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  3. Fяэ&a

Posts by Fяэ&a

  • Three maps.

    • Fяэ&a
    • November 4, 2007 at 5:03 PM

    You made 3 maps in 3 weeks pretty good

    i have to finish my work first and i hope you´re going to add some detail in those maps

  • Photography across Hong Kong & Australia (Updated 27/11)

    • Fяэ&a
    • November 3, 2007 at 4:50 PM

    Take a look at friechamps pic

    the pics are cool

  • Ctf-deConstruction

    • Fяэ&a
    • November 1, 2007 at 2:39 PM

    Looks good, i like it

  • ctf_facility

    • Fяэ&a
    • November 1, 2007 at 12:59 PM

    All I need are textures.

    And if i´m going to do what Clayman told me i´ll need decals (what won´t be as a big problem as textures are i think)

  • Post your desktop 2007!~

    • Fяэ&a
    • October 30, 2007 at 9:19 PM

    [Blocked Image: http://aycu31.webshots.com/image/30590/2000290854976875758_rs.jpg]

  • Portal custom maps (only cool ones)

    • Fяэ&a
    • October 30, 2007 at 2:21 PM

    Holy crap how did he make that map?

    If i want to make one the textures don´t work...

  • ctf_facility

    • Fяэ&a
    • October 30, 2007 at 2:20 PM

    [Blocked Image: http://aycu37.webshots.com/image/29836/2002897620079444710_rs.jpg]

    For me it looks like neighbours cat.

  • ctf_facility

    • Fяэ&a
    • October 29, 2007 at 9:57 PM

    mhh i wanted a Doom3´ish map.. but maybe concrete will look good too, i´ll try it, thx

    and i wanted a fading-black to the top of the map.

  • ctf_facility

    • Fяэ&a
    • October 29, 2007 at 8:12 PM
    Quote from KoKo5oVaR

    Make your map for fortress forever dude :x

    I won´t do this -.-

  • ctf_facility

    • Fяэ&a
    • October 29, 2007 at 7:26 PM

    Hi first.

    I´m making a Capture-The-Flag map for Hl2dm, i´ve got the idea and the layout, but i need textures!!!

    The custom textures of Half Life 2 aren´t enough for this work, i need special ones. Look at Doom3 or UT one´s, these textures would be perfekt, only with a bit red and blue in them.

    So i need your help. Do you know where i could get any of those textures?

    Here´s a picture of the main room, you see the only good texture of hl2 i chose for the ground looks awful.. (the dark one, not the stone-tile-texture)

    [Blocked Image: http://aycu05.webshots.com/image/31804/2004677237186315446_rs.jpg]

    I hope you can help me, i dont want to abort this projekt...

  • Half-Life 2 Underside

    • Fяэ&a
    • October 27, 2007 at 10:25 PM

    wow that really looks great

  • DM_DryEarth

    • Fяэ&a
    • October 24, 2007 at 6:32 PM

    i dont like this,

    I LOVE IT! gotta watch this ingame, GJ dude!

  • A couple of funny videos

    • Fяэ&a
    • October 24, 2007 at 3:55 PM

    Those videos of portal are extremely sick!!

  • ff_wellfortress

    • Fяэ&a
    • October 22, 2007 at 8:59 PM

    i like your brushwork!

    nice job

  • Level Designer - Some questions

    • Fяэ&a
    • October 4, 2007 at 8:04 PM
    Quote from FrieChamp

    Office language is English, that means all written and most verbal communication. Your English doesn't need to be perfect, but you should be able to communicate with co workers.

    thx, my english isnt very bad(for a 14 year old boy^^)

  • Level Designer - Some questions

    • Fяэ&a
    • October 3, 2007 at 9:01 PM

    mhh i hope there are some areas where english is spoken and some for germans...

  • Level Designer - Some questions

    • Fяэ&a
    • October 3, 2007 at 7:45 PM

    does anyone know wich language is spoken at crytek?

  • dm_walkway

    • Fяэ&a
    • October 3, 2007 at 6:21 PM

    You should make a lot of things better:

    --The spawnplaces are all set in the same direction, at some places with face to wall

    --The stone-prop_statics underwater are "flying". rotate them or put them on the ground, and you´ve got some props "following" (2 kind of boats for example). Remove some sawblades and add other physics like little stones or wood_crates.

    --You must change something with your weapon- and ammoplaces. I see 2 shotguns or 2 xbows near to each other.

    --For a bit better gameplay you should add info_ladder_dismounts. Much players hate pressing the jump button to leave ladders.

    Generally, your brushwork and the lightning is good.

    I like the map.

  • Cool Puzzle Game

    • Fяэ&a
    • October 2, 2007 at 8:01 PM

    stuck @ 16...

  • [HL²DM] dm_erayo

    • Fяэ&a
    • October 1, 2007 at 4:46 PM

    1 big hall, 3 doors out that hall, and in every hallway i´ve got another door to another course

    it´s very simple but i like to play it^^

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