Haha I'm just kidding, just FYI.
This looks really cool! Like the setting, kinda gives me a Hunter: The Reckoning sorta vibe. Interesting that both this and Evolve are both simliar styles of game and are both using Cryengine ![]()
Haha I'm just kidding, just FYI.
This looks really cool! Like the setting, kinda gives me a Hunter: The Reckoning sorta vibe. Interesting that both this and Evolve are both simliar styles of game and are both using Cryengine ![]()
This looks fucking amazing, I can't wait to try it! I have 100% certainty that Crytek are going to pull this off without a hitch. CANT WAIT!
A+++++
Happy birthday dude! ![]()
Did you have an abortion Koko? You would have made such a good mother too. ![]()
I just got Cry-banged.
Awesome Sprony, when's the due date? Congrats dude!
Hey come on, I said I was just messing around! My post really wasn't meant to come as offensive, I apologize if it did.
But yeah, cheers for letting me know what you really think! ![]()
Edit - I just re-read my original post. I said the game looks really cool and reminds me of HL2... And that I really like the idea of the game. Seriously guys, grow up a bit.
Second edit - I don't work for CA any more and I'm personally not gonna be buying Alien Isolation when it comes out, so there's that ![]()
Haha don't get all emotional about it Paul, I was just messing around. Crytek's history has been to make beautiful but.. Not so well designed, games. No offense Will. ![]()
Fingers crossed you guys can pull it off! I shall be pressing my Crytek sources later
(No, not you Will!)
I absolutely love Koko's summaries of episodes. Please do them every week mate ![]()
The 'By Crytek' bullet point shouldn't exactly get your hopes up r1ar ![]()
This looks pretty cool. I love the idea of an occupied America and having to fight back. It's all very HL2.
I also like the idea that you won't be particularly fighting a great deal, and you have to use guerilla tactics more than just straight out gun battles. That should be very interesting, especially when it comes to multiplayer. Is it going to have traditional multiplayer ala BF/CoD?
I've heard some pretty bad things about this in comparison to the UE4 release.
Apparently there is some kind of audio engine you have to licence if you want to use over 200 sounds in your game? Wtf.
Found this post earlier, bearing in mind though that it's on the Unreal engine forums haha.
QuoteDisplay More"I don't exactly know if I wanted this to be my first post on the forums in general, but I will give a go to relaying my thoughts about the latest goings-on in the CryEngine world.
I am currently developing with UE4 as a two man shop, but I have experience with various engines including the CryEngine. I have been watching to see what would happen since their announcement (with bated breath) following Epic's own UE4 announcement. Before UE4 and the very generous licensing terms accompanying it came down the pike we were ready to pull the trigger on Unity, but we are very glad we did not.
As I have stated I have used CryEngine in the past and I will be very clear in my opinion that I have never seen a company more disconnected and overtly condescending toward what we consider the indie space.
Now that the EaaS is out and it is nothing more than the FreeSDK that can be commercialized - I cannot say I am shocked, but that I am appalled by is what they believe they are going to get away with in their EULA.
1. There is no separation regarding what you bring to the table as in your code/art assets and retaining IP ownership over them.
2. It is at the sole discretion of Crytek to deem content racist, overly sexual or the very open ended/subjective word, "objectionable." Really? I mean honestly this is an acceptable clause in an engine you are licensing for commercial use that content can be deemed to be objectionable without clearly defining what would be considered objectionable at the start?
3. Wwise... where do I even start with this one? You must license with Audiokinetic for every game you publish that includes sound related media. You are limited to 200 media assets with a free license, but if you go over that the costs start to add up extremely fast. I am sorry, but this is akin to if Autodesk decided to limit the amount of renders you are able to complete with the full version of Max or Maya - and if you go over them - better cough up the money for a separate license... oh and on top of that it's a separate company you will be doing business with!
No small team in their right mind and with legal guidance is going to use the new EaaS program for a commercial project.
Before this new service and I have said before it was a very arrogant and condescending culture on the CryDev boards. One in which the peasants had the right to ask for absolutely nothing without being either ignored, brutalized or banned. Nothing has changed in my opinion and this one big glorified PR stunt.
The whole culture of Crytek needs to change before they can be trusted with what a good many of the people here consider to be either our current or potential future livelihood. It's a crying shame too because they do have an excellent engine (minus the the horrendous art asset pipeline) that should be able to go toe to toe with UE4 and with reasonable terms.
I am very happy that Epic has given the chance for the smaller outfits like myself and my partner to even have a chance utilizing what is undoubtedly one of the best engines in the business. I am also very thankful they are giving us access to intellectual property (source code) that at one time a small team might have had to sell their souls for and that they trust the community to help them in making the engine the best it can be.
Epic along with UE4 will continue to succeed on their own merits as long as the culture they fostered at the beginning of the release of UE4 continues throughout its life cycle.
As for Crytek - yeah I think I will pass!"
Source - https://forums.unrealengine.com/showthread.php?7344-Crytek-s-CryEngine&p=61190&viewfull=1#
Reminds me of DoD! Looking cool so far. Any custom textures?
So what do you guys think of this so far? Just caught up with it, and I think episode 3/4 were much better than the first 2.
QuoteI don't understand who all these people are that Chloe is working with, it feels like I'm watching Skins at times haha.
QuoteCatelyn Stark is pretty good but not particularly believable
. I dunno, I'm not hooked yet!
Thrik, I've actually heard negative things about that game. Also, whats with that horrible white filter? Makes it look really washed out, which is a shame because the art looks really unique.
Oh shit I'm a dumbass, I have no idea how I forgot about Bryan Cranston. Haha, sorry man!
Quote from MinosDisplay MoreThis movie was awesome, I enjoyed every bit of it! If you don't like it that's probably because you had wild expectations or just don't like the genre at all, since it is pretty much an old school Godzilla movie but with good effects. This movie had no political agenda, no stupid puns, no badass Robert Downey Jr like characters, etc... That felt refreshing
My advice?
- Don't expect this to be breaking bad
- Don't expect this to be anything other than a kickass super monster movie
- Don't expect anything at all, just enjoy the movie for what it is
Why would anyone think this movie was gonna be like Breaking Bad? lol
Crytek trying their hand at a Moba? I imagine it's gonna look nice but play like shit!
Bit of a weird mix of characters too. Norse mythology, children's fairy tales, famous engineers and err, Joan of Arc? Could be interesting. Can we play as Hitler?
Oh they will miss me! I dunno if I'll miss the project though ![]()
It's my last day at CA today! Very weird feeling, I hate leaving a company when you've spen't so long working alongside other people. Looking forward to starting at Sony though!