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  3. El Moroes

Posts by El Moroes

  • [CS:GO] de_highlands (WIP)

    • El Moroes
    • February 5, 2015 at 9:57 AM
    Quote from Spherix

    Post moar!


    what's a london cab doing in scotland?


    Terrorists stole it !!

  • [CS:GO] de_highlands (WIP)

    • El Moroes
    • February 4, 2015 at 9:25 PM
    Quote from tr0nic

    We need more updates of this!


    Mmmh, ok...

    Here are two screenshots where you'll see some props we made for the map

    [Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/highland/highland_01.jpg]


    [Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/highland/highland_02.jpg]

  • Post Your Pic Extravaganza

    • El Moroes
    • February 4, 2015 at 7:24 PM

    [Blocked Image: https://scontent-b-mad.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/10959757_10153836889673840_6854224674782340633_n.jpg?oh=b105eaa86f141294cff32913ac429376&oe=555484D5]


    I was like an icy man this weekend in the alps

  • [CS:GO][WIP] de_arizona (Motel) - Source files available

    • El Moroes
    • February 3, 2015 at 9:00 AM

    Indeed, in parallel we are working on Highland. We made a little rest with this map but be sure it still alive ^^

  • [CS:GO][WIP] de_arizona (Motel) - Source files available

    • El Moroes
    • February 2, 2015 at 10:55 PM

    • UPDATE April 02 - beta 02 : >> de_arizona_b2 • UPDATE March 13 - beta 01 : >> de_arizona_b1 • UPDATE February 24 - alpha 02 : >> de_arizona_a02 • UPDATE February 13 - alpha 01 : >> de_arizona_a01

    • UPDATE September 18 - Source files are available since I choose to stop the dev. >> SOURCE FILES DOWNLOAD Hey guys, I think it's time to show you the new map we are working on... We ? Yep me and Kikette. Perhaps you already saw an early overview in the "wip in wip" forum ? Since this one, we worked, and we are always working hard to increase the gameplay and starting to think about the visual. You'll see, the thematic is simple : a motel taken by terrorists in Arizona. Currently we are still working on this version and when we'll think we are good, we'll give you the alpha and we'll ask you to have a playtest...and of course we are impatient So now, a screenshot and overview : [Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/arizona_01.jpg][Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/arizona_02.jpg][Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/arizona_03.jpg][Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/arizona_04.jpg] And some references we have : [Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/ref/Motel-5.jpg][Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/ref/bowen_motel_small.jpg][Blocked Image: http://www.bidoulmarc.com/moroes_maps/wip/arizona/ref/arizona_cactus_04.jpg]

  • Open positions in Arkane Lyon

    • El Moroes
    • February 2, 2015 at 5:05 PM

    Arkane Studios Austin is hiring.


    Arkane is looking for strong Programmers: Tech, Lead Tech, AI, gameplay... Contractors are welcome too, must be working at the office.


    > http://jobs.zenimax.com/locations/view/3

  • The Jurassic World

    • El Moroes
    • February 2, 2015 at 11:04 AM

    External Content www.youtube.com
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    We have the confirmation...the raptors are trained...why ? -__-

  • The Witcher 3

    • El Moroes
    • January 27, 2015 at 8:43 AM

    [Blocked Image: http://media2.giphy.com/media/uoKVOnH83v8mk/giphy.gif]

  • [Portal 2] Repercussions WIP

    • El Moroes
    • January 27, 2015 at 12:56 AM

    It looks ambitious, well done and...ok, I want it on my computer !Awesome work dude !

  • [CS:GO]de_zoo

    • El Moroes
    • January 26, 2015 at 9:41 PM

    I was looking for Counter Strike Online 2 (it was suggested in another topic (wip in wip) and the game has a map called aquarium and it reminds me a part of your map :


    [Blocked Image: http://s.nx.com/s2/game/CSO2/obt/Guide/MapImg/kind_01/big/aquarium_02.jpg]

  • WIP in WIP, post your level screenshots!

    • El Moroes
    • January 26, 2015 at 10:06 AM
    Quote from FMPONE


    Your image link is broken mate


    Ow, is it better ? Thanks


    I like your layout, but to be completely honest, it's a bit over-simple. It doesn't do anything wrong necessarily, but it's a bit boring because of the rotation spots at the top of the map for CTs, which are simple corridors really obviously lacking in any sort of interesting geometry, gimmicks or variety. I don't see any doors or ladders that would also add some interest to the very simple layout, although without more careful routes not even those would help much. I think the level would lose appeal after a couple of playthroughs without some more interest for players. Look at maps like Inferno for some ideas of how to add interesting elements to a simple layout, right now this one looks like it's doing the bare minimum.


    I agree with you, this is a very alpha layout with just the big axes, now what you said is on my to do list hehe

  • WIP in WIP, post your level screenshots!

    • El Moroes
    • January 26, 2015 at 9:53 AM
    Quote from FMPONE

    Your image link is broken mate


    Ow, is it better ? Thanks

  • WIP in WIP, post your level screenshots!

    • El Moroes
    • January 26, 2015 at 9:26 AM

    Cashed...it's promising !!

    In my side, I think I'll ask for a playtest soon...I'm still testing some things with the layout but this will be my next map ; "de_arizona" (and it won't be a remake of the old one from cs1.6).


    [Blocked Image: http://i.imgur.com/jtkWfLm.jpg?1]

  • [WIP] Half-Life 2: Dreaming

    • El Moroes
    • January 14, 2015 at 7:56 PM
    Quote from SpronyvanJohnson

    HL3 is dead. Forget about it and move on people so we can enjoy mods like these


    [Blocked Image: http://www.gifsforum.com/images/gif/no%20no%20no/grand/13267958.gif]


    NO NO NO !!! HL3 IS NOT DEAD !!!

    This year guys, we'll see HL3 (and of course it's evident that I'll be happy to play a new mod like yours if it's good ) !!!


    YES YES YES !!!

    [Blocked Image: http://www.gifsforum.com/images_new/gif/yes/grand/easy_rider_yes_gif.gif]

  • what was your favourite / most inspiring map

    • El Moroes
    • January 7, 2015 at 9:05 AM

    Ins_almaden impressed me a lot and...still impress me !


    And you're right with 3D Mike, I was a fan. He made pretty good and memorable maps (predator, survivor, bikini, greenhouse, deadlock,...). During this period there were a lot of good mappers with a lot of variety in custom map. I remember Lanmaniax.com (RA7, please come back !!!) where you were able to find the pretty good custom maps for cs, hl, dod,...sometime I miss this time.

  • Happy New Year Friends !

    • El Moroes
    • January 1, 2015 at 2:02 PM

    [Blocked Image: http://gdj.gdj.netdna-cdn.com/wp-content/uploads/2014/12/Happy+New+Year+2015+Greeting+Cards-2.jpg]


  • The Merry Christmas Thread

    • El Moroes
    • December 25, 2014 at 11:04 AM

    [Blocked Image: http://michigandemolay.org/wp-content/uploads/2013/12/11158899-vintage-christmas-card-merry-christmas-lettering.jpg]

  • Open positions in Arkane Lyon

    • El Moroes
    • December 23, 2014 at 9:21 AM

    Arkane Studios Lyon is hiring.Arkane is looking for a Data Manager and a UI Programmer.

    > http://jobs.zenimax.com/locations/view/48


    Thanks.

  • Random Photo Thread

    • El Moroes
    • December 22, 2014 at 1:39 PM

    [Blocked Image: https://scontent-a.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/10704084_10153715257753840_4061232296630558523_n.jpg?oh=226b449908d438fc197732b500614d1d&oe=55327DF7]


    Taken this morning on my road to work

  • -

    • El Moroes
    • December 18, 2014 at 9:51 AM
    Quote from ruarai

    Are you sure you are using the latest version? There was an issue with the earlier one in some European areas. Otherwise, can you show me your debug.log file or any files in the ErrorLog folder?


    I'm sure yes, I followed the url you gave in your edited topic.

    My log :


    Code
    System.Windows.Markup.XamlParseException: L'invocation du constructeur sur le type 'CompilePalX.LaunchWindow' qui correspond aux contraintes de liaison spécifiées a levé une exception. ---> System.FormatException: Le format de la chaîne d'entrée est incorrect.
       à System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
       à CompilePalX.CompileProcess..ctor(String metadataFile) dans c:UsersRuaraiReposCompilePalCompilePalXCompilersCompileProcess.cs:ligne 24
       à CompilePalX.ConfigurationManager.AssembleParameters() dans c:UsersRuaraiReposCompilePalCompilePalXConfigurationConfigurationManager.cs:ligne 32
       à CompilePalX.MainWindow..ctor() dans c:UsersRuaraiReposCompilePalCompilePalXMainWindow.xaml.cs:ligne 46
       à CompilePalX.LaunchWindow.Launch(GameConfiguration config) dans c:UsersRuaraiReposCompilePalCompilePalXGameConfigurationLaunchWindow.xaml.cs:ligne 68
       à CompilePalX.LaunchWindow..ctor() dans c:UsersRuaraiReposCompilePalCompilePalXGameConfigurationLaunchWindow.xaml.cs:ligne 59
       --- Fin de la trace de la pile d'exception interne ---
       à System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
       à System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
       à System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
       à System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
       à System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
       à System.Windows.Application.DoStartup()
       à System.Windows.Application.<.ctor>b__1(Object unused)
       à System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       à MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)System.FormatException: Le format de la chaîne d'entrée est incorrect.
       à System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
       à CompilePalX.CompileProcess..ctor(String metadataFile) dans c:UsersRuaraiReposCompilePalCompilePalXCompilersCompileProcess.cs:ligne 24
       à CompilePalX.ConfigurationManager.AssembleParameters() dans c:UsersRuaraiReposCompilePalCompilePalXConfigurationConfigurationManager.cs:ligne 32
       à CompilePalX.MainWindow..ctor() dans c:UsersRuaraiReposCompilePalCompilePalXMainWindow.xaml.cs:ligne 46
       à CompilePalX.LaunchWindow.Launch(GameConfiguration config) dans c:UsersRuaraiReposCompilePalCompilePalXGameConfigurationLaunchWindow.xaml.cs:ligne 68
       à CompilePalX.LaunchWindow..ctor() dans c:UsersRuaraiReposCompilePalCompilePalXGameConfigurationLaunchWindow.xaml.cs:ligne 59
    Display More

    I mean there was another version that was released since this topic's creation that fixed the issue that you are having. You'll have to download it again. Sorry for not being clearer.


    Ok, I'll check that, thanks.


    EDIT : indeed it works thanks

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