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  3. mjens

Posts by mjens

  • WIP in WIP, post your level screenshots!

    • mjens
    • February 2, 2007 at 6:48 PM

  • /!\ OLD SCHOOL CONTEST /!\

    • mjens
    • February 2, 2007 at 6:48 PM

    I will try to finish my map to 5th at night

  • /!\ OLD SCHOOL CONTEST /!\

    • mjens
    • February 2, 2007 at 9:55 AM
    Quote from hydeph

    i'd need like 3 extra days tops.

    ^^ me to

  • dod_twilight_rc1

    • mjens
    • February 1, 2007 at 11:20 PM
    Quote from mcjewels

    yeah, for some reason when i take a screenshot in DOD its really dark. I boosted the brightness, but that did make it seem a lot duller than it really is.just did a little batch saturation to em and reupped.

    try to change in-game gamma or use program like hypersnap...

    about map: I don't have DOD now so I'm ony watching screenies Looks very nice. I guess gameplay is good too Good work!

  • /!\ OLD SCHOOL CONTEST /!\

    • mjens
    • January 31, 2007 at 10:07 AM

    I'm making a map from scratch :/ last map was to shitty... it's gonna be oldschool and speed mapping contest

  • snow guy

    • mjens
    • January 31, 2007 at 9:00 AM
    Quote from buddy the designer

    You need to move to lower subdiv and work more on the general shape.

    snow material is gone

  • Boys, dinner's ready!

    • mjens
    • January 29, 2007 at 11:03 AM

    I like it a lot. Good work!

  • Post your room pic extravaganza 2007!!!~

    • mjens
    • January 28, 2007 at 9:31 PM

    [Blocked Image: http://img247.imageshack.us/img247/8821/dsc00001cq5.jpg]

    and some games

    [Blocked Image: http://img236.imageshack.us/img236/4859/dsc00002ab1.jpg]

  • Let's make a barn.

    • mjens
    • January 28, 2007 at 5:56 PM

    Stats:

    962 polys

    13 objects (roof, ladders, ground etc.)

    Outside:

    [Blocked Image: http://img232.imageshack.us/img232/6614/barn1rv5.jpg]

    Inside:

    [Blocked Image: http://img237.imageshack.us/img237/489/barn2go2.jpg]

    link to .max file for Spellbinder

    http://www.sendspace.com/file/xcylm0

  • snow guy

    • mjens
    • January 28, 2007 at 3:41 PM

    it's made in new technology! now I have problems with dynamic mesh morphing (it depends of temperature outside).

    If I will have more material I will make a little car for that guy :>

    buddy the designer:

    nice to see someone from PL here

  • crackdown demo

    • mjens
    • January 28, 2007 at 2:29 AM
    Quote from Acumen

    linkage and some more info plz

    maybe screenies?

    [Blocked Image: http://images.gry-online.pl/galeria/galeria_duze/758465687.jpg]

    [Blocked Image: http://images.gry-online.pl/galeria/galeria_duze/758457718.jpg]

  • The random model thread!

    • mjens
    • January 27, 2007 at 7:50 PM
    Quote from hydeph

    i used to have that glass in my bathroom (except it was clean, right)

    but it's glossy from outside and "mixy" inside glass

    on this render glass is "mixy" form outside so if you stroke it you will feel non-smooth surface...

  • Gearbox Software Hiring Experienced Level Designers

    • mjens
    • January 27, 2007 at 4:59 PM
    Quote from Izuno

    Reminds me of a job posting I saw in 2002:

    "Must have 10 to 15 years of Internet marketing experience."

    [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]

    Or internet provider with header "Since 1899"

  • snow guy

    • mjens
    • January 27, 2007 at 1:26 PM

    [Blocked Image: http://img408.imageshack.us/img408/3175/dsc00004ci0.jpg]

    [Blocked Image: http://img204.imageshack.us/img204/7008/dsc00006xj6.jpg]

    [Blocked Image: http://img408.imageshack.us/img408/6570/dsc00007ze1.jpg]

  • The random model thread!

    • mjens
    • January 26, 2007 at 9:18 PM
    Quote from Erratic

    [Blocked Image: http://www.joeyadey.com/doorshot_2.jpg]

    nice

  • The random model thread!

    • mjens
    • January 26, 2007 at 7:35 PM
    Quote from aevirex

    No that is not what i didn't like, its just beveled in photoshop and thus looks rather crappy.

    but the height of that sign is also not in correct place

  • cartoon textures

    • mjens
    • January 26, 2007 at 6:09 PM
    Quote from st0lve

    I like them a lot, but what is the 1st texture?

    Its a soil I don't know how to say it in right and proffesional word (non english ), so I will try to describe where to find it You have to dig a big hole in ground to see the layers of humus and types of soil and thats what this texture show. I hope you understand what I mean

    BTW! Really great textures - when they will be available for download?

  • Gearbox Software Hiring Experienced Level Designers

    • mjens
    • January 26, 2007 at 6:06 PM

    sad to say - I'm not form US I know some guys form the team and it's - looking forward for more info about that game :>

  • The random model thread!

    • mjens
    • January 26, 2007 at 6:05 PM
    Quote from aevirex

    nice, except for the "STAY BACK" sign

    yep, it is too low. maybe try make it higher - we will see how it looks like...

  • /!\ OLD SCHOOL CONTEST /!\

    • mjens
    • January 26, 2007 at 8:11 AM
    Quote from nooba

    Some really cool stuff in here Here is my map, its still in early stages though..

    [Blocked Image: http://img142.imageshack.us/img142/3601/untitled11ms.jpg]

    doh I got the same idea... I've even used same rock texture

    [Blocked Image: http://img149.imageshack.us/img149/4564/mathldm1vn8.jpg]

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