I'm looking forward to try the game, although I'll prolly wait a month or two.
With all this economical crisis going on, I can't spent all my salary on games! So many awesome titles released lately, especially for PS3.
I'm looking forward to try the game, although I'll prolly wait a month or two.
With all this economical crisis going on, I can't spent all my salary on games! So many awesome titles released lately, especially for PS3.
I don't get it... ![]()
It probably will, although I don't see it using it anywhere else apart from the typical "balance" on edges and stuff.
I agree... Vantage wasn't mind blowing, but it was definitely a original idea.
Quote from Pericolos0I can't wait til this is out. God of war2 is probably my most favorite game ever... I think i'm gonna play it again now!
I'm playing GoW1 and I'll be playing GoW2 next! ![]()
Pack of cigarettes?!?! [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]
http://www.gametrailers.com/player/45513.html ![]()
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Edit: ah ah, you beat me! ![]()
OT: You people should also check this one out: http://www.sonypictures.com/movies/planet51/
I've read somewhere It's made by the same guys who did Commandos!
(Yes, the game...)
You post the wrong link, and we suck?! ![]()
Apart from the plane screenshot, all of them look really professional! GJ
http://www.gamesindustry.biz/articles/f ... sole-plans
QuoteDisplay MoreCrysis developer Crytek has told GamesIndustry.biz that the acquisition of Free Radical Design will accelerate the developer's plans to enter the console market.
Crytek is well-regarded for its high-end PC games, while the Free Radical team in the UK has extensive experience working on multiple home consoles with titles such as Haze, TimeSplitters and Second Sight.
"We always planned to enter the console market and it was part of our strategy even before the acquisition. This step will certainly bring us forward a bit faster to achieve our goal to develop high quality games on consoles," said Cevat Yerli, president and CEO of Crytek.
Free Radical Design was working on TimeSplitters 4 before falling into administration last year, but Crytek would not comment on specific projects, stating that "at the moment we're looking into all possibilities and haven't decided anything yet."
However, the UK studio is now staffing up in anticipation of a full-blown project, with Yerli confirming work is about to begin on a project at the newly renamed Crytek UK.
"Right now we're looking at 42 people and intend to bring the studio to full production capability in the near future,” he said. “This is something that relates to the project we'll be kicking off very shortly."
Crytek swooped for the beleaguered UK developer last week, picking up staff, technology and intellectual properties.
The group, which also has locations in Hungary, Ukraine, Bulgaria, Germany and South Korea, has been open in its frustration of PC games piracy, with Yerli last year stating that the developer will no longer create games exclusively for the PC market.
With Free Radical now part of the group, all eyes will be on the developer's plans for home consoles.
"We think Free Radical fits into our culture and strategy," added Yerli. "They have a proven track record in developing great games on consoles and PC. This combined with our own CryENGINE technology and a very experienced team is more than perfect for us."
So, this is all "made up", no "based on true events" thingie?
Yeah, they do... I remember a few weeks ago, Kojima saying that he's loving western games more and more, and he's addicted to L4D. heh
I wouldn't like to see a mix of those two "styles" tho.
Nothing to add, apart from telling you I really like this!
You really proved you understand TF2 graphical style, and how to convert that into 3d models, congratulations.
http://area.autodesk.com/index.php/blog ... _features/
Shitloads of modeling features and improvements for this new upcoming 3DsMax version. Many of them are not new, they were just available on plugins and stuff, but still It's nice to see it on the whole package.
I like the new UI, where the tools and buttons are always in front of your eyes, not having to access menus to use them. Looks promising! ![]()
ah ah, indeed!
Awesome teaser, can't wait! ![]()
Thanks guys!
Don't get people confused tho, this is not CryEngine2. it's a heavily modified version of PhyreEngine!
But damn, comparing it to such top-notch tech, It's a honor already! ![]()
lol Warby, Actually It's kind of the reverse!
I placed a lot of stuff I learn't with Crysis modding on this game! (Like how decent vegetation should be modeled and textured, terrain textures, terrain modeling, etc, etc)