1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. -HP-

Posts by -HP-

  • Crysis Map ~ Operation Codename: Vulcano

    • -HP-
    • June 17, 2008 at 5:26 PM

    DOWNLOAD

    Enjoy lads!

  • ONG BAK 2

    • -HP-
    • June 17, 2008 at 12:20 PM

    just click this link and view the trailer already...

    http://twitchfilm.net/site/view/tony-ja ... l#extended

    Be prepared...

  • Metal Gear Solid 4

    • -HP-
    • June 17, 2008 at 10:59 AM

    http://kotaku.com/5017036/battlefield-b ... metal-gear

    tha lulz

  • Crysis Map ~ Operation Codename: Vulcano

    • -HP-
    • June 17, 2008 at 10:56 AM

    Thanks guys!

    Sandbox tutorials, the thought already crossed my mind, I'll think about it!

  • monitor?

    • -HP-
    • June 17, 2008 at 10:33 AM
    Quote from Nexus

    and what is hDCP?

    it's basicaly what you need to play with consoles on it.

  • TF2 Pyro Update THIS WEEK!?!

    • -HP-
    • June 17, 2008 at 10:31 AM

    I'm getting tired of tf2 tbh!

    Played on a daily basis for half an year now, and enough it enough.

  • Mapcore mapping contest?

    • -HP-
    • June 17, 2008 at 1:50 AM
    Quote from seir

    Looking through for good theme on engine any you like...

    What he said

  • Crysis Map ~ Vulcano [WIP]

    • -HP-
    • June 17, 2008 at 1:48 AM

    Ok, I finnaly finished this map!

    New thread on the Finished Work Gallery sub forum!

    viewtopic.php?f=25&t=11372

    Mods, please lock this thread.

    Thanks everyone for the usefull feedback!

  • Crysis Map ~ Operation Codename: Vulcano

    • -HP-
    • June 17, 2008 at 1:22 AM

    [Blocked Image: http://www.helderpinto.com/blog/wp-content/vulcano1st.jpg]

    =========================================================

    Operation Codename: Vulcano

    [email='%7Boption%7D'][email protected][/email]

    http://%7boption%7d

    © 2008, Hélder Pinto

    Portugal

    =========================================================

    Video Gameplay:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Flythrough

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    [Blocked Image: http://i25.tinypic.com/jgr0p4.jpg]

    [Blocked Image: http://i30.tinypic.com/28j9qad.jpg]

    [Blocked Image: http://i32.tinypic.com/a4vo2f.jpg]

    [Blocked Image: http://i30.tinypic.com/118oyo0.jpg]

    [Blocked Image: http://aycu11.webshots.com/image/45010/20…97034438_rs.jpg]

    [Blocked Image: http://aycu13.webshots.com/image/43932/20…06090598_rs.jpg]

    [Blocked Image: http://aycu14.webshots.com/image/47173/20…46276619_rs.jpg]

    [Blocked Image: http://i31.tinypic.com/s2uq07.jpg]

    [Blocked Image: http://i28.tinypic.com/25gc74y.jpg]

  • What good X360 games should I play?

    • -HP-
    • June 17, 2008 at 12:00 AM
    Quote from Furyo

    Is there anything relatively close to the pure awesomeness that was FFVII (in terms of story telling, depth of the experience, length of the game)?

    Buy a PS3 and MGS4!

  • Crysis High Quality Screenshots (Stay out 56k's)

    • -HP-
    • June 16, 2008 at 11:44 PM

    He was level designer, not environment artist.

  • Setting up a mirrored copy in max?

    • -HP-
    • June 16, 2008 at 11:43 PM
    Quote from Pericolos0

    easiest way to do this is just add a symmetry modifier =)

    What he said, apply the modifier and let it stay on top of the stack.

    Click the small lamp on the left of the modifier to hide the other copy.

    if you change the geometry under the Editable Poly, it auto updates the other copy.

  • post your pic extravaganza 2008!!!~

    • -HP-
    • June 16, 2008 at 11:38 PM
    Quote from n8braker

    welcome

  • monitor?

    • -HP-
    • June 16, 2008 at 11:38 PM

    Get a samsung 22" with HDCP.

    Awesome image quality, 2ms, and you can play your consoles on it!

  • Crysis High Quality Screenshots (Stay out 56k's)

    • -HP-
    • June 16, 2008 at 10:34 PM

    Yeah, the Core map is unbelievably beautiful dude! And very well designed for a linear level, you did a wonderful job!

  • What good X360 games should I play?

    • -HP-
    • June 16, 2008 at 10:23 PM
    Quote from n8braker

    you could also take your gf to the zoo

    yeah, or go Party Hard!

    Aight KT?

  • Crysis High Quality Screenshots (Stay out 56k's)

    • -HP-
    • June 16, 2008 at 10:05 PM
    Quote from Buddy

    He used standard config and custom TOD settings as you can read on crymod apparently.

    Oh, really? Damn, epic fail! :roll:

    Quote from Buddy

    Also this game doesn't look like that when you play @1024 or 1280 it looks this awesome when you actually resize from 2560 to 1280.

    What I said.

  • Crysis High Quality Screenshots (Stay out 56k's)

    • -HP-
    • June 16, 2008 at 9:43 PM

    Yes, and no...

    What that command does, is grab every 512*512px portion of the current frame, render it with perfect AA and "glue" all the small portions toguether into a single high resolution image.

    It does'nt mean it does'nt look like that, because it does, it just look a lot more clean in the screenshot because of the perfect AA.

    It's like, if you take a picture with a good camera, and rescale the original 2048*2048 picture to 1024*1024, the result will be a much cleaner image.

  • Crysis High Quality Screenshots (Stay out 56k's)

    • -HP-
    • June 16, 2008 at 9:37 PM

    mmm, no, he used the "e_screenshot = 1" command!

    Which, basically generates a high res pic of the current frame.

  • Crysis High Quality Screenshots (Stay out 56k's)

    • -HP-
    • June 16, 2008 at 8:52 PM

    Well, being very active in the Crysis community myself, and knowing the engine well, and how my config looks, I can bet he used my Ultra High Quality Config.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Hello guys I used to go by ''Dabu'' here

    twilightofadead
    October 27, 2026 at 2:49 PM
  2. Any of the old guard still around? D:

    -HP-
    October 20, 2026 at 11:37 PM
  3. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  4. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  5. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  6. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  7. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  8. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  9. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™