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  3. -HP-

Posts by -HP-

  • Dishonored : Death of the outsider // Curator and ghost town

    • -HP-
    • September 17, 2017 at 7:24 PM

    Absolutely incredible!!! Loved D2, can't wait for this.

    Congratulations.

  • Overwatch

    • -HP-
    • September 12, 2017 at 6:21 PM

    Behind the scenes of Junkertown. Theres a few glimpses of the blockout stages of the map, along with time-lapses.

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  • What's going on with your life?

    • -HP-
    • September 12, 2017 at 6:20 PM
    Quote from dux

    1 hour ago, dux said: All moved into my new house. Freaking the fuck out fam.

    Pics or didn't happened.

  • Scorn

    • -HP-
    • September 5, 2017 at 8:50 AM
  • What I'm Working On

    • -HP-
    • August 31, 2017 at 8:07 PM

    Amazing stuff fmpone.

  • Killing Gunther

    • -HP-
    • August 31, 2017 at 8:31 AM

    lmao xD

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • -HP-
    • August 31, 2017 at 5:51 AM
    Quote from Bastion

    14 hours ago, Bastion said: Not every game needs thousands of players spending hundreds of hours on a game for years to be a success.

    Tell that to the investors.

  • Black Mesa Source

    • -HP-
    • August 31, 2017 at 1:31 AM

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    Interesting points, some I agree, others not so much. I think he hates on it much more than he should, and the arguments to back up his claims are lacking a bit, i like his chanel tho and If anything, it made me wanna replay this, eheh.

  • Shenmue 3

    • -HP-
    • August 29, 2017 at 6:50 PM
    Quote from Mazy

    44 minutes ago, Mazy said: Does make me wanna go back and try the old games, Shenmue 1 absolutely rocked my world back when it came out.

    I did about a year ago, I got a Dreamcast off of ebay and a few games. (Games are also dirt cheap, or.. erm, free even)

    Anyway, played about an hour of Shenmue (1) Had a laugh at the fact that you can open every cupboard, and grab every glass or plate inside... completely forgot about that. This in the late 90's, you can really see where the budget went, lol. Also interesting that the NPC's have lives and jobs, when you need to visit someone's home, he/she might be out for the day so you need to wait for right time.

    It has a lot of tiny little details that are really ahead of it's time, but man, you really need to have a lot of patience and time on your hands to play this now, specially once your character gets a job as a forklift operator, oh gawd.

  • Offtime

    • -HP-
    • August 29, 2017 at 6:28 AM

    I really like that lighting, so clean and smooth, really kick ass work.

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • -HP-
    • August 28, 2017 at 5:54 AM

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  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • -HP-
    • August 25, 2017 at 9:04 PM
    Quote from Pampers

    21 minutes ago, Pampers said: https://twitter.com/ishl3outyet

    Lol :(

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • -HP-
    • August 25, 2017 at 7:50 AM

    Holy shit you guys.....

  • Shenmue 3

    • -HP-
    • August 23, 2017 at 6:38 PM

    Kinda weird they put out a trailer where characters have no face rig/animation, in a game all about expression and story. I know it'll come later, it just, feels weird. Probably pressure from publisher to put *something* out.

    I find the game to be way too contrasty, it's a really busy read right now, I hope they smooth it out.

  • Overwatch

    • -HP-
    • August 22, 2017 at 6:46 PM

    Some gameplay from gamescom:

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  • Overwatch

    • -HP-
    • August 21, 2017 at 7:07 PM

    I'm particularly proud of this one, everybody involved really kicked ass on this. Really fun theme to work on since we haven't done this style in the game before.

  • [Indie Game] Revulsion - Doom Meets Darksouls

    • -HP-
    • August 21, 2017 at 8:33 AM

    Hell yeah dude! This is fun, will deffo be keeping an eye on!

  • Music Composer

    • -HP-
    • August 17, 2017 at 8:57 AM

    Found some time to go through your tracks, really cool stuff man!

  • Random Photo Thread

    • -HP-
    • August 16, 2017 at 6:16 PM
    Quote from Radu

    22 hours ago, Radu said:

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    lol, dude, I've seen Hans Zimmer live last weekend and they played this song, sang by the guy who originally sang the lyrics for this. Epicness ensued.

  • Doom (4)

    • -HP-
    • August 14, 2017 at 10:06 PM
    Quote from Vilham

    3 hours ago, Vilham said: Can't agree about the pacing tbh.

    The combat pacing is great but the actual level pacing is very weak at times, as FMPONE says the foundry is a great example of this. The save points are all over the place and once you have cleared the area you just spend time running around this empty area. Too much exploring empty areas for bonus stuff which halts the pacing. You can go from 100 to 0 in 20 seconds and stay there for 10 minutes before its back to 100 again.

    Yeap, to the point where I think it might actually be done on purpose. Juxtaposition in pacing is a thing if done well, when something goes from high octane to chill it's a good feeling. (Think village in Uncharted 2 after the train level) but it's really hard to pull off, specially if you do it repeatedly like Doom 4 does.

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