Yeah, i went to a midnight showing here. Really cool film, i think Zack did the comic justice, though i would be very interested to see a directors cut.
Posts by Jenn0_Bing
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":3blejofr]Hurry up, 28 days left!

Should ahve picked something from 28 days later
.Nice pick for a scene, should be able to do some cool stuff with the lighting.
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Hah, I'll be watching this. Nice choice for your scene, lots of potential here. Nice work on the props so far too
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I'm thinking something similar to the secondary for the Flak gun in the UT games. Looking at the new model fo it.
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Fridays update is up. http://www.teamfortress.com/scoutupdate/egypt.htm
New community map cp_egypt, and skdr's cp_fastlane is having an update.
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Agreed, simply amazing stuff.
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I'm planning on cooking some Ruby Pork chops tonight, if i can be bothered to go and buy the stuff i need
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Wow, very nice demo.
Even though it's another post apocalyptic game, it was so colourful, the environments really are beautifully detailed and very well realised.
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Yeah, very cool style.
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Yeah, if you make the actual texture on the 3dSkybox darker it will have the same effect as darkening the lighting in the skybox.
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How are you generating these? Ive tried a few methods, but they've all had extremely unsatisfactory results, or been extremely long winded. I haven't seen results quite as strong as yours before.
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Yeah, brighten up your ambient a bit, maybe increase the blue saturation to retain the dark/cold contrast with the warm torches.
Looks really nice though, i love the style. Very retro in appearance
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Heh, i just came here to mention that Bic
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Last i heard Vin Diesel was working on a further three Riddick movies. I am really looking forward to this though, never got round to picking up the first game, then heard about this so I've been waiting.
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Quote from JohnC
All right, if anybody else is using an NVIDIA card, particularly a 9800GTX, what drivers are you using?The latest from the site are 180.48 and it's been an absolute disaster for me and at least one other guy. Ever since I updated the game's been plagued by awful, unpredictable stutters, wherein I get to look at the same frame and hear the same sound for a good 15 seconds or more.
Ugh, tell me about it, I've had that problem since release. Ive got a 260 though.
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new new year!
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That looks like a nice set of props Acumen, pipes are one of those tings i havent found a comfortable way of doing yet
.Here's some shots of my work I'm doing for Uni, it's for a first year assignment and I've got to model a house for a VR environment to help people undergoing "shoulder rehabilitation". This is the most complete room so far.
[Blocked Image: http://i12.photobucket.com/albums/a214/jenno_bing/SOFTME%20UNI/TV_Room_Render2.jpg]
[Blocked Image: http://i12.photobucket.com/albums/a214/jenno_bing/SOFTME%20UNI/TV_Room_Render3.jpg]
Ive never really played with lighting a scene before so any comments on that would be cool, i didn't make it too bright because it isn't the focus of the marking for this particular assignment (the kitchen is).
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Does look very good, i found this a couple of months ago but it was still fairly early then. Now you've reminded me it's looking very good, nice old-school style, reminded me a lot of Heretic.
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I was trying to remember the name of this the other day to check up on it. I could get the Metro bit but i couldn't get the number right
.Looking really nice though, if they manage to create a universe as immersive as STALKER i'll buy it, even if it's as buggy.