1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Dennispls

Posts by Dennispls

  • Cs_siege_go

    • Dennispls
    • October 31, 2012 at 8:44 AM

    This looks ace! Love the lighting and the foliage.

  • totally random texture thread

    • Dennispls
    • October 29, 2012 at 8:16 PM

    Hello again Mapcore!

    Been a while since i posted here but here goes:

    [Blocked Image: http://dennisgriesheimer.picobit.nl/wp-content/uploads/2012/10/Carpixel.jpg]

  • Silent Hill DS environment project

    • Dennispls
    • January 19, 2009 at 11:01 AM

    and something else

    [Blocked Image: http://iamglynnsmith.com/dengrie/Tire.jpg]

  • Silent Hill DS environment project

    • Dennispls
    • January 13, 2009 at 8:37 PM

    Because of several reasons the DS project is on hold.

    Instead i will post some other model(s) that i recently made.

    Bench has a texturemap of 512x512

    [Blocked Image: http://iamglynnsmith.com/dengrie/Bench.jpg]

  • Silent Hill DS environment project

    • Dennispls
    • January 3, 2009 at 9:23 AM

    I think it is just going to be for show because i have absolutely no idea how to get all that ingame.

  • Silent Hill DS environment project

    • Dennispls
    • January 2, 2009 at 5:27 PM

    Hey there it has been a loong time sincei last posted anything here, so i figured it was time to post something.

    I am working on this with a friend and we will be making some environments inspired by Silent Hill.

    The project is aimed at the DS. So the textures are often not bigger than 64x64

    In the second picture the tiles are skewed, which should not be this way in the final version)

  • Looking for talented mod developers

    • Dennispls
    • June 6, 2008 at 8:41 AM

    Sweet how are you guys doing?

  • Looking for talented mod developers

    • Dennispls
    • June 5, 2008 at 12:45 PM

    Hey guys!

    Jer its nice to see you start something big again.

    I would be interested in doing stuff again in my spare time.

    Right now we are still busy developping killzone 2 so i wont be available every day.

    If you need a hand you know where to find me

  • [MARCH CONTEST] low poly Asian themed weapons

    • Dennispls
    • March 16, 2007 at 3:53 PM

    sounds like texture tagging

  • latin american shanty

    • Dennispls
    • March 8, 2007 at 2:19 PM

    Maybe it would have been better to overlap some areas on the uv map and scale them up for more detail

    I can see you did three wall variations at the bottom of the map that werent needed.

    Also the pavement couldve been put on a shared space.

    The AO could have been rendered anyway you just had to move away the overlapping uvs

    other than that i think it looks alright but the normalmap doesnt really do it much justice.

    Shame you didnt get the job

  • Insurgency Recruitment

    • Dennispls
    • January 2, 2007 at 3:34 PM

    hope you find people fast man

    Sorry i had to leave ins but i see no other option rightnow:e

  • Post your favorite amiga game back in time

    • Dennispls
    • January 2, 2007 at 11:27 AM

    Cannon fodder and simon the sorcerer.

  • The random model thread!

    • Dennispls
    • December 26, 2006 at 4:52 PM

    it lacks touch up detail acumen

    like dirty up the bottom

    sand and other types of dirt will be visible on the bottom.

    Maybe get a less black pointy concrete for this one

  • MapCore Job Census

    • Dennispls
    • December 16, 2006 at 11:52 AM

    Now officially an artist at Guerrilla Games!D:

  • MapCore Job Census

    • Dennispls
    • December 8, 2006 at 9:39 AM

    hydeph you are my rolemodel.

  • Top 10 Best Songs Ever

    • Dennispls
    • December 7, 2006 at 2:08 PM
    Quote from Skjalg

    Fletch, it does on my list.You go make your own.

    agreed

    metallica isnt dull at all d3ads otherwise no one would listen to them for so many years.

    they still rock and always will <3 metallica

  • Now playing

    • Dennispls
    • December 6, 2006 at 3:29 PM

    Yeah i agree

    Im quite curious how syphon filter and mgs will play.

    syphon filter is just too expensive right now. damn games:(

  • Get your hat while its hot folks

    • Dennispls
    • December 6, 2006 at 3:19 PM

    http://store.valvesoftware.com/products ... abHat.html

    Brilliant.

  • Mercedes Benz A-Class

    • Dennispls
    • December 6, 2006 at 3:06 PM

    I see a lot of pinching and reas that are too smooth.

    Also too bad we cant see the tiretreadson your renders.

  • Poke646: Vendetta

    • Dennispls
    • December 6, 2006 at 2:15 PM

    i'm in for a bit of humor but this isn't funny in the slightest

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™