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  3. -HP-

Posts by -HP-

  • Petition to Valve for CS:S BOT source code

    • -HP-
    • January 28, 2008 at 1:29 AM

    I doubt Valve would ever do such thing! :roll:

  • This Doom 3 mod needs more love

    • -HP-
    • January 26, 2008 at 2:04 PM

    Looking great!

  • terribly frustrating games

    • -HP-
    • January 25, 2008 at 6:25 PM

    Wonder why no one posted nintendo nerd's videos yet!

  • They Wonder Why People Don't Make PC Games Any More

    • -HP-
    • January 25, 2008 at 6:20 PM

    they might have complained about pirating, but fact is that Call Of Duty 4 is the Top Selling Title Of 2007

    http://kotaku.com/348925/call-of-duty-4 ... le-of-2007

  • Annual Post Your Desktop '08

    • -HP-
    • January 25, 2008 at 5:58 PM

    My work computer:

    [Blocked Image: http://aycu16.webshots.com/image/41455/2005892353885961727_rs.jpg]

    lol, still @ 3dsmax8 e-freak?!

  • Cloverfield

    • -HP-
    • January 25, 2008 at 5:56 PM

    Original?! How come a monster invading New York is orignal?... mmm, I guess I really must go watch this movie! I'll post my feedback as soon as I come out of the cinema, prolly this sunday.

  • They Wonder Why People Don't Make PC Games Any More

    • -HP-
    • January 25, 2008 at 10:58 AM

    Yeah me too, I love grabbing a game from a shelf and buy it right there, right now, MY copy!

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • January 25, 2008 at 9:53 AM

    Goog call JeanPaul, thanks.

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • January 24, 2008 at 10:19 PM

    [Blocked Image: http://aycu16.webshots.com/image/40375/2002068256128364378_rs.jpg]

    [Blocked Image: http://aycu05.webshots.com/image/40044/2002007795965623309_rs.jpg]

    [Blocked Image: http://aycu16.webshots.com/image/40015/2002043793021101484_rs.jpg]

    [Blocked Image: http://aycu22.webshots.com/image/42261/2002024468365170656_rs.jpg]

    (If you see the images are being cropped, right click on them and click "view image".)

    Hey guys!

    I was here, thinking about what kind of gameplay-flow will I have on my map, and I thought, what the hell I'm gonna ask for advices with the gurus!

    So, thing is,

    The level start in a small boat, you have to swim to the main island and climb to the top of the mountain.

    And get to the center of the dead Vulcan where there's a KPA encampment (Or underground mine, yet to decide) and the player will have to make a certain objective. (maybe blow something, or a assassinate someone, not sure yet.)

    Then, the player must escape back to the boat!

    Ok, sounds simple, right? Now, I got a question, should I keep the (#1) gameplay linear as shown in the pic "MapPreview.jpg" and be sure the player plays through the entire island or (#2) unlock the two paths and let the player decide which one to enter the mountain, and which one to leave the mountain.

    #1 -> By choosing this one, I'm forcing the player to run through the entire playable area of the map, but it might feel as a too linear map if not implemented correctly.

    #2 -> This ones gives more free roam, BUT, the downside of freeroam is that it's easy for the player to get lost in the big environment.

    Looking forward to suggestions and opinions!

    Oh and btw, secondary objectives are also a possibility.

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • January 21, 2008 at 2:33 AM

    Thanks guys, oh and here's how a screenshot in the original resolution look like!

    http://aycu27.webshots.com/image/42226/ ... 173_rs.jpg

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • January 21, 2008 at 1:03 AM

    [Blocked Image: http://aycu22.webshots.com/image/42501/20…04605188_rs.jpg]

    [Blocked Image: http://aycu09.webshots.com/image/39648/20…02588076_rs.jpg]

    [Blocked Image: http://aycu27.webshots.com/image/40986/20…66476866_rs.jpg]

    [Blocked Image: http://aycu05.webshots.com/image/41404/20…33044673_rs.jpg]

    [Blocked Image: http://aycu35.webshots.com/image/41794/20…38531515_rs.jpg]

    Lets' see if I can win this contest: http://icmc.crymod.com/assignments.php

  • Welcome to the New Forums!!

    • -HP-
    • January 21, 2008 at 12:59 AM

    wtf happened to mapcore the last few days?? Server problems??

  • They Wonder Why People Don't Make PC Games Any More

    • -HP-
    • January 15, 2008 at 3:39 PM
    Quote from hessi

    dont coppy that floppy. this was like 15 years ago and there is still a pc game market. oh and btw. those who claim that warezing is evil and shit all the way through: i cant imagine you got your first software licenses legally. i wonder how many people here got legal copies of 3dMax Maya Zbrush Photoshop Mudbox or what ever. and i am talking of those licenses you bought for your self and not those you use at work. so better think twice.

    Totally agree, most of us that used Max or Maya in the beginning, and actually got a professional work with it, remember that you earn that knowledge with a pirated copy of the program! Because, yeah, a 30 day trial is not enough, and I hope nobody comes telling me there is Student licenses, even those are VERY expensive, at least for my pocket it was. And now that one is working with it, as a professional one has to buy a legal license! It's a cicle...

    Autodesk is the leader of the 3D apps market because of the warez.

    As well as Microsoft is for the SO market.

  • They Wonder Why People Don't Make PC Games Any More

    • -HP-
    • January 14, 2008 at 9:24 PM
    Quote from killertomato

    the current price of CoD4 in our gamestores is @ $75.

    Yup, around 50€ over here.

    Algor, Max Payne 2 was not a bad game!

  • They Wonder Why People Don't Make PC Games Any More

    • -HP-
    • January 14, 2008 at 6:00 PM

    I finished Crysis with a pirated copy, but I bought it last month, because I think Crytek deserves it, not because of the game itself (i think Crysis, as a game, fails terribly) but because of they're great engine!

  • They Wonder Why People Don't Make PC Games Any More

    • -HP-
    • January 14, 2008 at 4:23 PM

    We pulled some disturbing numbers this past week about the amount of PC players currently playing Multiplayer (which was fantastic). What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online).


    Not sure if I can share the exact numbers or percentage of PC players with you, but I'll check and see; if I can I'll update with them. As the amount of people who pirate PC games is astounding. It blows me away at the amount of people willing to steal games (or anything) simply because it's not physical or it's on the safety of the internet to do.

    http://www.neogaf.com/forum/showthread.php?t=227935

  • TF2: CP_REDSTONE

    • -HP-
    • January 14, 2008 at 3:32 PM

    I totally second Seldoon182 words! Blu sky ftw!

    Yeah, I'd love to make a TF2 map as well, but for some reason, I really hate Hammer Editor! :-|

  • Work and play - A peek inside the lives of gaming's greatest

    • -HP-
    • January 14, 2008 at 2:44 PM

    Awesome!

  • What Are You Playing '08 Thread

    • -HP-
    • January 14, 2008 at 2:34 PM

    Just started playing Oblivion 4 again last weekend, what a great game!

  • Crysis Character Facial Detail

    • -HP-
    • January 13, 2008 at 10:33 PM

    Indeed, that is just the difuse texture, there are alot more stuff that goes into the faces!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

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