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  3. -HP-

Posts by -HP-

  • Aliens: Colonial Marines - WTF Happened!?!

    • -HP-
    • February 21, 2008 at 10:52 PM

    Is it just me or those shots are fucking awesome! zomg, zomg, zomg! I'm hyped! cant fucking wait!

    The marines look gay though, wtf ->

    [Blocked Image: http://games.tiscali.cz//images/alienscolonial/img1.jpg]

    That is nowhere near what we saw in the marines of Aliens 2, which is the main inspiration of this game, right? They look like 16 years old kids.

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • February 21, 2008 at 5:38 PM

    Thank you very much buddy!

    more and mooore! I'm been working on this map around 3/4 hours a day on my spare time, and there's still loads and loads of stuff to do, and it's the actual scripting of the level that scares me the most! Oh well, here's the screens...

    [Blocked Image: http://aycu08.webshots.com/image/45207/2004434579615136071_rs.jpg]

    [Blocked Image: http://aycu05.webshots.com/image/44044/2004425004944261722_rs.jpg]

  • WIP in WIP, post your level screenshots!

    • -HP-
    • February 21, 2008 at 5:33 PM

    awesome brush work

  • Gears of War 2

    • -HP-
    • February 21, 2008 at 12:05 AM

    Debut trailer: http://www.gametrailers.com/player/30802.html?type=

    No gameplay though!

    “Gears of War 2” (Epic Games). “Gears of War 2” is the sequel to the best seller, with 4,5 million copies sold, which redefined the tactical/third person/action game genre. “Gears of War 2” follow the story of Marcus Fenix and Delta Team in an epic saga of survival, defeat (?) and punishment. Developed by Epic games as an Xbox 360 exclusive, “Gears of War 2” will be available from November.

  • game devs you really hate!

    • -HP-
    • February 20, 2008 at 11:43 PM
    Quote from killertomato

    Just because its 'free' doesnt make it ok.

    and they're aint free either..

    indeed, you paid for the game.

  • You Suck At Photoshop

    • -HP-
    • February 20, 2008 at 10:10 PM

    If you suck at photoshop, this is a very funny way to learn it!

    http://youtube.com/view_play_list?p=D19BCF9D57320E03

  • Quake Live

    • -HP-
    • February 20, 2008 at 6:16 PM

    BETA Signups NOW!!

    http://www.quakelive.com/

    :D

  • game devs you really hate!

    • -HP-
    • February 20, 2008 at 10:55 AM
    Quote from hessi

    i fucking cant believe it, how bad valve screwed the tools. the situation was bad already, but their behaviour didnt help at all. valve seems to ignore all rules of usability. they should spend some more time with developers and less time with jerking around with "new fancy web 2.0" stuff.

    That's what I've been saying all along, Valve's games was never user friendly for modders, I don't know how come this is one of the most used engine in the worldwide modding community! The pipeline, the exporters and compilers, everything is very annoying and confusing, even the editor is outdated, they should definitely invest one or two of the MANY million dollars they have, on the modding tools!

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • February 20, 2008 at 12:15 AM

    Most likely, yes! If the time permits... I'd really love to add something that would give the map a different look from all the others, I'm thinking on making some sort of outpost on the center of the island, with a facility in there, maybe It's a nice spot to add custom stuff.

    One of my hold backs, was that only 3DsMax was supported, and although I did used 3DsMax for more than 3 years, I haven't touched it for 6 months... So, this XSI plug-in opens new doors for me!

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • February 19, 2008 at 11:55 PM

    eh eh, talking of which Softimage just announced CryENGINE2 Support for XSI!

    [Blocked Image: http://www.softimage.com/news/newsimage…cryengine_1.jpg]

    [Blocked Image: http://www.softimage.com/news/newsimage…cryengine_2.jpg]

    This is very good news for me, since I've been using XSI at work for the last few months, so it will help alot.

    theres a video tutorial, here: http://webrel2.softimage.com/open/video ... ne_xsi.flv

    download plugin: http://%7boption%7d

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • February 19, 2008 at 8:52 PM

    Yes, this matter has already been discussed, but you got it wrong Yokai, custom content CAN be added perfectly to this engine. (You just can't import animated stuff, not until the SDK is out)

    All you need to use is a specific plug-in for 3dsmax, and just import the converted file and texture to the editor It's as easy as that. (The editor has a really good Material Editor, where you can import you'r own maps and tweak the shaders on-the-fly.)

    A lot more easy than Source engine, imho! I remember back when I was learning Hammer, one of the things that I hated the most was the pipeline of importing custom content for the engine, so confusing... I mean you need exporters, compilers, and create some weird text files for EVERY SINGLE piece of content you want to import to the editor, even each custom texture needed to have those .q files, right? You guys should know better than me, since most of the guys here work with source engine! eh eh...

  • Quake Live

    • -HP-
    • February 19, 2008 at 8:35 PM

    I bet those guys at Epic are so pissed of they didn't have this idea before!

  • Quake Live

    • -HP-
    • February 19, 2008 at 8:00 PM

    IGA Worldwide today announced that it has partnered with id Software to manage all advertising and sponsorship opportunities for the upcoming Quake Live. This forthcoming game will be available at quakelive.com, with multiplayer game content and an online community all available for free. The entirety of Quake Live, from friends lists, tournaments, matchmaking, stats tracking, and the gameplay, will be available through the users' web browser.

    http://www.gamedaily.com/articles/news/ ... ive/?biz=1

  • Quake Live

    • -HP-
    • February 19, 2008 at 4:43 PM

    First screenshots of Quake Live!

    For those who have no idea what this is, It's basicaly a port of Quake3Arena, that you can play on your web browser! A parallel ID team has been working on this for some months now...

    Quake3 Is still my all time favorite FPS! I'm sooo gonna play this, and It's gonna be totally free!

    [Blocked Image: http://i26.tinypic.com/353biio.jpg]

    [Blocked Image: http://i30.tinypic.com/2m4c94y.jpg]

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • February 19, 2008 at 2:33 PM
    Quote from PogoP

    Is that Sin from FFX in the last screenshot, in the sea?

    Hum? lol

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • February 19, 2008 at 10:22 AM

    Yup, that part definitely needs a slight touch up, I'm even surprised I achieve something minimally good looking because the tool it has been made on, although very powerful is also very buggy and a pain in the ass to get used to, It's the Voxel Tool.

    new screen i took yesterday, before going to bed!

    [Blocked Image: http://aycu27.webshots.com/image/44826/2003449124788691685_rs.jpg]

  • My portfolio

    • -HP-
    • February 19, 2008 at 10:15 AM

    The content of the portfolio is definitely good, but I think the web page could use a slightly designer touch, it looks too.. dull? I know you'r main concern is showcasing your work, not your webdesign skills, but a minimally good looking website is also good.

    Good luck!

  • UT3 - DM-Cove

    • -HP-
    • February 18, 2008 at 12:55 PM

    Much better, your doing great so far! congratulation's, it's looking really good.

  • Stuck in S.T.A.L.K.E.R. (spoilers)

    • -HP-
    • February 17, 2008 at 11:32 PM

    lol! :roll:

  • Stuck in S.T.A.L.K.E.R. (spoilers)

    • -HP-
    • February 17, 2008 at 12:57 AM

    Unfortunatly, on such complex games such as stalker, shit likes this hapen... sometimes It's better to continue from the last AUTO save, not quick-save.

    I never really finished this game, tbh. I found it pretty boring! And I did played it for 6/7 hours, in hope it gets more interesting, but nope... Besides, I don't like the fact the dialogs don't have actual voices, only pure text, it gets even more boring that way!

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