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  3. mjens

Posts by mjens

  • Hellraid (www.hellraid.com)

    • mjens
    • October 1, 2012 at 3:57 PM

    A little article about designing the levels:

    http://level-design.org/?p=1336

  • Level Designer - Techland - Warsaw, Poland

    • mjens
    • October 1, 2012 at 2:00 PM

    Level Designer (based in: Warsaw)

    Main task: designing and implementing levels into video games developed by Techland (work in ChromeEd).

    We require:

    - 3+ years of experience in designing and implementing levels in video games

    - experience in working with video game editors

    - passion for and knowledge of the game development industry also from the players perspective

    - creativity & artistic skills and taste (skills in drawing, sketching as well as possessing spatial imagination)

    - high interpersonal skills, ability to cooperate with other team members

    - ability to quickly build and test content and iterate gameplay

    - good organization of own work, self-reliance and goal orientation for making the highest quality games

    - will to relocate to Warsaw, Poland

    - ability to communicate in English (language competence enabling to comprehend and create documentation in English)

    Nice to have:

    - 1 or more AAA game title shipped on next gen consoles (PS3, Xbox 360) or equivalent experience

    Visit Techland Jobs page for more information: http://techlandjobs.com/job-offers,leve ... ner,2.html

  • Level Designer - Techland - Wroclaw, Poland

    • mjens
    • October 1, 2012 at 1:58 PM

    Level Designer (based in: Wrocław)

    Main task: designing and implementing levels into video games developed by Techland (work in ChromEd)

    We require:

    - 3+ years of experience in designing and implementing levels in video games

    - experience in working with video game editors

    - passion for and knowledge of the game development industry also from the players perspective

    - creativity & artistic skills and taste (skills in drawing, sketching as well as possessing spatial imagination)

    - high interpersonal skills, ability to cooperate with other team members

    - ability to quickly build and test content and iterate gameplay

    - good organization of own work, self-reliance and goal orientation for making the highest quality games

    - will to relocate to Wrocław, Poland

    - ability to communicate in English (language competence enabling to comprehend and create documentation in English)

    Nice to have:

    - 1 or more AAA game title shipped on next gen consoles (PS3, Xbox 360) or equivalent experience

    Visit Techland Jobs page for more information: http://techlandjobs.com/job-offers,leve ... ner,4.html

  • Level Artist - Techland - Wroclaw, Poland

    • mjens
    • October 1, 2012 at 1:57 PM

    Level Artist (based in: Wrocław)

    Main task: creating environment settings required in the graphical production of a game title (work in ChromeEd)

    We require:

    - 3 + years of experience in creating enviroment / 3D assets to the computer / console games

    - experience in working with video games editors

    - proficient knowledge of 2D and 3D tools (Adobe Photoshop, 3DS Max)

    - passion for and knowledge of the game development industry also from the players perspective

    - artistic sense (ability to draw, sketch), wide imagination

    - high interpersonal skills, ability to cooperate with other team members

    - ability to quickly learn new IT tools

    - good organization of own work, self-reliance and goal orientation for making the highest quality games

    - willing to relocate to Wrocław, Poland

    - ability to communicate in English (language competence enabling to comprehend and create documentation in English)

    Nice to have:

    - 1 or more AAA game title shipped on next gen consoles (PS3, Xbox 360) or equivalent experience

    Visit Techland Jobs for more information: http://techlandjobs.com/job-offers,level-artist,6.html

  • The random model thread!

    • mjens
    • September 29, 2012 at 12:06 AM

    [Blocked Image: http://i.imgur.com/R06Om.jpg]

    [Blocked Image: http://i.imgur.com/sXApa.jpg]

    [Blocked Image: http://i.imgur.com/s7Z2w.jpg]

  • The random model thread!

    • mjens
    • September 26, 2012 at 11:40 PM

    [Blocked Image: http://i.imgur.com/281IV.jpg]

    [Blocked Image: http://i.imgur.com/191UG.jpg]

  • The random model thread!

    • mjens
    • September 24, 2012 at 12:47 PM

    I know that, I can get 2-3 hours per week on that

  • The random model thread!

    • mjens
    • September 24, 2012 at 12:04 PM

    3Dnj, you've inspired me to finish my ufo rifle. It's still early WIP but it's moving

    [Blocked Image: http://i.imgur.com/e79Au.jpg]

    [Blocked Image: http://i.imgur.com/VJEgv.jpg]

  • AEON [First-Person Indie Horror]

    • mjens
    • September 24, 2012 at 10:45 AM

    Looks awesome, really moody. I hope you'll add some dust/fog or DOF and some different floor level to make it more vertical (stairs, lifts).

  • Torchlight II - Blunder Of The Century Edition

    • mjens
    • September 21, 2012 at 2:17 PM

    He's trying to say it's not a bad game after all. Probably.

    Runic really should redesign their site:

    http://www.runicgames.com

    Anyway... Game is simple as shit but there's hordes of people that like that click click click click click click click click click click click click...

    [Blocked Image: http://assets2.ignimgs.com/2012/02/17/new-torchlight-2-screenshots-20120217033312915-3604024.jpg]

  • Black Mesa Source

    • mjens
    • September 17, 2012 at 10:02 PM
    Quote from insta

    lol

    I usually just use the shower if I'm out of paper.

    You animal.

    External Content www.youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Are you man enough?

    • mjens
    • September 16, 2012 at 10:54 PM

    Awesome, I'm happy to hear that it's all OK, Your family must be the happiest people ever! Enjoy gaming and watch for yourself!

  • Black Mesa Source

    • mjens
    • September 16, 2012 at 4:04 PM

    Is it only me who had weird feelings with player mechanics? Does player is attached to skateboard?

  • Team Forte - 2d game, made on 48h jam

    • mjens
    • September 15, 2012 at 6:36 PM

    Nice! You did the game engine or you had to prepare game code and gfx/sfx only?

    [Blocked Image: http://25.media.tumblr.com/tumblr_m5mkleNikP1qg40aro1_500.gif]

  • Mobile phones

    • mjens
    • September 13, 2012 at 1:58 PM

    I have iPhone 3G since 4 years and it's nice but I won't buy new iPhone. Apple made a nice phone and then added tons of gadgets that I don't need. 3G is working a bit slow, it can be annoying but it's my first phone that lives so long.

    Anyway, I'm thinking about getting new Samsung or THC but I guess it will be more like programmer-art and less stable then iOS.

  • Bohemia Int Employees arrested on Greek Island

    • mjens
    • September 13, 2012 at 1:55 PM

    Right, in Germany you need to get Bier&Weisswurst pack

  • Bohemia Int Employees arrested on Greek Island

    • mjens
    • September 13, 2012 at 9:53 AM

    When making photos of abandoned/secured areas you can convince security with a bottle of any alcohol (but not beer ). Seriously, leave one bottle and you can take any pictures but don't steal anything...

  • The random model thread!

    • mjens
    • September 9, 2012 at 5:22 PM

    Maybe try to make one stairs texture (both u and v tile) and one handtails texture? You can use handrail texture as a detal for some stuff like pedestals or columns...

  • The random model thread!

    • mjens
    • September 9, 2012 at 2:31 PM

    So you've made half of the handrail and welded it? Top polys should have it's own mapping, not mirrored. Something like this:

    [Blocked Image: http://www.darkestofangels.com/wp-content/uploads/wm-media/darkest-of-angels/gallery/diablo-3/screenshots/barbarian-female-descending-stairs.jpg]

  • Judge Dredd

    • mjens
    • September 9, 2012 at 2:29 PM
    Quote from Beck

    Saw this Friday with some guys from work and it was fucking awesome. Great action movie. I went in knowing pretty much nothing about it so I was very pleasantly surprised!I hope it does well and paves the way for more Dredd movies now!

    You haven't seen'95 Dreed? Now I see why people like it... and somehow I feel very old

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