Maybe we should have a "Mapcore Collection" where we add maps made by.. Mapcore's people. How's that?
Posts by ShockaPop
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I hope it's cool to you guys, I added the "https://www.mapcore.org for maps, help and fun chat lmao!" to my aim_shootout map I made few months ago.

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Is the Deathmatch FFA or TDM style?
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Holy fuck knj, that's so nice looking piece of maya-tech! All I would add if I had similar skill, is some moss maybe. Just a little bit that green stuff growing at some nooks and crannies.
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I guess originality is nothing these days then, if even some pros here get impressed by something that's basically 1:1 copy with 100% ripped content.
I would be okay of a remake though, if you tried to make it your own somehow, by altering layout or having bit different looks that makes it look less of a clone.Sure, it does look nice, but I could almost say it's by no means because of your level designing skill/creativity.
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Quote from Vilham
this still needs a surrender option to fix this bullshit in the last 5-10 mins when one team is clearly winning:
- player ticks surrender in menu, can keep playing, therefore likely to use that option if obviously losing as it doesn't actually stop them playing the game (people say well just leave the team, well that's a shit idea because not everyone does that and therefore the round doesn't end and I don't get to play)
- enough people on the team surrender it concedes the round.
Simple. Do it.
I've had way too many games, where we were so close to losing, like our commander left and other team was rolling over real hard.. when someone (once I did) take the control and lead the team to victory, crushing the other team like little cockroach-marines they were! If there was some surrender-vote thing, then some asshat-noobs would vote it instantly when some bigger scale shitbucket is emptied on them and the fun would be over before it could even start. Challenge is awesome, getting up from heavy-disadvantage and turning the whole round upside down and winning, now that's GODLIKE!
So no, it's not simple to 'just do it'. It needs more than that.
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It seems that the B-site has 7 (!!!) entrances. which is pretty damn bad thing in my opinion, especially it being also a room with tons of crates. You should probably cut the room in two, so it has one bigger entrance and 2 smaller ones. Take a look at official maps to see how they work.
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Quote from PogoP
We've been nominated for IGN's 'best multiplayer game of 2012' award! Click this link to give us a vote, we'd really appreciate it guys! Can't believe we're up there with all the big names!
Not sure, if you're just modest or something.. but NS2 is truly one of the best games released in years! Even if it runs bit poorly on my rig (i7 920 @ 3.2GHz/24GB DDR3/GTX 560 Ti 448), it's still really damn nice game and I've spent quite alot of time on it and will continue doing the same.

E: Obviously, I voted.
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Really nice stuff there, again..

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Quote from FMPONE
Things are still going on this, but Hammer is not being a friend. if anybody has a lot of knowledge and would be able to help me out here and there with some technical questions, it would be great. I'd really appreciate it.
Why not ask here right away so anyone with knowledge on that particular problem can provide help?

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Name the map ro2_silverstream, because the water looks like it.
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Definitely the best looking thing so far on Unity!
Those screenshots in this page, are all wallpaper worthy (if they were 1080p), because they look so damn detailed and amazing!Keep up the great job!
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I'm so going to get this one on my X360! Looks like V's going to be really damn awesome!
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I hope the editor is at least some use (tested, working) and not released as beta 0.7175 which crashes for majority of users.
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Oh wow, those are amazing Kikette!
Are there any good tutorials for making textures like that? I really suck at creating textures, which I usually just do by editing all kinds stuff in Photoshop only.
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Now that was cool!

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Last time was indeed great. When are having another go at the maps?
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Alright, thanks guys. I'll be there if there are free spots left. I tried joining it already to check the map in advance, but it's password-protected.
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So, this testing thing is happening today? It's 19:10 in Finland now, so I guess it's 21:00 here when the testing starts (7pm GMT)?