge and would be able to help me out here and there with some technical questions, it would be great. I'd really appreciate it.

    Why not ask here right away so anyone with knowledge on that particular problem can provide help?

  • WIP in WIP, post your level screenshots!

    • ShockaPop
    • November 13, 2012 at 6:50 AM

    Name the map ro2_silverstream, because the water looks like it.

  • AEON [First-Person Indie Horror]

    • ShockaPop
    • November 11, 2012 at 9:04 AM

    Definitely the best looking thing so far on Unity! Those screenshots in this page, are all wallpaper worthy (if they were 1080p), because they look so damn detailed and amazing!

    Keep up the great job!

  • GTA V

    • ShockaPop
    • November 10, 2012 at 8:10 AM

    I'm so going to get this one on my X360! Looks like V's going to be really damn awesome!

  • Rage editor

    • ShockaPop
    • November 8, 2012 at 9:48 AM

    I hope the editor is at least some use (tested, working) and not released as beta 0.7175 which crashes for majority of users.

  • totally random texture thread

    • ShockaPop
    • November 8, 2012 at 9:36 AM

    Oh wow, those are amazing Kikette!

    Are there any good tutorials for making textures like that? I really suck at creating textures, which I usually just do by editing all kinds stuff in Photoshop only.

  • Mapcore CSGO Server

    • ShockaPop
    • November 8, 2012 at 9:18 AM
    Quote from Puddy

    and no playtesting needed everytime imho... just general mapcore fun

    This ^

  • Somewhere Gearbox is shitting their pants

    • ShockaPop
    • November 8, 2012 at 9:16 AM

    Now that was cool!

  • Mapcore CSGO Server

    • ShockaPop
    • November 7, 2012 at 7:56 PM

    Last time was indeed great. When are having another go at the maps?

  • Mapcore CSGO Server

    • ShockaPop
    • October 30, 2012 at 5:26 PM

    Alright, thanks guys. I'll be there if there are free spots left. I tried joining it already to check the map in advance, but it's password-protected.

  • Mapcore CSGO Server

    • ShockaPop
    • October 30, 2012 at 5:10 PM

    So, this testing thing is happening today? It's 19:10 in Finland now, so I guess it's 21:00 here when the testing starts (7pm GMT)?

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