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  3. PogoP

Posts by PogoP

  • post your pic extravaganza 2008!!!~

    • PogoP
    • July 19, 2008 at 1:40 AM

    Wow, he needs a tan.

    So do I actually.

    [Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/l_b9113451115b7b2e2909619d921e9fab.jpg]

    [Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/l_157226312b1db4ce5e66362d8dfee06b.jpg]

    I don't know why, but I love that last photo!

  • Help me find something for my mate's birthday

    • PogoP
    • July 18, 2008 at 11:22 PM
    Quote from Sentura

    [Blocked Image: http://www.familycourtchronicles.com/news/2006/aug/game-over.jpg]

    Holy crap, where did you buy an Asian kid from? I want one.

    Frie, get him a Powerball! They're awesome.

    http://www.amazon.de/s/ref=nb_ss_w?__mk ... ll&x=0&y=0

  • Trouble Designing A Layout

    • PogoP
    • July 18, 2008 at 12:58 PM

    I'm working on a Payload map, I think it should work out pretty nicely.

    Admittedly though, it is hard to come up with a layout without taking too much from Goldrush. Firstly, I would design your payload map section by section. Work on an overall theme for your map (where you want it to take place), but then only work on the first section. Get that fine-tuned in terms of gameplay, then move on to the next section.

    I started working on my layout in Photoshop, I drew the route for the payload first, it's just a simple 'S' shape really. After that I put down the Blu/Red spawns and then started to add the secondary routes through the map. The main thing to remember when designing a Payload map is having sections that are initially closed off to the attacking team. When their payload reaches a certain point, these routes should open up so there are more ways to get further into the map.

    Apart from that though, you've just gotta brainstorm some ideas and try it out. I spent a couple of weeks working on the layout for my map and then blocking it out in Hammer.

  • Club for people who have seen The Dark Knight

    • PogoP
    • July 18, 2008 at 12:50 PM

    Boo, it's not in the UK until next week

  • My Company of Heroes Map

    • PogoP
    • July 18, 2008 at 12:46 PM

    Looks really nice!

    You don't realise how good the CoH engine looks until you take screenshots at ground level.

  • WIP in WIP, post your level screenshots!

    • PogoP
    • July 17, 2008 at 7:55 PM

    Woah nice!

  • Custom Gears of War map - duckncover

    • PogoP
    • July 17, 2008 at 7:18 PM

    Looks cool, but it definitely needs more variety in the lighting. Too much green/brown atm?

  • WIP in WIP, post your level screenshots!

    • PogoP
    • July 17, 2008 at 7:18 PM

    That looks cool, what engine is it running in?

  • Crysis Map ~ Operation Codename: Vulcano

    • PogoP
    • July 17, 2008 at 1:28 AM

    Needs moar spotlight!

  • Meeting?

    • PogoP
    • July 17, 2008 at 1:26 AM

    If it was in the UK, I'd go!

  • The random model thread!

    • PogoP
    • July 16, 2008 at 11:13 PM

    Oh my! That is positively awesome D:

  • WoW is 500x better when you're dead.

    • PogoP
    • July 16, 2008 at 11:03 PM

    Eurrgh, World of Warcraft. I hate that game now, it took away two years of my life that I'll never get back...

  • Crysis Map ~ Operation Codename: Vulcano

    • PogoP
    • July 16, 2008 at 6:46 PM

    Nice one HP. Now reply to my PM damnit!

  • Mirror's Edge

    • PogoP
    • July 15, 2008 at 11:59 PM

    Poser.

  • Prince of Persia E3 trailer is live

    • PogoP
    • July 15, 2008 at 1:59 PM

    I hate Gametrailers now. I've seen those black guys dancing to that horrible music over 40 times this week... Damn advertising. It's actually putting me off buying whatever the hell it's selling.

    On topic though, I'll check out the trailer shortly.

    Edit - Looks pretty decent. I like the graphical style, it reminds me of Twilight Princess. But the music in the trailer was a bit underwhelming...

  • Final Fantasy XIII for Xbox 360

    • PogoP
    • July 15, 2008 at 1:03 AM

    Oh wow, that's a huge kick in the balls for PS3 owners.

    I was contemplating getting a PS3 just to play FF13 (I'm a huge fan of the series), but now I can save myself some molah!

  • Fallout 3

    • PogoP
    • July 15, 2008 at 1:02 AM

    Wow, that trailer is incredible.

    I only played Fallout 2 last year, but I loved it.

    I think Fallout 3 will capture the essence of the Fallout universe and present it in a brand-new way. I felt that the combat in Fallout was a little clunky and slow for my taste, I like how Bethesda have updated it. However, there are a lot of fans of Fallout that are completely opposed to this dramatic change in gameplay; they want the same gameplay, with better graphics. However, I just don't think that Fallout 3 would work if it simply took the mechanics of Fallout 1/2 and slapped brand-spanking new, 3D graphics on the top.

    Edit - Haha, I just went on the No Mutants Allowed forums and read through their threads on the new gameplay trailers; it was quite worrying to read. I think they want to hate the game so much because it's moving away from its roots, that regardless of how fun/entertaining the game looks, they instantly try to play it down. It's quite saddening really.

  • The 'Core Sketch Thread!?

    • PogoP
    • July 13, 2008 at 9:47 PM

    Agreed! So are you going to try and make your own scene in that style? That'd be awesome.

  • The 'Core Sketch Thread!?

    • PogoP
    • July 13, 2008 at 9:01 PM

    Excuse my lack of knowledge, but which game is that from? Reminds me of an older, LucasArts-esque game.

  • INS_Abdallah

    • PogoP
    • July 13, 2008 at 4:48 PM
    Quote from Neil Squibb

    So this means INS is worth checking out again?

    I played it today, seems really fun and much more polished than I remember it.

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