Yeah Meotwister, thanks for the feedback!
I understood your point, and although dark sand might look good on "real life", i doubt it would look good in a game environment, it would probably look like an error from the level designer itself or something... I'm using the original white sand texture from Crysis map Island, but giving it a slightly yelow/brown tint. (You can paint your textures on terrain with color/brightness variations in SandBox2)
Thanks KT! ![]()