1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. -HP-

Posts by -HP-

  • ID Tech 5 & "Rage" presentation

    • -HP-
    • August 6, 2007 at 12:09 AM
    Quote from Evert

    Yes HP it looks good, but what's up with this fanboy like stuff

    Well, ID's engines has almost always been the first ones including new stuff.

    Like Doom3 engine for example, or (Id Tech 4) it was the first engine having normals maps with dynamic lightning, correct me if I'm wrong.

    But yeah, I'm a self proclaimed ID fanboy!

  • ID Tech 5 & "Rage" presentation

    • -HP-
    • August 5, 2007 at 11:17 PM

    ahah, i just came to mapcore to post this! xD

    The engine looks superb!

    http://en.wikipedia.org/wiki/Id_Tech_5 :

    The demonstration with which the new game engine was shown had 20 GB of texture data (using a more advanced MegaTexture approach using textures with up to 128000x128000 pixel resolution) and a completely dynamically changeable world.

    WTF!!!!!!!!!!!! omfg, this is next-next-gen, lol!

    ID has always been my Top1 fav gamedev company!

    Guys, just take a look at the editor:

    http://www.gametrailers.com/player/23179.html

  • Unreal vs Source.

    • -HP-
    • August 4, 2007 at 6:23 PM
    Quote from st0lve

    But if I had the chance to make a mod, I'd go with UE since Source is such a dumb thing to work with, exporting, compiling etc. Like a simple small prop, you'll spend more time making it work ingame that you'd spend on making the damn thing.

    Amen

  • Show your mapcorian love :)

    • -HP-
    • August 4, 2007 at 6:13 PM

    There, I voted for ur map!

  • Crysis release date announced

    • -HP-
    • August 4, 2007 at 5:59 PM

    That Alien Ship Environment rocks man, congrats!

    You should be realy proud of yourself working on this great companie, CryTek!

  • Crysis release date announced

    • -HP-
    • August 3, 2007 at 12:44 PM
    Quote from FrieChamp

    http://www.gamespot.com/news/6176010.ht ... ks;title;2

    Fixed

    Anybody else wanna chicken out? Halo 3 maybe? Hm?

    Btw, Cof...

    "GTA IV delayed until 2008"

    http://www.gamesindustry.biz/content_page.php?aid=27296

    lol

  • DM_Snowdin

    • -HP-
    • August 1, 2007 at 10:45 AM

    I like this new screenshots, the lighting is looking alot better, gotta love those hightlights, nice taste!

    Keep on

  • New Project Offset Trailer

    • -HP-
    • August 1, 2007 at 10:31 AM
    Quote from bitmap

    im not usually a fan of these type of games. but that made me wet.

    w0rd

  • Ubisoft announces FarCry 2

    • -HP-
    • August 1, 2007 at 10:15 AM

    How do you guys know It's going to use CE1?!

  • First MGS4 gameplay footage

    • -HP-
    • July 31, 2007 at 8:35 PM

    Unfortunately they didn't released MGS3 for PC, so I didn't played it, yet.

    And prolly, they wont release MGS4 for PC neither, so I'll prolly buy a PS3

  • Post your pic extravaganza 2007!!!~

    • -HP-
    • July 31, 2007 at 7:59 PM

    [Blocked Image: http://img508.imageshack.us/img508/5520/hpfi3.jpg]

  • The Hows And Whys of Level Design - Released!

    • -HP-
    • July 21, 2007 at 4:01 PM

    Hourences, this book looks very promising.

    I'm going to order it sometime next month, I'm realy looking forward to read it!

  • 3D modeler / Level Artist seeking Mod

    • -HP-
    • July 9, 2007 at 7:56 PM
    Quote from Furyo

    Some great quality work shown there, I'd be surprised if you couldn't make it in the industry as it stands today

    Well, I haven't sent any applications just yet, I wanna have something more games related on my portfolio, before I start sending out applications!

  • 3D modeler / Level Artist seeking Mod

    • -HP-
    • July 4, 2007 at 8:03 AM

    Hey guys!

    I wanna thank everyone who contacted me by mail, and also those who replied here, of course.

    I choose to join the Recall to Hell mod, for Doom3. For those who don't know it yet, take a look at the media section in they'r webpage, http://recalltohell.d3files.com/media.htm. Some realy impressive stuff there, from maps, to 3D models, even the concept art!

    I realy like this sci-fi/high-tech environments, so...

    Cheers

  • 3D modeler / Level Artist seeking Mod

    • -HP-
    • July 3, 2007 at 9:35 PM
    Quote from JonM

    good work though, if you fail in the game industry you can always freelance architectural visualization :wink:

    I'm already working in a 3D architectural visualization company, unfortunately the games industry is near to none here in Portugal. That's why I wanna keep on practice Level Design, and as soon as I have some more serious stuff, I'll apply to a GameDev companie outside my country.

    Anyways, I already got some contacts from Mod teams, I'm running though them all right now.

    Thanks guys

    Edit :: Oh, btw all those renders are vray.

  • 3D modeler / Level Artist seeking Mod

    • -HP-
    • July 3, 2007 at 1:11 AM

    Hey man, thanks for you'r feedback.

    Yeah, some people already told me the exact same thing, the gallery is a tad bit complicated to navigate at first, I'm reconsidering in changing it for something more friendly, we shall see when I have some free time!

  • devbump.com opens it's doors

    • -HP-
    • July 3, 2007 at 12:37 AM

    Nice site zaphod, just registered my self! congrats

  • Where do you live?

    • -HP-
    • July 3, 2007 at 12:31 AM

    Portugal, Europe

  • 3D modeler / Level Artist seeking Mod

    • -HP-
    • July 3, 2007 at 12:22 AM

    Hey guys...

    Well, the topic says it all, as an "environmental artist" ( or a "level artist"), and 3D modeler, I'm seeking to join a Mod team.

    I'm looking forward to develop even further my modeling and level design capabilities, so I can continue training to blow into the games industry in the future.

    For that end, I'm searching for a well organized team, working on a Mod or TC for Unreal engine, or Source Engine.

    I'd like to work on such skills as Modeling (props, buildings, etc) and/or as an Environmental Artist, as mentioned above.

    Feel free to check out some of my past works involving level design, and misc 3D artwork on my Online Gallery @ http://www.helderpinto.com/gallery/

    Contact me if you'r interested in my help!

    helderhp "@" gmail.com

    Cheers

    Hélder Pinto ~ hP

    http://www.helderpinto.com

  • The Ship

    • -HP-
    • July 27, 2006 at 7:18 PM
    Quote from ReNo

    Collectors edition Steam account? Don't know what that is, but are you sure it allows you access to non-Valve games? I haven't heard anything about it before

    Yeah, not sure what kind of versions they have atm, but by the time I bough my HL2 there was 3 versions, standars, colector and gold edition.

    The colector edition lets you play most of the games ever released on steam without need to pay for them, eg KungFu, darwinia, HL1, CS1.6, etc, etc, etc...

    I had to pay for HL2 EP1 though :roll:

    Also Im not sure if The Ship will be free on my steam acc, but I can't download it this month, I already crossed my ISP bandwith traffic!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. First CS2 Maps DM and Bomb Defusal

    MetinSaygin
    October 30, 2026 at 6:26 PM
  2. Hello guys I used to go by ''Dabu'' here

    Thrik
    October 27, 2026 at 6:47 PM
  3. Any of the old guard still around? D:

    -HP-
    October 20, 2026 at 11:37 PM
  4. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  5. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  6. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  7. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  8. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  9. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  10. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™