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  3. El Moroes

Posts by El Moroes

  • 2018 FIFA World Cup

    • El Moroes
    • June 23, 2018 at 4:52 PM

    Belgium will win ! That's all ! ??????:)

  • Random Photo Thread

    • El Moroes
    • June 22, 2018 at 9:01 AM

    It's been a long time so I'll show you some of my latest photos. :) Oh and my website has been updated too for a better readability.[Blocked Image: http://marcbidoul.fr/wp-content/upl…regards-web.jpg][Blocked Image: http://marcbidoul.fr/wp-content/upl…lis-matinal.jpg][Blocked Image: http://marcbidoul.fr/wp-content/upl…ssif-floral.jpg][Blocked Image: http://marcbidoul.fr/wp-content/uploads/2018/05/Lavare.jpg][Blocked Image: http://marcbidoul.fr/wp-content/upl…he-Portrait.jpg][Blocked Image: http://marcbidoul.fr/wp-content/upl…r-passereau.jpg] ...and there are more on my website ;)

  • Cyberpunk 2077

    • El Moroes
    • June 11, 2018 at 8:35 AM

    Will be a day one for me !! ❤️

  • Open positions in Arkane Lyon

    • El Moroes
    • June 1, 2018 at 3:15 PM

    Arkane Studios (Lyon - Fr.) is still looking for a level artist.

    Feel free to contact me ;) A detailed description of the post:

    Quote

    Quote Arkane Studios, LYON Offices in France, is looking for a world class Level Artist to work closely with the Level Designers to design and create immersive game levels.

    Responsibilities • Work directly with the Level Designers for designing and building levels, to make gameplay and 3D space function harmoniously, and maintaining it until release • Partner with Level Designers who will provide narration, game ideas and scripting and collaborate with the Environment Artists who provide art support for textures, final models, etc. • Propose ideas and visual references for game locations • Work out the details and concept modular systems of architecture for levels • Assemble his/her levels with the textures and 3D models provided by the Environment Artists • Produce 3D environmental assets variations if needed (based on assets originally created by the Environment Artists) • Basic lighting knowledge are desired • Optimize the final levels for performance • Use the game engine efficiently to create maps that run smoothly on consoles • Work with the Lead Level Artist and the Level Art Director to ensure artistic unity with the entire project • Travel may be required, but less than 10%

    Requirements • Sensibility for architectural spaces, volume in general, circulation, lighting, details distribution and image composition • 2+ years of game industry and or (significant) modding experience is preferable • Good handling and experience of (at least one) 3D software such as Maya for modeling • Good handling and experience of (at least one) game editors such as Unreal, Source, CryEngine, etc… • Capable of identifying and supporting gameplay needs and constraints within a game level • Capable of working within technical constraints • Understanding of modular construction methods as it relates to design, memory and performance • Good organization and time management skills • Good oral and written communication skills • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude • Passion for games and gaming • Experience in photography, cinema or other related domains is a plus • Work samples

    The position may require an art test

  • [FC5] Wetland Turmoil (and a little review of sorts)

    • El Moroes
    • May 9, 2018 at 10:25 AM

    I tried to find it in the Arcade mode of the game and it failed :( I tried with your nickname, with the name of the map,...

  • [FC5] Wetland Turmoil (and a little review of sorts)

    • El Moroes
    • May 7, 2018 at 7:32 PM

    A nice and immersive visual ! Cool ;)

  • [TF2] Ctf_frosty

    • El Moroes
    • May 2, 2018 at 8:09 PM

    Woohoo ! :D

  • test

    • El Moroes
    • May 1, 2018 at 6:25 PM
    Quote

    35 minutes ago, 'RZL said: it worked!

    You sure ? :D

  • Random Photo Thread

    • El Moroes
    • March 5, 2018 at 9:08 AM
    Quote from [HP]

    On 02/03/2018 at 11:14 AM, [HP] said: Great stuff man, really inspiring photography portfolio! I'm in love with those mountainous landscapes you have on there.

    I've been to Grand Canyon this week and it's hands down the craziest place I've ever been, here's a shot, I'll post a few more later.

    [Blocked Image: https://farm5.staticflickr.com/4618/38760653530_046318f721_k_d.jpg]

    Thanks ;) Yours are nice too, I like how you play with colors on some landscape photo, really inspiring too !

  • What I'm Working On

    • El Moroes
    • March 3, 2018 at 8:35 PM

    It plays well and I like the idea but, and don't take it bad, you really should work on the lighting and on your textures.

    I don't meet the quality you had with your previous levels like Season for example. I take it like a good start that needs to be improved now to meet the quality we have in CS : GO. And @Tynnyri is right about the aurora borealis, you'll have to make a choice. EDIT : I know you learned a lot to make all your custom contents and I know how hard it is.

  • Open positions in Arkane Lyon

    • El Moroes
    • February 28, 2018 at 1:28 PM

    Arkane Studios (Lyon - Fr.) is looking for a level artist. A detailed description of the post:

    Quote

    Quote Arkane Studios, LYON Offices in France, is looking for a world class Level Artist to work closely with the Level Designers to design and create immersive game levels.

    Responsibilities • Work directly with the Level Designers for designing and building levels, to make gameplay and 3D space function harmoniously, and maintaining it until release • Partner with Level Designers who will provide narration, game ideas and scripting and collaborate with the Environment Artists who provide art support for textures, final models, etc. • Propose ideas and visual references for game locations • Work out the details and concept modular systems of architecture for levels • Assemble his/her levels with the textures and 3D models provided by the Environment Artists • Produce 3D environmental assets variations if needed (based on assets originally created by the Environment Artists) • Basic lighting knowledge are desired • Optimize the final levels for performance • Use the game engine efficiently to create maps that run smoothly on consoles • Work with the Lead Level Artist and the Level Art Director to ensure artistic unity with the entire project • Travel may be required, but less than 10%

    Requirements • Sensibility for architectural spaces, volume in general, circulation, lighting, details distribution and image composition • 2+ years of game industry and or (significant) modding experience is preferable • Good handling and experience of (at least one) 3D software such as Maya for modeling • Good handling and experience of (at least one) game editors such as Unreal, Source, CryEngine, etc… • Capable of identifying and supporting gameplay needs and constraints within a game level • Capable of working within technical constraints • Understanding of modular construction methods as it relates to design, memory and performance • Good organization and time management skills • Good oral and written communication skills • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude • Passion for games and gaming • Experience in photography, cinema or other related domains is a plus • Work samples

    The position may require an art test

  • Random Photo Thread

    • El Moroes
    • February 26, 2018 at 8:57 AM

    I won't post everything I did since my last post but I'm now playing with my new toy (a Canon EF 300mm f/4L IS USM) and I like that ! :) You'll find more here (portfolio) and here (FB page)[Blocked Image: http://marcbidoul.fr/wp-content/upl…Cendr%C3%A9.jpg][Blocked Image: http://marcbidoul.fr/wp-content/upl…/Sentinelle.jpg][Blocked Image: http://marcbidoul.fr/wp-content/upl…/En-faction.jpg]

  • GRAND PRIZE WINNERS Declared!

    • El Moroes
    • February 26, 2018 at 8:52 AM

    Congrats ! :)

  • Random Photo Thread

    • El Moroes
    • January 19, 2018 at 3:43 PM
    Quote from Roald

    15 hours ago, Roald said: @El Moroes such a beautifull photography and great portfolio!!! I am pretty jelous on your work :D What kind of a lens you need to get those Macro's? (and what gets close to it with the Nikon brand?) And do you do alot of afther editing? The urban picture with the bridges is such a strong image with the light alligning the boat and all <3

    Ahah thanks ^^ About my lens I'm using this one : Canon EF 100mm f/2.8L Macro IS USM. You should easily find a similar one for your Nikon. And about editing at the beginning I did a lot but now I'm more and more trying to do the less in Lightroom...which is a good exercice when I'm taking the photo.

  • Random Photo Thread

    • El Moroes
    • January 7, 2018 at 9:26 PM

    Sorry, it follows directly my previous post but I made a little video to show some of my images from 2017.

    I hope I'll have a better one at the end of 2018 ! :) Do not hesitate to share it if you like it, thanks ;)

  • Random Photo Thread

    • El Moroes
    • January 3, 2018 at 9:58 PM

    Well well well, it's about time : I've updated my portfolio :) You can see it here :

    https://www.marcbidoul.fr/

    And if you want to follow me on Facebook, you'll find me here :https://www.facebook.com/bidoulmarc/ Even if it's french, I hope you'll like it ;)

  • Contest Finalists have been declared!

    • El Moroes
    • December 10, 2017 at 9:46 PM

    Nice guys ! I shouldn't say that now but I've already a favorite one in this selection. Impatient to see the polished versions too. Good luck guys !

  • [CS:GO] de_highlands (WIP)

    • El Moroes
    • November 13, 2017 at 9:13 AM
    Quote from RA7

    9 hours ago, RA7 said: https://steamcommunity.com/sharedfiles/fi…814&searchtext=


    ???

    RZL and Skybex didn't want to see it die :) Thanks to them, really ;)

  • Iceland Diaries 2017

    • El Moroes
    • October 26, 2017 at 1:18 PM

    Man, you did an awesome movie ! Thanks for sharing it ;)

  • Offtime

    • El Moroes
    • October 23, 2017 at 11:09 PM

    I'm really curious about your map @Squad :)

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