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  3. Sentura

Posts by Sentura

  • Crysis Map ~ Vulcano [WIP]

    • Sentura
    • February 28, 2008 at 11:03 PM

    maybe that's the truth. there's only one island

  • Die In Pain Rest In Peace

    • Sentura
    • February 28, 2008 at 10:50 PM
    Quote from Cybbe

    http://www.diprip.com/images/news/News_ ... 06_big.JPG

    http://www.diprip.com/images/news/News_ ... 05_big.JPG

    http://www.diprip.com/images/news/News_ ... 04_big.JPG

    http://www.diprip.com/images/news/News_ ... 03_big.JPG

    Looks to me like they do (notice the cannon).

    My guess is they have a weapon selection, and only the selected weapon moves. And then it seems like, from the pictures, that the other weapons' positions remain unchanged upon switching weapons. ie. no resetting.

    Display More

    it's just nitpicking anyhow. i'd say it's pretty damn impressive someone made a mod like this.

  • Annual Post Your Desktop '08

    • Sentura
    • February 25, 2008 at 11:26 PM

    *** snakes. rhinos all the way.

  • Gears of War 2

    • Sentura
    • February 25, 2008 at 1:29 AM

    put in perspective, i dont think miniscule details like what weapon types you get to fire are important anymore; rather, that gameplay/gunplay stays the same. i played through gears of war not long ago, and i had to take breaks every few hours because the game got too boring or too tedious (i.e., dying before a far autosave). while i enjoyed some of the story and some of the special boss scenes, those were few and far inbetween. if gears of war 2 is more of the same, it's only rental worthy to me, at best. an average game in most aspects.

    now if they added some sort of mechanics to evolve the chainsaw bayonet techniques, then we could start talking. if you would be able to take out 2 or 3 drones or even a boss while pressing different buttons after doing a chainsaw kill, the game would suddenly become much more interesting.

  • Everything ;)

    • Sentura
    • February 23, 2008 at 10:46 PM

    love the explosion one in your last post and the railroad ones in one of your previous posts. polish railroads are pretty cool, if only for the looks and scenery.

  • GDC 08: CryENGINE 2 Movies

    • Sentura
    • February 22, 2008 at 1:31 PM

    i'm sorry but this fails to impress me in terms of realism. you can so easily distinguish this from the original piece of work (sony bravia commercial). it looks computer animated.

  • ID Software job-page

    • Sentura
    • February 22, 2008 at 12:20 PM
    Quote

    ":1vaddu5o]Psyshokiller, if you'r good enough, this kind of companies take care of all the paper work, and pay for whatever is necessary for you to move in and relocate.

    not anymore. new us integration laws prevent this.

  • Why Games Will Never Be Culturally Relevant

    • Sentura
    • February 21, 2008 at 9:37 PM

    call it one thing and it'll make people go mellow and sweet. call it another and they will curse and condemn the day it was made. it's all politics, baby.

  • Why Games Will Never Be Culturally Relevant

    • Sentura
    • February 21, 2008 at 9:16 PM
    Quote from zaphod

    why is being considered "art" important?

    usually if something is considered an art, it is easier to pass it for cultural value. honestly though, i fail to see why thousands of paintings can stand out and be all cultural while computer games have to sulk in the corner. tradition be damned.

  • Source lighting, your best tips?

    • Sentura
    • February 20, 2008 at 7:31 PM

    env_lightglow creates a realistic glow that dimishes the closer you get. valve themselves used these in hl2 at the end of the tunnels, though you can use them for anything (color changing is possible).

  • Penumbra

    • Sentura
    • February 19, 2008 at 7:45 AM

    I don't think the number of people developing a game has anything to do with how scary it is. i've seen plenty huge devs do extremely scary stuff, and i've done some level design myself that i've gotten intimidated by as well.

  • post your pic extravaganza 2008!!!~

    • Sentura
    • February 16, 2008 at 7:00 PM

    i thought koko's name was kokosovar "kokosovar" kokosovar

    i was sadly mistaken

  • Red Alert 3 Announced...

    • Sentura
    • February 14, 2008 at 7:51 PM

    you know, they lost the red alert feel before ever doing the sequel. i think the effect is borderline irreversible now :\

  • TF2: CP_REDSTONE

    • Sentura
    • February 13, 2008 at 2:15 PM

    it's actually a moon base. the story goes that in the mid 70s, both the USSR and USA sent out two teams to declare the land theirs. however, since there was only one apparent landing spot, one of the teams had their rocket destroyed post landing. now that they have taken equal parts of the territory, a battle will be waged to see who can capture the enemy's land first and thus be the only team to get home.

    sounds plausible, yeah?

  • Red Alert 3 Announced...

    • Sentura
    • February 13, 2008 at 2:06 PM

    i guess red alert gets exactly what we wanted: hot gung ho russian chicks in spandex...

    wait, no...

  • 6th Annual Visual Effects Society Award Winners

    • Sentura
    • February 12, 2008 at 11:41 AM

    it's all about the money

  • Chinese New Year, Sydney (that's a'lotta firecrackers!)

    • Sentura
    • February 12, 2008 at 12:24 AM

    this reminds me of last year when i spent the night of the chinese new year in beijing. brings back memories ;D

    i should upload mine

  • Grand Theft Auto IV

    • Sentura
    • February 12, 2008 at 12:22 AM
    Quote from D3ads

    I think the character looks cool, kinda similar to the GTA3/VC models, but with more details. GTA has always been kinda cartoony anyhow.

    more like a comic strip, not cartoony. just look at the covers

  • mapCon: phase 2

    • Sentura
    • February 12, 2008 at 12:21 AM

    i know skjalg has some other photos from various other places and i have one with the full mapcon posse on. ill upload it as soon as i can figure out how.

  • [TF2] Cp_studio_rc4

    • Sentura
    • February 11, 2008 at 10:37 PM
    Quote from Zete

    you're a sick man

    i agree. tf2 is like one of the best multiplayer games out right now.

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