the only thing still worth watching on gametrailers is PopFiction, and in some episodes they go through content that were eventually cut from the game, like this episode http://www.gametrailers.com/full-episodes/…30--the-citadel ![]()
Posts by Pampers
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Looks good, but I would have made all those handrails more smoothed/rounded, are they brushes or models.
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aww man I can't make it tonight

what happened to those two catwalks you had, I liked them
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origin is not really a reason for not getting it, you dont need to have it constantly running in the background or whatever, and its not intruding
i only have a few games on there, and just boot it up when i want to play one of them
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bought mass effect 3 on origin, really cheap atm
also bought theme hospital on GOG
aand got binding of isaac from a friend on steam
perfect home for christmas laptop game -
Nice! I have to start using Maya again, this will make the transition from 3ds Max much smoother

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that bombsite is way to cluttered, six entrances and with that many crates, makes it impossible to defend or hold after a plant
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gz Psy, pene and corwin!
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get in a game engine rather than doing these renders
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I also made a set of mountains a while ago
divided them into separate meshes though, so I can quickly place them around the map as background drops

[Blocked Image: http://andschei.net/pictures/mountains/8.jpg]
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add atleast one more route into the courtyard or further in, its a very tight bottleneck
forgot to add in my last post that this map was very fun to play

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how does my knife taste Moroes?

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The left route to B is almost impossible to break through if someone is guarding it. CT can hold down the corridor and pick T off easily before they get into that little room in the middle, and if they do, another CT can easily pick them off from the balcony. I believe T only got 2 plants, so its way to CT sided atm.
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why not use UDK?
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i like videogames
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What annoyed me was that autosaves don't override quicksaves when you press f9. Sometimes when I hadn't quicksaved for a while, the quick load would send me back a level.
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Just judging from the layout, you have some really long sniper alleys, and the access to the bombsites looks too easy to defend. Anyway, I will try my best to show up tomorrow
