1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. PogoP

Posts by PogoP

  • WIP in WIP, post your level screenshots!

    • PogoP
    • May 18, 2015 at 1:12 AM

    Started on a new scene a while ago, been working on it on and off the past few weeks or so.. Wanted to try and tackle a scene and texture everything entirely using Substance Designer. We use it a lot at work and I've been getting my own set-up sorted at home. This software is just so powerful, it's really blown me away. Nothing in the scene so far is textured in Photoshop.


    5 points if you guess the game, shouldn't be too hard here on Mapcore


    [Blocked Image: https://dl.dropboxusercontent.com/u/7557268/Unreal/City17/Screens/ss_3_a.jpg]

  • The random model thread!

    • PogoP
    • May 16, 2015 at 8:34 PM

    Looks ace so far Whitedevil, feels quite realistic!

  • Mad Max: Fury Road

    • PogoP
    • May 16, 2015 at 8:33 PM

    Saw this today with my girlfriend.. We both fuckin' loved it. It's absolutely insane, and we said we didn't properly calm down until 10/15 minutes after the film. What an experience!

  • Horizon Chase: The classic racing genre is back in full shape.

    • PogoP
    • May 13, 2015 at 11:30 AM

    This looks awesome! Shame it's a mobile title. Is it coming to PC too?

  • Alien: Isolation

    • PogoP
    • May 12, 2015 at 11:37 PM

    Can't comment on this too much, but I'm pretty sure that CA are pretty happy with the sales for this game.

  • The random model thread!

    • PogoP
    • April 30, 2015 at 10:38 PM

    That looks well sexy dude.


    I recently got invited to the Marmoset Viewer beta, and we're allowed to post links publically now. Here's a gun model I made last year. Click the link to view it live!


    https://www.artstation.com/artwork/pb6p9-pistol


    [Blocked Image: https://dl.dropboxusercontent.com/u/7557268/Guns/Backup/guns_thumb.jpg]

  • What's going on with your life?

    • PogoP
    • April 29, 2015 at 11:44 PM

    I'm 25, you old bastards. I'll be the one changing your nappies at the Mapcore retirement home for retired and senile Environment Artists.

  • Bloodborne

    • PogoP
    • April 25, 2015 at 1:15 PM
    Quote from SpronyvanJohnson

    I've never played any Souls game but I finally bought this. I've played about 4 hours yesterday and made absolutely zero progress. I did die about 50 times though without unlocking anything. Just a constant grind against respawning enemies with no clue where to go, how to upgrade or beat things. Also, no saving. I'm getting the feeling that this first area is specifically designed to scare away new people. To test your endurance. This is the only effect it has on me:


    [Blocked Image: http://www.badassoftheweek.com/karelin2.jpg]


    Haha! Yeah I bought this game for my bro for his bday, and he hated it at first. He found it so frustrating! But something clicked and he's incredible at the game now. He's beaten the last boss before I have!


    Keep at it dude. I found it frustrating at first as well, and I played Dark Souls 1/2 to death!

  • You can now sell content through Steam Workshop

    • PogoP
    • April 23, 2015 at 8:00 PM

    Ah fuck that... That really sucks to hear.

  • Star Wars

    • PogoP
    • April 16, 2015 at 7:15 PM

    Fuck. Yeah.

  • Deus Ex: Mankind Divided

    • PogoP
    • April 16, 2015 at 12:08 PM

    I was really enjoying replaying Deus Ex, using stealth this time round, until I got to the first boss. I fucking hate the boss fights in this game. I've stopped playing it now

  • Texture stripes on brush.

    • PogoP
    • April 13, 2015 at 11:49 PM

    God damnit the Source engine is so archaic lol.

  • A Game of Thrones

    • PogoP
    • April 13, 2015 at 9:33 AM

    Yeeeeeeeeeeeah I'm on ep3. It's awesome, off to a really good start!

  • What have you watched recently?

    • PogoP
    • April 10, 2015 at 10:22 AM

    Started and finished a show called 'The Knick' following the staff of a New York hospital in the year 1900, just as surgery is starting to become a really viable method of treating patients, and the doctors are all learning incredible new things about the human body. Starring Clive Owen. I'd really recommend watching this, it's absolutely incredible. Really gritty and it's amazing to see how little we actually knew about the human body before the turn of the 20th century.

  • The random model thread!

    • PogoP
    • April 10, 2015 at 2:02 AM
    Quote from leplubodeslapin

    ^^

    It's amazing, i love the new kind of renders you can get with PBR, Substance Designer and all these tools that i know nothing about. Plus, your work is really neat and pretty, i love the style !

    Just to understand, can you tell me how many textures/masks are being used for this ? And why are they used for ?


    Thanks dude!


    Here's my Substance graph. It looks confusing as hell but when you start out with a Substance, it's simple, and it just slowly builds up into this ridiculous thing. You will understand it when you come to make your own Substances. Also,think of each Substance node here as a different layer in Photoshop.


    [Blocked Image: https://dl.dropboxusercontent.com/u/7557268/Unreal/City17/Screens/Props/vacuum_cleaner_01_substance.jpg]


    I'm using one generic material that I set up that lets me add basic wear and tear, including a generic grunge and some scratches (you adjust one slider from 0 (off) to 1 (fully on) and the scratches/grunge will show up on the material procedurally). This basic material also has lots of options for different metalness values, roughness values, and diffuse colour, so I can make a variety of material types with one generic material. This works for flattish materials, but anything more than that and you'd wanna make a new material for it. For example, I needed a different material for the cloth, so I grabbed a texture off CGtextures and set it up through Substance Designer to create a normal map, AO, albedo etc.


    That gives me the basic materials, which are blended together using a colour ID map which differentiates between materials. I then add in a bunch of edge wear and dirt masks to add in further detail. That's all there is to it really. Here's the coloured high poly:


    [Blocked Image: https://dl.dropboxusercontent.com/u/7557268/Unreal/City17/Screens/Props/vacuum_cleaner_01_materials.jpg]


    Oh BTW the Substance viewport is rubbish, I'd recommend displaying in Marmoset or, ideally, UE4.

  • Mapcore Introductions Thread

    • PogoP
    • April 10, 2015 at 12:59 AM

    herro!

  • Guys, I need your opinion!

    • PogoP
    • April 10, 2015 at 12:46 AM

    I confused.

  • The random model thread!

    • PogoP
    • April 9, 2015 at 11:16 PM

    I think your leaves just need to be a bit thicker dude!


    @Leplu - that looks awesome man, nice work.


    @Fuzy - shiiiit man I love that gun model. Really lovely lighting and render too.


    So err, I made an old school 1970s hoover the past couple of nights... Textured entirely in Substance Designer. I love this software!


    [Blocked Image: https://dl.dropboxusercontent.com/u/7557268/Unreal/City17/Screens/Props/vacuum_cleaner_01.jpg]

  • Deus Ex: Mankind Divided

    • PogoP
    • April 9, 2015 at 8:45 PM

    Well, I can't stand MGS but I loved Deus Ex: HR. I'd recommend giving it a go, you'll be able to get it dirt cheap now.

  • Temple of Utu - Unreal Engine 4 env for Polycount's Throne Room contest!

    • PogoP
    • April 8, 2015 at 8:19 PM
    Quote from (HP)

    It's not announced it, but my money is on that golden eagle scene.


    Which one was that dude? Do you have a link?


    Actually maybe PM it me so we don't be smirch this beautiful thread! <3 Minos!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™