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  3. PogoP

Posts by PogoP

  • Crysis Map ~ Operation Codename: Vulcano

    • PogoP
    • June 18, 2008 at 2:19 PM

    Just played through it, nice work HP.

    There were a few bugs, such as birds flying in to the ground, but that's nothing when placed in context of this huge, beautiful island you've created!

  • (semi) Nude chicks interviewing gamedevs

    • PogoP
    • June 17, 2008 at 9:22 PM

    I felt like I was watching a sleazy porn film when Cliff was walking down that corridor and knocked on the door.

    I paused it there and stopped to make this post. I don't know if I should carry on or not

  • WIP in WIP, post your level screenshots!

    • PogoP
    • June 17, 2008 at 9:20 PM

    That's looking really nice.

    However, it looks a little dark in the interior of that building. Brighten that up a bit, and also try messing with God-rays. I think they'd look awesome streaming in through the areas of glass without any moss.

  • Metal Gear Solid 4

    • PogoP
    • June 17, 2008 at 9:18 PM
    Quote

    ":2rol98c2]Me to, very funny indeed! In fact, this is a "new" kind of humor in the games industry, isn't it?At least I can't remember a single game mocking another one!

    I am as MGS fan as it gets, and I laughed hard watching this!

    Exactly, other MGS fans need to lighten up like you, HP. I don't think this is mocking MGS in a bad way; in fact, MGS fans should feel honoured that 'their' game has such a level of prestige that other games can parody it.

    Apparently though, Metal Gear Solid (Not sure which one) makes a reference to Grand Theft Auto when somebody tries to steal a motorbike, the person saying, 'This isn't Vice City!', or something like that.

  • TF2 Pyro Update THIS WEEK!?!

    • PogoP
    • June 17, 2008 at 9:14 PM

    Holy crap, that Meet the Sniper video was incredible! I actually laughed out loud when

    Quote

    that Demoman got glass in his eye and started stumbling about shooting random grenades!

  • TF2 Pyro Update THIS WEEK!?!

    • PogoP
    • June 17, 2008 at 8:55 PM
    Quote from e-freak

    PogoP ctf_quarry by any chance?

    Nah.

    I think ctf_quarry is a decent map, but the gameplay isn't incredible around the flag room areas.

    Images

    • di_village_10017.webp
      • 189.51 kB
      • 1,280 × 1,024
    • di_village_10015.webp
      • 104.28 kB
      • 1,280 × 1,024
    • di_village_10014.webp
      • 57.64 kB
      • 1,280 × 1,024
  • Metal Gear Solid 4

    • PogoP
    • June 17, 2008 at 8:54 PM

    Haha, on the Kotaku comments for that video, you can easily tell which people are MGS fan-boys and which aren't.

    Here's an example of the said MGS fanboy:

    "I didn't laugh once. Didn't even crack a smile. Metal Gear Solid is in a league of its own and this game does not deserve to be joking about MGS."

    Personally though, I loved the video!

  • ONG BAK 2

    • PogoP
    • June 17, 2008 at 2:45 PM

    Tony Jaa is an amazing choreographer. Have you guys seen 'Warrior King', by Tony Jaa? There's one amazing, continuous shot of him going up some stairs doing some kickass fighting! Check it out on youtube.

  • TF2 Pyro Update THIS WEEK!?!

    • PogoP
    • June 17, 2008 at 2:26 PM

    Ah, I thought Valve might be taking on community maps for TF2 when a contact of mine asked me if I'd made any more TF2 maps!

    I'd love to work on another TF2 map sometime, but I really want to create my own assets for it.

  • STALKER: Clear Sky

    • PogoP
    • June 17, 2008 at 1:02 PM
    Quote from Sentura

    i still consider x18 to be the scariest section i have ever come across in a game. anything that leaves such mark of immersion is definitely worth the time.

    I agree with you there. Those labs were so scary.

    I remember the one part where you start to walk along a long corridor, and one of those psychic people enters the corridor behind you. That was scary as hell!

  • FireFox3

    • PogoP
    • June 16, 2008 at 2:07 PM
    Quote

    We're not asking you to swallow a sword or to balance 30 spoons on your face, although that would be kind of awesome.

    That particular statement sold me.

    Pledged!

  • Trials 2

    • PogoP
    • June 16, 2008 at 1:22 PM

    Really good game, but that MrT bloke dominating the scoreboards doesn't exactly boost my confidence in-game.

  • post your pic extravaganza 2008!!!~

    • PogoP
    • June 15, 2008 at 5:06 PM

    Teh Wolfm4n.

  • Vector textures pack

    • PogoP
    • June 15, 2008 at 3:28 PM

    I'm just waiting for Majestic Studios to find this post. Expect all of these textures to be used in Limbo of the Lost 2.

  • WANTED (film)

    • PogoP
    • June 15, 2008 at 1:42 AM
    Quote from Seldoon182

    I'm not a big fan of Angelina Jolie especialy when she holds guns...

    I like it when Angelina Jolie holds my gun.

    Sorry, it had to be said. The opportunity was just waiting.

  • Mapcore mapping contest?

    • PogoP
    • June 14, 2008 at 11:50 PM

    I sort of lack motivation sometimes, especially when it comes to something as big as learning a new engine, so having something to aim for would be a great motivator for me.

  • STALKER: Clear Sky

    • PogoP
    • June 14, 2008 at 11:48 PM

    Clear Sky looks to be a lot better than the original STALKER. I loved the original, but there is no denying that it is flawed.

    I just love the atmosphere they portrayed, it was incredible.

  • fake vac moderator trying to get my pass :p

    • PogoP
    • June 14, 2008 at 10:37 PM

    That was quite an epic read.

    It was funny how he started calling you 'sir', haha.

  • Mapcore mapping contest?

    • PogoP
    • June 14, 2008 at 9:36 PM

    I need to learn Unreal, so I'd be up for a mapping contest.

  • [TF2] cp_unnamed (updated)

    • PogoP
    • June 14, 2008 at 8:49 PM

    Actually, I don't think they are floating in mid-air, but it does look that way. I would try pulling them in by 8 units and seeing how that looks.

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