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  3. -HP-

Posts by -HP-

  • What Are You Playing '08 Thread

    • -HP-
    • March 4, 2008 at 2:37 PM

    just started playing gears of war PC, buggy piece of shit keeps crashing on me.

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • March 4, 2008 at 2:36 PM
    Quote from Thrik

    My 1920x1200 resolution is the killer in most games, though.

    Lol, 1920*1200 is a big no-no for a game like Crysis! consider yourself lucky to run it @ 1280 maxed out.

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • March 4, 2008 at 10:07 AM
    Quote from Thrik

    Please detail this config. What does it do and how?

    I've posted it in here mate, maybe you missed it: viewtopic.php?f=34&t=10379

    Here's the official discussion thread with comparison screenshots, discussion, etc, etc: http://crymod.com/thread.php?threadid=13790

  • UT3 - DM-Cove

    • -HP-
    • March 3, 2008 at 9:41 PM

    Wow man! Just.. WOW! Amazing this is actually UE3!

  • Pixelgen_random texures

    • -HP-
    • March 3, 2008 at 8:30 PM

    What do you guys use to generate the AO maps?

  • 1st try to make a Lamp

    • -HP-
    • March 3, 2008 at 8:26 PM

    Alot of unnecessary edge loops on the "pole", that you could erase without any visual impact.

    I see you used Nurbs or splines (or whatever It's called on C4D) so I suggest you convert it to a poly mesh and start cleaning the mesh out.

    Nice for a first attempt tho, keep up.

  • Series, what are you watching?

    • -HP-
    • March 3, 2008 at 8:13 PM

    Hey guys, what kind of series are you watching lately?

    I've been watching to a really kick ass one called Californication, with David Duchovny!

    Here's the trailer, although I totally recomend watching the pilot ep, just brilliant!

  • Unreal Tournament 300

    • -HP-
    • March 3, 2008 at 8:09 PM

    or ZOMG ROTFLMAO UBER FUCKING RAPE, LIKE TOTALY PWND RAMPAGEZORZ...

    ok.. enough. :-|

  • WIP in WIP, post your level screenshots!

    • -HP-
    • March 3, 2008 at 12:57 PM

    Sexy!

    I love Portal custom maps!

  • Unreal Tournament 300

    • -HP-
    • March 3, 2008 at 12:51 PM

    Wasn't the Holy shit used for when someone is killed near caping on CTF? At least on Q3 it was..

  • MapCore Job Census

    • -HP-
    • March 3, 2008 at 12:07 PM

    Next Quake Arena hun? Dude... you made my day, week, month and maybe year!

    eh eh, good luck on the project dude, I'm looking forward to play Quake Live!

  • [TF2] Cp_studio_rc4

    • -HP-
    • March 2, 2008 at 2:14 PM

    grats bud, map looks lovely!

  • [WIP] DoD:S Grafenstein

    • -HP-
    • March 2, 2008 at 12:26 AM

    Cheer awesomeness, this is one of the best good looking custom map I've seen on source engine

  • Just bought UTIII

    • -HP-
    • March 2, 2008 at 12:24 AM

    Talking of which, did they fixed the instability on Gears version of UnrealEd?

  • [3d model]Ferrari Enzo

    • -HP-
    • March 1, 2008 at 11:43 AM

    I like the mesh, very smooth modeling, and nice edge loops!

  • Battlefield Heroes

    • -HP-
    • March 1, 2008 at 1:35 AM

    eh eh, yeah I saw the trailer today morning, kinda funny to watch, not sure about the actual game, gonna wait to see!

  • MapCore Job Census

    • -HP-
    • February 29, 2008 at 12:42 PM

    Nice buddy, good luck!

    We're finally finalizing our last NintendoDS title over here, and we're moving on to PS3!

  • MapCore Job Census

    • -HP-
    • February 29, 2008 at 11:52 AM
    Quote from hessi

    Nurogames - Thomas Heß:roll: well it's a "part time"/diploma job. so it's for a fixed timespan right now. Working on assets, textures, levels and most important: Maya API/tools programmer

    Are you working on Nintendo DS platform?

  • MapCore Job Census

    • -HP-
    • February 29, 2008 at 10:17 AM

    wow, congrats method!

  • Welcome to the New Forums!!

    • -HP-
    • February 28, 2008 at 11:23 PM

    Hey Mojo, how's the new layout coming along?! this default PHPbb3 colors and banners make us look naabs!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

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