Quote from Minotaurootherwise the game is gonna take 10 years to be made.
speaking of which, where is duke nukem forever... it must have srsly raw graphics by now
Quote from Minotaurootherwise the game is gonna take 10 years to be made.
speaking of which, where is duke nukem forever... it must have srsly raw graphics by now
ill give it to you stovle, you are really the idiot king. basically you tell me i am blind after which you proceed to say that they're both power armors and concurring with me.
seriously, why bring this up at all? even as a die hard fallout fan, you just look stupid right now. you should perhaps, like me, instead focus on the fact that since they use the original power armor, the game must be set before FOT in the universal fallout timeline, which makes for interesting thoughts.
method: i'd like to see a tut where you explain how you adjust the textures from source (especially the first, since it's not very symmetric).
the last one is scaled down 50% as well. basically what you said i've done about the first, i tried to find something that doesnt look like it would look shit if repeated, and doesnt catch the eye as much.
i dunno i had hoped she got raped by raving lesbians in the prison... just so she could learn a lesson or two about why she shouldnt fuck things over
that's just... wow. fkn amazing.
yeah but look, again, scaling it down will help. i just wanted to try it out not get smacked in the face with the procedure, and rather have some comments on how it looks. if i find something in the procedure not working/not looking very well, ill change the process. so please, stick to how it looks. thanks.
i am using paint shop pro and not photoshop. i will of course scale down the textures before using them in game (512x512). basically i was asking for critique on the actual textures rather than on how to implement them ![]()
yeah old... i like it though
basically i followed some pointers in this thread and made some textures (first textures, like, ever (SORRY FOR THE SIZE)):
[Blocked Image: http://pics.sentura.net/wall4.png]
[Blocked Image: http://pics.sentura.net/wall3.png]
[Blocked Image: http://pics.sentura.net/wall2.png]
[Blocked Image: http://pics.sentura.net/wall.png]
a bit of experimenting but i kinda liked the first and the last one
they should make "it came from a buick 8" into a movie.. that one is creepy as fck
Quote from st0lveDisplay MoreAre you blind or you aren't able to remember the BoS armor (which is what it is, look at the chest plate)?It's not looking like the same;
Old:
[Blocked Image: http://www.macgamer.com/previews/fallout/falloutheader.jpg]
New:
[Blocked Image: http://www.duckandcover.cx/gallery/albums/userpics/10004/normal_01gami_171_cov_lres.jpg]
Similarities, but not the game, area around the neck is completely changed...
check the shot in the trailer. that looks way more like the power armor. and even as such, they just revamped it. stop being pedantic stovle.
Quote from MinotauroSo you are planning on making a 5k poly model for HL1 ?
i think he means he will make it for source, seeing as hl1 already has a helmet skin...
a bit dissappointed, especially considering it being cinematic and them still having square seats... that looked outright bad... however, it might just be the only good game in 2008
and here i am using ie 7...
going with the flow: the grass looks shit
srsly though copying the same trees looks a bit like overkill and im not sure why, but that watchpost looks sort of out of the picture... otherwise pretty nice, and the grass between the tiles, that's something nobody cared about before, so nice touch there
unless you live in greenwich village your opinion does nto matter
jesus read what i said