Posts by Sentura
-
-
yeah well there's a reason the guy's professional ;D
-
it seems nobody at gamespot is unbiased.
-
yathzee or however the f you actually spell his handle says it's not worth it. i should have no opinion on this whatsoever, but i tend to believe whatever vibrant waves that come out of his mouth in rapid succession are true.
if you liked fear, have a go.
-
he also just released a cd. first time i saw that video i shed a tear. thinking of it, i should honestly buy his cd ;D
-
i still havent received pms from over half the people that said they were coming. if you can make (and want to come of course), please write me a pm on the forums or irc.
thank you
-
-
Quote from Thrik
I think what happened to that GameSpot editor, one of the leading games press sites, is a frightening testimonial to just how immature this industry's press is. I mean, it was already pretty clear considering that we're still using crazy 1/100 score systems, but this is just the last nail in the coffin.
Games press needs to grow up, and fast.
i completely agree. it seems that the majority of reviewer have a problem not being biased fanboys in some aspects. i always take reviews, especially from gamespot, with a grain of salt. it's almost not worth listening to them.
-
rick, of all people, i dont think you're in a position to criticize who's talking shit and who isn't. i got my point across, feel free to reread the past few posts (since last page) if you haven't already.
also, i am not defending source; i am pointing out the difference in games.
-
siege was one of my favorite maps for the original cs, this is excellent work!
-
i just googled some random images, i didnt want to put too much effort into it.
other than that, erratic pretty much summarized my views.
-
installed it and took a quickie (around 20 mins)
first impressions of gameplay were awesome. i really like the way the intro propels you into the story and the fact that it doesnt really look or sound like another generic shooter, which was my biggest fear since reading the reviews. also, some of the mechanics like the avoid the sniper minigame were pretty cool. graphics aside i think the game is, from what i've played, pretty solid. reminds me of freedom fighters, which is only a good thing. ;D
also, congrats mazy
-
i know what an engine is, algor. what i am saying is that games i have played on the unreal 3.0 engine have all had a very artistic visual style, not a realistic visual style. look at the difference between source games and unreal 3.0 games:
bioshock:
[Blocked Image: http://pcmedia.gamespy.com/pc/image/article/730/730605/bioshock-20060905035121717.jpg]
unreal tournament 3:
[Blocked Image: http://www.cyber-knowledge.net/blog/images/ut3/thumb/Unreal%20Tournament%20-%20UT3%20-%20UT07%20-%203.jpg]
[Blocked Image: http://www.killzoneunit.com/kz/wp-content/uploads/2007/04/ut3_big.jpg]
half life 2:
[Blocked Image: http://projects.ict.usc.edu/bc2006/CharacterPics/HL2/alyx_full.jpg]
[Blocked Image: http://algorythm.co.uk/pics/d1_canals_090000.jpg]
[Blocked Image: http://download.hwtesztek.hu/alvin/cikkek/gb7800gt/hl2/2_.jpg]
sure each game has an art theme, but only within the confines of the engine. looking at the pictures above i am sure you can tell the difference between the source and unreal engine; and in that, also see the difference between a realistic and artistic game. my personal guess is that there is no way of getting a realistic atmosphere (such as that in source games) within the confines of the unreal 3.0 engine. i would very much like to see a studio try it though, since i'd like to believe that it is possible. if you can point out a game that displays realism in unreal 3.0, then be my guest.
-
Quote from static07
you make a map as realistic as you want, whatever the engine
perhaps, but only so within the engine's limits. i've played through a few unreal 3.0 and while the engine is all fine and dandy, has neat graphics and everything; it seriously lacks proper character facial animation, and it seems every male humanoid model is destined to be a short fat one, while the females on the other hand are all either femme fatales or have a superior body in another way. it's all put to the extremes, there's no middle ground.
i dont know about you, but this seriously puts me off the engine.
another thing is that what i mentioned before: unreal is unreal. the graphics are unreal, as in, they are not realistic and honestly i dont think epic was ever aiming for realism in their engine. personally i think i'd be more attached to it if it was even possible to show proper realism, but as it is now every game i've seen has had a much more artistic than realistic point of view; much opposed to source.
as i said before though, i dont have a problem with the engine, it's just that it works on a different channel that i am on. at the end of the day, it's just the final product that matters and not the engine, but i have yet to see a shift towards realism in games made in unreal 3.0+.
-
if only unreal was more realistic, but i guess it stays true to its namesake
-
-
3dsm here as well. much easier learning curve than maya anyhow
-
trentemøller is awesome too, forgot to add ;D
also st0lve dont diss rap or nexus will beat you up.
-
in no particular order:
opeth
tool
infected mushroom
muse
queens of the stone age
system of a down
manu chao
mr. bungle
rammstein
soulfly
astrix
aesop rock
cannibal ox
interpol
finger eleven
offspring
the bravery
dead kennedys
blind guardian
atm i am also looking for new music. our own phish's band the devotees are also pretty good, and this band called "blackmore's night".
-
please people, keep it civil. can a moderator keep all these posts out?
thank you