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Posts by cincinnati

  • Hawken

    • cincinnati
    • February 7, 2012 at 1:24 AM

    shit, i thought the beta had started.

  • Hero Academy

    • cincinnati
    • January 27, 2012 at 2:21 PM

    on android, still waiting for the love to catch up.

  • dear zynga

    • cincinnati
    • January 26, 2012 at 2:10 AM
    Quote from Thrik

    I'll tell you what, this thread has given me a proper craving for a good new sim like RollerCoaster Tycoon or Theme Park or something — but not on a little handheld. Where are these games.

    how about roller coaster tycoon societies!

  • dear zynga

    • cincinnati
    • January 25, 2012 at 6:14 AM

    top of the front page on reddit right now

    [Blocked Image: https://s3.amazonaws.com/nbpromo/dearzynga.jpg]

    you go 3 guys.

  • Wanted to say hi to everybody

    • cincinnati
    • January 23, 2012 at 5:04 PM

    as long as the bots are as friendly as this guy...

  • Layoffs at id software

    • cincinnati
    • January 12, 2012 at 1:41 AM

    world problems.

    getting settled on mapcore.

  • Diablo 3

    • cincinnati
    • January 8, 2012 at 6:32 PM

    nice catch, it's actually spelled wendsday

  • What have you purchased recently?

    • cincinnati
    • January 4, 2012 at 2:18 AM
    Quote from Bunglo

    That mug is fucking sweet! Might have to pick one up for me self... I don't even drink coffee.

    pencils are an excellent coffee substitute. especially if they're sharp.

  • "Modern Warfare 3" ??

    • cincinnati
    • December 15, 2011 at 4:01 PM

    there is also president millard fillmore, but you'll never see his face on money.

  • "Modern Warfare 3" ??

    • cincinnati
    • December 1, 2011 at 7:45 PM

    "modern warfare tree"??

  • [Sketchup] to [XSI] or [Blender]...

    • cincinnati
    • November 30, 2011 at 8:38 PM

    i'm not sure what the limitations are on xsi mod tool, but full featured version has an automated poly reduction...though it's obviously not always wise to let the software do it...

    model>modify>polymesh>polygon reduction

    to the best of my memory that's what it's called, but that should be enough to put you in the right menu nonetheless. once you get there you'll have some control over how xsi handles the filtering.

  • Steppin' on the beach

    • cincinnati
    • November 30, 2011 at 8:28 PM

    wicked moves at 0:57:04

  • Capsa- A Small Experiment in Source

    • cincinnati
    • November 4, 2011 at 4:28 PM

    your house is a collection of hallways.

    ...open up the inside with some more creative slicing and assembling of the containers?

  • Fantasy Graveyard Mini Scene

    • cincinnati
    • November 3, 2011 at 2:05 PM

    really nice finish. look forward to seeing a walkthrough of your workflow...

  • CGSkies.com (From CGTextures.com)

    • cincinnati
    • November 1, 2011 at 8:47 PM
    Quote from knj

    sweet Buddy, but yeah, a lil bit pricey

    while we're at it, cgtextures is too free.

  • WIP in WIP, post your level screenshots!

    • cincinnati
    • October 31, 2011 at 5:41 PM

    looks fabulous. i think the signage, in general, is too generic for the level of quality of everything else.

  • Hey Minos... say goodbye to:

    • cincinnati
    • October 27, 2011 at 1:48 AM

    i thought this happened like a year ago?

    anyway, congrats again.

  • (M&B Warband) Radiant Cross Camp

    • cincinnati
    • October 26, 2011 at 3:04 PM

    from the perspective of roman camp architecture, you might want to make the decumanus more prominent by aligning passages through the [forum structure] along it, getting you a line of sight clear through the fort in both directions.

    if not absolutely historically necessary, it will at least make the spaces more interesting.

  • GTA V

    • cincinnati
    • October 25, 2011 at 4:37 PM

    given that the "five" is a riff on US currency, it obviously takes place in iceland.

  • Battlefield 3

    • cincinnati
    • October 23, 2011 at 5:19 PM
    Quote from Mazy

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    bit of a letdown to see that AI is still dumb as hell in 2017.

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