Hey thanks for the pictures, I'll try and redo some of the buildings and make them look more correct.
Do any of the buildings in the pictures actually look slightly German to you or just french?
Hey thanks for the pictures, I'll try and redo some of the buildings and make them look more correct.
Do any of the buildings in the pictures actually look slightly German to you or just french?
In response to some comments about my map, I was trying to go more for a German town then 'another french damned town' (Yes even I get sick of them), though I think I've got some tweaking of buildings etc to do and need to make some custom textures to fit the area better. I've been working with the original maker of the map (Sector-Effector) and he thinks so far it's looking alright from a Germans point of veiw.
But I do agree it needs some more tweaking to look 'unfrench'....
Heres a couple of pictures of a map I'm currently making for Day of Defeat: Source.
The map is in a very early alpha building state hence the lack of details etc at this stage.
By the way this map is a remake of an old dod map called dod_heutau and any and all constructive feedback is welcome ![]()
[Blocked Image: http://img227.imageshack.us/img227/5999/dodhachau0037nu9.th.jpg]
[Blocked Image: http://img151.imageshack.us/img151/5135/dodhachau0030tf5.th.jpg]
Quote from hessii am still working on it. i added some finer rust to the model and some rust bubbles. second i am creating the LODs and then i might make it destroyable D: so people can use it as a map objectiveupdate: if i didn't mention yet:
exporting a model with 3 LODs and 4 breakable submodels which require each a physics model + 3 LODs is a fucking pain in the ass!
Planing on releasing for which mod or game? Dod source I hope ![]()
It's alright Hessi, I know him, he's slightly retarded and comes from a hick town in england somewhere and also sounds slightly like a 70's pornstar ![]()
Hai Rick ![]()
Very nice looking model, is there any movement on it? I see it's been awhile since the last WIP post. I'd love to use this in the current dod map I'm making dod_hachau ![]()