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  3. Mkz

Posts by Mkz

  • de_nereza

    • Mkz
    • April 23, 2007 at 8:29 PM

    thanks for the comments

    I couldnt scale down the stair textures. becouse its not tileable texture and i dont really like seams...

    im working on a map that should have a bit more variation in the height.

    i find it kinda hard...

  • Cs_occupation Beta2

    • Mkz
    • April 23, 2007 at 5:47 PM

    shouldn't those pillars be a bit bigger in the first shot?

    also the first shot lacks detail. but its a wip so i dont care.

  • Write about the person above you...

    • Mkz
    • April 23, 2007 at 11:28 AM

    makes nice environments in maps

  • Write about the person above you...

    • Mkz
    • April 23, 2007 at 5:26 AM

    spammer

    http://www.mapcore.net/forums/viewtopic ... ht=#146685

  • [WIP] zs_merge

    • Mkz
    • April 21, 2007 at 6:31 AM

    how is it possible that the roof is more dirtier than walls/floor (3rd shot)? at least it doesnt look good. make it cleaner or make walls and floor dirtier

  • dm_grale (updated on 15-08-09)

    • Mkz
    • April 20, 2007 at 7:58 PM

    maybe a little texture variation - ?

    any pics with lighting?

  • de_nereza

    • Mkz
    • April 19, 2007 at 12:04 PM

    you haven't even given a comment to add in there.

    point out the things you like, dont like and propably something about layout and ill propably add it.

    EDIT: i "fixed" the lighting. still not looking good IMO. should look better than the old:

    http://koti.mbnet.fi/mikeliuz/de_nerezafixed1.JPG

    http://koti.mbnet.fi/mikeliuz/de_nerezafixed2.JPG

    http://koti.mbnet.fi/mikeliuz/de_nerezafixed3.JPG

    http://koti.mbnet.fi/mikeliuz/de_nerezafixed4.JPG

  • WIP in WIP, post your level screenshots!

    • Mkz
    • April 19, 2007 at 7:56 AM

    where do you keep getting those nice reference pics? sxc.hu has lots of them but i cant find anything nice.

    Steppenwolf looking nice. propably still missing some small props.

  • The toughest game levels/missions

    • Mkz
    • April 19, 2007 at 7:49 AM

    cant really say...

    GTA missions were easy. but i haven't played many games. some of GTA3 missions with time. (i got stuck in one of those ~few years ago and stopped playing the game. it was easy when i tried it again last year.)

  • de_nereza

    • Mkz
    • April 19, 2007 at 7:39 AM

    i added some of your comments to the website. tell me if you want your comment(or name) to be removed or edited.

  • de_nereza

    • Mkz
    • April 18, 2007 at 2:06 PM
    Quote from JamesL

    Do you have any podbot waypoints made for this map?I just rebuilt our clans Ultimate Warcraft 3 mod server last weekend and this would be a nice addition to it if you do have the wpts.

    No.

  • de_nereza

    • Mkz
    • April 18, 2007 at 11:21 AM

    i know... i have to work more with the lighting in the future...

    the lighting in nereza should be little yellowish to make it look better... its almost white now

  • de_nereza

    • Mkz
    • April 18, 2007 at 11:09 AM

    CS1.6 - http://koti.mbnet.fi/mikeliuz/de_nereza.rar

    Every texture is made by me (except those inferno-fences)

    Models can be found from thedoenerkings website.

    Pics:

    [Blocked Image: http://koti.mbnet.fi/mikeliuz/de_nereza1big.jpg]

    [Blocked Image: http://koti.mbnet.fi/mikeliuz/de_nereza2big.jpg]

    [Blocked Image: http://koti.mbnet.fi/mikeliuz/de_nereza3big.jpg]

    [Blocked Image: http://koti.mbnet.fi/mikeliuz/de_nereza4big.jpg]

    More about the map in my website: http://koti.mbnet.fi/mikeliuz/work.html

    Also tell me what do you think about the whole website...

  • What do you consider Digimon...

    • Mkz
    • April 16, 2007 at 8:54 PM

    pokemon used to be better than digimon.

  • [WIP] DoD_Nightingale

    • Mkz
    • April 16, 2007 at 5:27 AM

    what i've seen, nice maps usually have an ugly layout or it just feels unplayable.

    hope yours is different.

  • Where do you live?

    • Mkz
    • April 15, 2007 at 10:45 PM

    Europe (Finland)

  • WIP in WIP, post your level screenshots!

    • Mkz
    • April 14, 2007 at 5:21 PM

    i like it.

    but the house looks too clean - ? not sure becouse the picture is "small"

    also those pillar-textures should be sharpened a bit. (looks like blurred..)

  • dod_zutzendorf

    • Mkz
    • April 13, 2007 at 9:28 AM

    lacking some detail in some parts.. but its just a wip so..

    looking good.

    what happened to de_tropea (or whatever the name was)?

  • WIP in WIP, post your level screenshots!

    • Mkz
    • March 24, 2007 at 2:02 PM
    Quote from Psycho

    How did you make that curved wall running along the bridge?

    he propably brushed it?

    with arch tool ofc...

  • The random model thread!

    • Mkz
    • February 9, 2007 at 9:05 PM

    My first finished model... (240 triangles)

    [Blocked Image: http://koti.mbnet.fi/mikeliuz/mdl_slats2.JPG]

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