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  3. leileilol

Posts by leileilol

  • TF2

    • leileilol
    • May 16, 2007 at 1:32 AM
    Quote from Pericolos0

    haha holy shit lololei get out of your hole. TF2 is a fresh breath in fps and valve is doing some of the coolest game marketing iv'e ever seen for it. Can't wait to see facial animation like this in the game, i can really imagine it bringing more life to the game. You may not find it revolutionary but it is a really big step in realtime facial animation.

    Marketing, not developing. In reality it's just a cartoony rehash of the same old game. This is the kind of stuff that makes the press wanky and makes games suck. Hello? We're making GAMES, not pixar feature films.

    It's the same old tech, it's just more exaggerated in this case.

  • TF2

    • leileilol
    • May 16, 2007 at 12:44 AM

    duke nukem forever. They don't waste their money on irrelevant presentation and they focus and shut up and work on their game. I like those guys even if they've been going at it for 10 years.

  • TF2

    • leileilol
    • May 15, 2007 at 10:48 PM
    Quote from insta

    I think I remember reading that they removed the spy ability to feign death. Also, I think they dropped disguises in favor of turning completely invisible.

    Which the old Quakeworld TF could already do. Valve's just pushing these out as 'revolutionary new features'.

    Whats funny is that on some other board i'm bashed for not sucking up to the face tech that's gonna 'save the game' lol. It will be a short-lived novelty that will get out of date in years and no one will look back on as if it were 'great', like XIII.

  • Resident Evil 4 has finally come to PC...

    • leileilol
    • May 15, 2007 at 6:04 AM

    yes the patch is very real, it does what it promised, and i've seen it.

    Cutscenes are still video though.

  • getting in touch with your mapping roots...

    • leileilol
    • May 13, 2007 at 11:37 PM

    [Blocked Image: http://mancubus.net/~cheapy/crap/leilevel.png]

  • idiots arguing

    • leileilol
    • May 13, 2007 at 11:30 PM

    I skin my weapons at 128x128 with enough detail still, do you have a problem with that young man

    what's the point of a paintball mod anyway if paintball was invented to simulate gunfights... why not just play counter-strike instead of virtual redundance

  • Blizzard's new game

    • leileilol
    • May 6, 2007 at 7:53 PM

    I'm hoping it's not any *craft crap

  • this is the Fallout 3 teaser countdooOOooown

    • leileilol
    • May 4, 2007 at 6:52 PM

    hehe, waiting for a teaser trailer to release rather than the game. How low are we getting?

  • The random model thread!

    • leileilol
    • April 28, 2007 at 8:04 AM

    nice lack of criticism recieved warby !!

  • Happy 10th Birthday Duke Nukem!

    • leileilol
    • April 27, 2007 at 5:28 PM

    more like beat the dead horse with lame old vaporware jokes forever.

    I still believe in DNF. Take your crappy gloribloomified cliche railshooters and shove it

  • Call of Duty: Modern Warfare announced

    • leileilol
    • April 26, 2007 at 10:39 PM

    i take it infinity ward is now Activision's new order-out-sequel-franchise-based-titles-because-we-are-a-greedy-publisher slave like Raven is

    unfortunate.

  • Call of Duty: Modern Warfare announced

    • leileilol
    • April 26, 2007 at 8:01 AM

    Hooray for game redundancy.

  • The random model thread!

    • leileilol
    • April 21, 2007 at 6:30 PM

    i like remington shotties i made one once

    [Blocked Image: http://mancubus.net/~cheapy/crap/shotty4.gif]

  • The random model thread!

    • leileilol
    • April 19, 2007 at 11:25 PM

    THAT'S AN AWESOME MODEL whats the polycount !

  • stalker asset thread resolution

    • leileilol
    • April 17, 2007 at 9:51 AM

    nope, kenneth scott did the light images himself and he knows it

  • stalker asset thread resolution

    • leileilol
    • April 17, 2007 at 1:17 AM

    Doom3's light images are still stolen.

  • What do you consider Digimon...

    • leileilol
    • April 16, 2007 at 9:14 PM

    They still are.

    Digimon is only 'popular' because of furries

  • What do you consider Digimon...

    • leileilol
    • April 14, 2007 at 1:35 AM

    pokemon for furries is what i consider it

    Bandai is mostly a distributor

  • Summer is coming - maybe MapCore T-Shirts?

    • leileilol
    • April 12, 2007 at 8:17 PM

    mapcore sling bikini please :}

  • S.T.A.L.K.E.R uses Doom3 assets

    • leileilol
    • April 11, 2007 at 6:11 AM

    no one will miss you

    If you were a developer, all that time pointlessly bickerwhining on a forum could have been spent on making light images

    heh

    There is no excuse for copyright infringement in commercially sold software, period

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