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  3. mjens

Posts by mjens

  • Test your Brain

    • mjens
    • January 31, 2010 at 5:40 PM

    I got 5000 but I can't find where I did mistake.

  • WIP in WIP, post your level screenshots!

    • mjens
    • January 24, 2010 at 11:44 PM

    That's look better than usual Q3A levels... I asked some people to recompile Q3A's engine with new features like dynamic lights and normal mapping but after first look at the code few guys said that this is a code madness and it will be harder than they thought...

  • My textures :-)

    • mjens
    • January 22, 2010 at 10:09 PM

    Great textures! You could get few nice bucks on paid sites with that quality... Waiting for more

  • Happy bday Chris Kay

    • mjens
    • January 21, 2010 at 2:53 PM

    HAPPY BIRTHDAY :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman:

  • Gratulerer med dagen Skjalg!

    • mjens
    • January 19, 2010 at 3:32 PM

    [Blocked Image: http://www.mycommentstop.com/Site_Comments/Birthday_Category/Sexy_Birthday_Comments/images/drinksonme.jpg]

    LOL you all get boner from HP's post

  • Great places to visit

    • mjens
    • January 17, 2010 at 9:44 AM

    I was asking some people what places should I visit to get inspiration or just say "woooow". Here's my list:

    New York City

    [Blocked Image: http://salsadanza.tripod.com/sitebuildercontent/sitebuilderpictures/new-york-city-night-life-rmc-3.jpg]

    Saudi Arabia

    [Blocked Image: http://www.burjdubaiskyscraper.com/2007/11November/burj_dubai-skyscraper1122.jpg]

    Grand Canyon

    [Blocked Image: http://blog.ratestogo.com/wp-content/uploads/2008/02/grand-canyon.jpg]

    Prague

    [Blocked Image: http://www.lindsayfincher.com/albums/prague_boat_trip_july_2005/boat_trip_castle_4.sized.jpg]

    Paris

    [Blocked Image: http://www.city-discovery.com/picture_library/945_1.jpg]

  • Reading Language

    • mjens
    • January 16, 2010 at 3:00 PM

    Actually you can't find a good book in your language if you're non-english spoken man. A lot of people from European contries read and even write own book is english because it's universal. Writing in english will gain more readers than in german or french...

  • WIP in WIP, post your level screenshots!

    • mjens
    • January 12, 2010 at 8:57 AM

    sock, good to see you here! nice map, glad to see that you are active

  • Red Dead Redemption

    • mjens
    • January 12, 2010 at 8:56 AM

    They already moved the release date... I hope they will be fine...

  • Level Design Books

    • mjens
    • January 12, 2010 at 8:35 AM

    Maybe later, now I'll concentrate on Hourences' book. Also I'm looking for some good landscape architecture book.

  • Level Design Books

    • mjens
    • January 10, 2010 at 9:12 PM

    I ordered the "Hows and Whys of Level Desing" directly from Hourcences. I'll write a review on http://www.level-design.org ...

  • WIP in WIP, post your level screenshots!

    • mjens
    • January 8, 2010 at 10:45 PM
    Quote from skdr

    Looks familiar...

    Yeah, all TF2 maps look the same. There is no way to add custom textures?

  • Level Design Books

    • mjens
    • December 21, 2009 at 1:53 PM
    Quote from DUFFY

    what does the level design process look like?

    Here I wrote something about this process.

  • Level Design Books

    • mjens
    • December 21, 2009 at 8:03 AM

    For me "Fun" is the sum of all the factors that affect on game receiving by player. It's 100% ture that everyone have different definition and theory of "Fun". Just look at the game scores. If game have score "96/100" it means that I can like it if this is my genre and type of the game that I like. If game receive "75/100" it means that 1 on 4 players didn't like it (didn't get this type of "Fun") and it can be me. Immersion, casuality, genre and all the factors are just factors and sum of it is the final "Fun" from playing. For me...

  • Happy Birthday Steppenwolf!

    • mjens
    • December 19, 2009 at 1:16 PM

    Happy birthday!!!!!!!!11

  • Level Design Books

    • mjens
    • December 19, 2009 at 1:12 PM
    Quote from 2d-chris

    Designers arent smart, programmers are Anyway level design is mostly about understanding "fun" not being smart.I never said that you can't learn from books, I said you don't have to which is absolutely true.

    Books of that kind are good for begginers. It's true that being good Level Designer is to know what is fun, how to scare/make laugh player, how to reduce frustration for players with different skills etc. Actually I didn't find any book for advanced Designers about psychology in games, some case studies about player's behaviors and reactions or some advanced art and architecture "tricks" and methods...

  • Level Design Books

    • mjens
    • December 15, 2009 at 8:30 AM

    Maybe you'll like this one:

    http://www.infibeam.com/Books/info/trav ... 78641.html

  • Finding energy to work

    • mjens
    • December 11, 2009 at 8:15 AM

    I need a lot of breaks and to have some time without any job. Also try to do something for yourself

  • The random model thread!

    • mjens
    • December 10, 2009 at 11:13 PM

    Cement mixer is a lot better now. The containter construction in second version is weird.

    Here's a Kamaz

    [Blocked Image: http://images02.olx.pl/ui/2/00/93/19369793_1.jpg]

  • The random model thread!

    • mjens
    • December 10, 2009 at 1:43 PM

    Wheel texture from Kamaz?

    - this big barrel thing on the back of the truck is way to small. Proportions are not cool.

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