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  3. PogoP

Posts by PogoP

  • De_ruins

    • PogoP
    • April 14, 2013 at 9:27 PM

    I'd do some more work on the stones above the broken wall in the first screenshot. Bricks like that wouldn't have any mortar (or it wouldn't be strong enough to hold one up like that), so they'd just fall down. Maybe have them coming down but precariously still holding each up.

  • Company of Heroes 2

    • PogoP
    • April 14, 2013 at 6:06 PM

    I'm getting into it a hell of a lot more, I think with some tweaks it will be great. Sometimes troops just feel really unresponsive and don't do exactly what you want. Also, mortars are so OP!

    I would wait until release. Do you have a beta key? Maybe we could play together some time.

  • Liam Tart - Environment Artist

    • PogoP
    • April 14, 2013 at 6:05 PM

    Haha. Someone made a bit of spammage and I replied. Now I just look like a fool!

  • New way to send a cover letter

    • PogoP
    • April 13, 2013 at 4:46 PM

    Hmmm. I'm kinda torn, to be honest. I like the idea and it's quite cool that it shows a bit of your personality but I don't know if it comes off as a bit cheesy? Might just be the choice of music and some of the wording.

    But then again I'm a grumpy bastard sometimes so I might be completely wrong.

  • What Program to create realistic model+texture???

    • PogoP
    • April 12, 2013 at 5:14 PM

    Oh nice. Are you using the latest version of Command Prompt to generate that? You'll have to share your baking tips with me sometime. Maybe you could remote desktop into my computer or something.

  • Favourite video game music!

    • PogoP
    • April 12, 2013 at 12:10 PM
    Quote from PhilipK

    And for those who don't know who this is you'd probably recognize this (the intro of this which is pretty famous and used... elsewhere), fkn awesome tune that you should hear:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    edit: damn, saw someone beat me to it But still worth spreading some more.

    Huh, this is on a Coldplay track on Viva La Vida, I didn't realise they sampled it from this. Interesting. (PS Coldplay suck!)

  • What Program to create realistic model+texture???

    • PogoP
    • April 12, 2013 at 11:31 AM

    I was just being honest.

  • MapCore Job Census

    • PogoP
    • April 12, 2013 at 8:58 AM

    Oooh what you gonna be working on? Congrats!

  • Liam Tart - Environment Artist

    • PogoP
    • April 11, 2013 at 10:14 PM

    Whut.

  • Company of Heroes 2

    • PogoP
    • April 11, 2013 at 8:54 PM

    Not really. Vehicles come around quite quickly and Infantry don't have any decent anti-tank.

    I've played it a bit more now and I am actually enjoying it a lot more. But I do seem to lose a lot haha.

  • Far Cry 3: Blood Dragon

    • PogoP
    • April 11, 2013 at 3:00 PM

    I really don't think it looks that great. I understand they're going for a 80s, VHS vibe, but it just looks overwhemingly colourful, and not in a nice way. It's kinda hard to see what's going on.

  • Bioshock Infinite - Spoilers thread

    • PogoP
    • April 10, 2013 at 11:56 PM

    Hi guys what's Ken Levine like as a person? Does he brush his teeth with gold-flecked tooth paste? Does he wipe his arse with diamond studded toilet paper? Just curious, please give me an answer.

  • Dark Souls 2

    • PogoP
    • April 10, 2013 at 11:53 PM

    Just watched it. Maaaaaaaaaaaan I can't wait. Dark Souls is a brilliant game. It's very difficult but once you get the hang of it, you feel like a badass sword-wielding muddafuckaaa.

  • Oculus Rift

    • PogoP
    • April 10, 2013 at 10:13 PM
    Quote from Kedhrin

    we just got one here in the office, but theres a lot of face grease on the nose part from everyone wearing it... makes me not want to put it on lawl

    Dem nerds man, need some grease removal tissues.

  • Bioshock Infinite - Spoilers thread

    • PogoP
    • April 10, 2013 at 10:12 PM

    Wtf, I posted a reply earlier and it's gone.

  • New guy here!

    • PogoP
    • April 10, 2013 at 6:28 PM

    By more, he means, he'll show you a good time behind the bike sheds. Naughty, Thrik!

  • Bioshock Infinite - Spoilers thread

    • PogoP
    • April 10, 2013 at 9:08 AM

    It doesn't require a chart to understand, it's just easier for to visualise it.

    I don't get why people think the story is too complex? It's all explained in-game. There are loads of books/films that are a complete mindfuck and have a really complex, interwoven story, yet these books don't get criticised for that, they are praised (huge generalization, I know). Game stories should not be simplified so everyone can understand them; that's boring. We need to be aiming for book levels of complexity in videogame stories.

  • Survarium

    • PogoP
    • April 10, 2013 at 9:04 AM

    Possibly a bit but that's the look they're going for.

    I like that they are pushing colours a little more than in STALKER. This is looking really great!

  • Elysium - From the director of 'District 9'

    • PogoP
    • April 10, 2013 at 9:01 AM

    This is looking great! Love the contrast between Earth and Elysium!

  • New guy here!

    • PogoP
    • April 9, 2013 at 9:12 PM

    Hello! Welcome to the forums

    Firstly, don't use Photobucket. It's so slow. I think most people use Imgur, but you could use Dropbox if you have an account. Mind you, some of the guys here work in offices that don't allow Dropbox so bear that in mind.

    With regards to your textures... I don't really know what you're meant to be going for. Is this going to be used in a scene? If so, it might be worth seeing how it looks in context. To be honest, it looks fairly procedural and is kinda hard to read. You should try maybe sculpting something a little more unique.

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