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  3. Deathy

Posts by Deathy

  • TF2: CP Map (but not named yet)

    • Deathy
    • March 4, 2008 at 10:30 PM
    Quote from LeJean

    should I post the map at mapping-tutorials, too?

    Yea, why not... I think you would be the first who pimped a tf2 map there. poor m-t ;P

  • TF2: CP Map (but not named yet)

    • Deathy
    • March 2, 2008 at 10:40 PM

    Nope, Deathy from Mapping-Tutorials... ( you posted Down-There there)

    I see you intensified the lighting... looks better now.

  • [WIP] DoD:S Grafenstein

    • Deathy
    • March 1, 2008 at 12:15 PM

    Yup it looks great.

    Didn't test it yet but that's what i will do today.

  • TF2: CP Map (but not named yet)

    • Deathy
    • March 1, 2008 at 12:04 AM

    Hey LeJean, didn't know you're around here too.

    The map looks good so far... keep up the good work.

  • Crysis Map ~ Vulcano [WIP]

    • Deathy
    • February 29, 2008 at 8:43 PM
    Quote

    ":2cqnvzv5]Image

    I didn't take that shot, but I'm sure it was taken with my cfg!

    Wow... damn awesome, thank you.

  • Crysis Map ~ Vulcano [WIP]

    • Deathy
    • February 26, 2008 at 3:46 PM

    Could you snap a screen at a night scene in Crysis with your Very High config?

    Would be interesting to see.

  • What Are You Playing '08 Thread

    • Deathy
    • February 15, 2008 at 11:32 PM

    Audiosurf, one of the greatest casual games.

  • Chinese New Year, Sydney (that's a'lotta firecrackers!)

    • Deathy
    • February 14, 2008 at 2:40 PM

    Wow, really great pics, escpecially the dawn looks awesome.

  • Annual Post Your Desktop '08

    • Deathy
    • February 13, 2008 at 10:07 PM

    Here's mine:

    [Blocked Image: http://aycu23.webshots.com/image/45542/2005419936147852939_rs.jpg]

  • Mapcore orgy.. or something

    • Deathy
    • February 12, 2008 at 3:23 PM

    Date/Time and I'm in.

  • Mapcore Trojan

    • Deathy
    • February 7, 2008 at 9:17 PM

    Don't get it anymore... clean for me. (Avira Antivir, Firefox)

  • WIP in WIP, post your level screenshots!

    • Deathy
    • February 7, 2008 at 7:51 PM

    It's amazing what you create with the ID-Tech4 Engine.

    I'm speachless~

  • Arbogast (HL2-DM)

    • Deathy
    • February 6, 2008 at 2:56 PM

    It looks quite decent but it seems like you spammed all walls inside the house with graffiti or posters, maybe a bit less of it.

    Also needs more props, physics, etc., you know, there's a gravity gun in the game and more details for the roofs (add windows, pipes, antennas, etc.).

  • Mapcore Trojan

    • Deathy
    • December 17, 2007 at 12:58 PM

    It seems phpbb3 is online but I still get the warning with Avira Antivir...

    If it isn't fixed in the new version, i'll upload it at Antivir so they check if it's bad or not.

  • ctf_quarry [release]

    • Deathy
    • December 12, 2007 at 9:24 PM

    Same as before, great map! Gfx and gameplay-wise.

    I died like 3 times at that mine but it was a good way to get into the enemy base. Engineer was imba sometimes until a spy killed the turret in the intelligence hall.

    btw: quarry is now running 24/7 on our clanserver (mapvoting enabled, if someone gets tired of that map ):

    http://www.game-monitor.com/GameServer/ ... _Maps.html

  • ctf_quarry [release]

    • Deathy
    • December 12, 2007 at 6:36 PM

    One of the best TF2 custom maps...

    great job!

    *spotlight*

  • WIP in WIP, post your level screenshots!

    • Deathy
    • December 10, 2007 at 3:00 PM

    PaulH:

    Not bad

    The wall texture on the 3rd picture looks over-sized, higher resolution texture would fit better.

  • HL2 Portal

    • Deathy
    • December 10, 2007 at 12:44 PM
    Quote from Sentura

    It'd be a huge missed opportunity if Valve don't incorperate portal into HL2:E3, having said that they'd have to carefully think about how and when Gordon can actually use it.

    this is exactly why i believe that gordon wont be able to use them in ep3. the female protagonist has the gun, and it doesnt look like it's about to change ownership just yet. my guess is that chell will appear at times in ep3 to help gordon out in some cases. then again, what do i know... portal 2 is coming out as well.

    Chell didn't die?

  • de_jihad_final and fy_jihad version

    • Deathy
    • December 9, 2007 at 10:45 AM
    Quote from Warby

    looks damn fine for hl1 engine

    I agree.

  • hammer crashes

    • Deathy
    • December 8, 2007 at 6:19 PM
    Quote from Nexus

    I DID not do anything with the program. I did not even touched hammer like 2 months ago and I saw that VALVE sent massive updates for SDK..but now when I am inside hammer and see the hammer grid, and when I create a texture for the grid everything freezes up and hammer crashes.

    gj valve u fucked it up again, i should crack your server down.

    do you know what to do? I got NVIDIA graphics and latest drivers installed so there is no big problem with them..

    damn.. i can not do maps

    Do you have Obox? No? Then put this line into the start parameters of Source SDK: -engine ep1

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