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  3. PogoP

Posts by PogoP

  • Void Bastards

    • PogoP
    • June 2, 2019 at 2:59 PM

    Completed it the other day. Love the art style, but the game is so easy. It's very repetitive, so you quickly learn that you can actually just run around, grab everything, and escape quite easily. It never gets particularly difficult, and then the ending comes out of nowhere just as you THINK it could potentially start to get difficult. Shame.

  • Death Stranding - Hideo Kojima's next game

    • PogoP
    • May 30, 2019 at 11:59 AM

    If its anything like MGSV it's a big ol' nope from me. That was some really cheesy storytelling, and the gameplay was.. I dunno, just couldn't get into it.

    For some reason, the bit where he's awkwardly running through the field at 3m in that trailer made me laugh out loud.. Not sure that was their intended emotion. Dunno why it made me laugh. I think its when that cheesy music kicks in hahaha, and the baby flailing about everywhere ? Poor thing's gonna have a constant concussion.

    Graphics look very realistic though. Nice moss.

  • How do I make my map look good?

    • PogoP
    • May 28, 2019 at 1:56 PM

    Show us some screenshots, maybe we can help if we can see what you're making.

    One thing that took me a long time to get over, is that your level will look crap for a long time. It only really comes together in the end. All maps look really crappy at the start!

    Personally when I start an environment (in your case, a new map), I do a very basic blockout of the rough layout to get a feel for it. Even if it ends up changing later, it's a good start and you can iterate on it. I then take one little section and make a little 'beautiful corner' of the map, that is quite highly detailed, to see what the final result could look like. Then, do what Minos said, and start applying what you learn there to the rest of the environment, bit by bit, working in large passes.

    One other thing - lighting makes such a huge difference. It can make or break an environment. Look at what other maps do and try and replicate what they're doing.

  • A Game of Thrones

    • PogoP
    • May 20, 2019 at 11:40 PM

    I quite enjoyed the last ep. You can tell Martin had more of a hand in it. It was rushed as fuck though, which was a shame. I wish this entire season was cut into 2 separate seasons. One season about the NK, the other about Dany and the siege of King's Landing + wrapping up.

  • WoW Classic

    • PogoP
    • May 20, 2019 at 11:39 PM

    Might dabble for a bit, but I think what made it special was that it was so new and mysterious at the time it came out. Everyone knows how everything works now, there's no more unknowns.

  • E3 2019

    • PogoP
    • May 6, 2019 at 8:46 PM

    I'm hoping for some stuff from Nintendo! I know they don't tend to do a conference thing, but they usually show off their new games there. Maybe a new Zelda? That'd be cool. Hopefully they expand on BotW's open world a bit and make it a little more engaging.

    Other than that, not sure really. Intrigued by Star Wars!

  • Mordhau

    • PogoP
    • April 30, 2019 at 9:06 PM

    Can anyone explain how this is different to Chivalry? If you showed me that trailer and said it was Chivalry, I wouldn't know any different.

  • What are you playing now?

    • PogoP
    • April 20, 2019 at 11:44 PM
    Quote from FMPONE

    19 hours ago, FMPONE said: Never played Crash bandicoot so I thought I would try it on the switch. Trash.

    Right? Loved that game as a kid. Kinda sucks now IMO. Didn't find it enjoyable at all.

  • Sekiro

    • PogoP
    • April 16, 2019 at 1:08 AM

    Yeah it's honestly not too much like Dark Souls.. It seems to be much more boss/mini-boss oriented. Obviously DS/BB had big boss fights, but nowhere near the amount and density that Sekiro has. It's really good fun. I think the combat is better tbh, it's more about parrying than dodging/blocking.

  • Sekiro

    • PogoP
    • April 12, 2019 at 2:29 PM

    It's sooo good. Getting pretty far through and I feel like I'm slowly mastering the combat. MAJOR spoilers below, please do not read if you haven't played much of the game.

    Spoiler Just defeated Guardian Ape... Man what a fucking cool and memorable boss. Never seen a game do anything like that before.. You behead him with a katana that was buried in its neck, and he fucking picks his head up and starts fighting with that and the Katana, and his fighting style completely changes.. Wtf? That's badass. He starts moving like some kind of worm/snake.. I just found him again in a deep cave somewhere, and he's leaning up against a cliff, letting water pour down into his open neck hole where his head used to be.... WTF?! THIS GAME IS AWESOME.

  • Apex Legends

    • PogoP
    • February 13, 2019 at 1:29 PM

    who is this guy lol. that fucking avatar lmao

  • Apex Legends

    • PogoP
    • February 8, 2019 at 7:04 PM

    Forget what I said, I'm addicted to this game. And I'm apparently really good at it too, I dunno how. Got 3 wins the other night with 8+ kills average.

    RIP PUBG.

  • Apex Legends

    • PogoP
    • February 5, 2019 at 3:13 PM

    Very arcadey gameplay. It's polished, but I don't think it's gonna tear me away from PUBG :)

  • Kingdom Hearts 3

    • PogoP
    • February 1, 2019 at 5:40 PM

    I was addicted to the first one back in my teens. It was really great.

    I'm sorta tempted by this but I hear that it's very cutscene heavy? Hmm.

  • WIP in WIP, post your level screenshots!

    • PogoP
    • January 24, 2019 at 4:32 PM

    Not sure where we can post stuff like this, but I've been messing about with making my own little retro shooter game for a while now. Everything is very WIP, I'm mainly just using it to learn how to code with blueprints in UE4. You can see more updates on my Twitter feed. https://twitter.com/LiamTart

    Here's the latest vid showing off hitscan weapon firing and basic 2d weapon animation. So much fun to figure out all these little problems. I see making a game as a huge mountain of problems that you have to slowly solve to ascend.. lol.

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    And another vid that shows off the first implementation of the lit weapon sprite, and the door blueprint in action:

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  • Goals for 2019?

    • PogoP
    • January 8, 2019 at 12:09 PM
    Quote from Minos

    11 hours ago, Minos said: Great goals :D Glad to see you back!

    About a year and a half ago I woke one day and didn't want to get out of bed. I felt/feel "sadness" all the time, but I had never felt that empty and scared before. Something was stirring deep inside me and I was afraid that I would have no control over it. I decided to look for help and found a Jungian psychoanalyst. It was the best decision I made. We dived deep into my unconscious mind and "fixed" a lot of issues that bothered me about myself, and she helped me integrate a new side of my personality that was emerging at the time. So much of our behavior and thoughts are affected by subconscious programming and common archetypes, there's so much power when you understand who you are and become able to reprogram your mind to better suit your goals :) Definitely give therapy a shot man!

    Cheers dude! I appreciate you opening up about it! I've been chatting to my brother and cousins about therapy, they all go.. They said they got a lot out of it. By the sounds of it, it's worth going, just to sorta help you work through things and organise your thoughts a bit more. I'm going to look into it this week!

  • Goals for 2019?

    • PogoP
    • January 8, 2019 at 12:08 AM

    Happy new year all! I've not been checking Mapcore much recently but thought I'd jump on and see what everyone's up to.. I really hope you all achieve your goals this year.

    2018 was a great year for me.. I think. I struggle to see the positives sometimes! Anyway, I got married to my girlfriend of 10 years... We bought our first house, got a bloody DOG (who I love to bits. shes seriously just gorgeous and so friendly to everyone. She melts our hearts all the time!)... Work is really good fun though it can be hard to get motivated when working from home. But what I'm really chuffed with from a game dev standpoint is the fact that I finally started to learn blueprints in UE4, and I'm making my own little retro shooter. Hopefully one day I can release it, but I'm taking it one step at a time. I haven't had this much fun doing games stuff in... well, I can't even remember how long. It feels like a new world of things to explore!

    So, in 2019, here's what I want to do:

    • Make lots more progress on my game. I'm not sure what's feasible really, but I think I can release a short demo online, towards the end of the year.
    • Make more friends in my local area. We moved somewhere new, and live in more of a suburban neighbourhood in a smallish town, so I need to get out of my comfort zone and meet new people.
    • Keep in touch more with old friends. God, I'm terrible at this. I had a pretty bad experience with some old school friends back at University (I was pretty depressed and didn't want to go home to hang out with them all, so I think they took it as me not liking them? Dunno, it was all a bit unresolved), and it kinda shook me a bit and I find it much easier to retreat into solitude rather than hang out. I need to sort this, and I've already made plans to meet up with Uni mates this year.
    • Look after my mental health a bit more. I think I've suffered with depression for a while. Perhaps not a chemical imbalance (I don't want to try anti-depressants), but I think I would benefit from going to therapy. So that's something I'm going to do this year, see a therapist. Fuck knows what my issues are but maybe they'll come out when I'm there :)
    • Look after my physical health. I gained a bit of weight this year due to various stresses, so I want to work out a little more.
    • Play more piano. I finally got my piano back from home and brought it to my new house.. Need to practice more and get back up to my old standards!
    • Write music. I think I'll write music for the game I'm working on, which is pretty exciting. No idea where to start :)

    Anyway, that's it I guess! Hope you're all good guys :)

  • Subnautica

    • PogoP
    • December 14, 2018 at 5:12 PM

    Yup! If you grab it whilst it's free, it stays free forever.

  • Red Dead Redemption 2

    • PogoP
    • November 27, 2018 at 1:00 PM

    Anyone played any more of this? I sold it on Ebay after a week... I was just really bored. Well, bored isn't really the word.. I was doing a lot of hunting which was quite good fun but I just didn't care about the story. Maybe I'm just not that into Westerns or something? Not really sure, but it just didn't click for me.

    Looks beautifully realistic. Probably one of the most realistic games I've ever seen. But I don't think I really enjoy 'cinematic' games these days. I was the same with Uncharted. I think a lot of people are getting enjoyment out of the story and the characters and their progression, but I just had no interest in them. I think if I'd played this a few years ago, I'd have really enjoyed it, but I can't really justify the time sink now.

  • Fallout 76

    • PogoP
    • November 27, 2018 at 12:57 PM

    Counterpoint to everything I'm seeing about this game... One of my friends owns it and is really enjoying it, and he's a big Fallout fan. He said it was a bit buggy on release but after a few patches it's pretty great and he's having a fun time with it.

    I have no opinion really, just wanted to share what I've heard.

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