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  3. -HP-

Posts by -HP-

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • -HP-
    • May 7, 2009 at 3:52 PM

    Yep, he's working at IW since march.

  • I need a submarine topdeck gun, anyone?

    • -HP-
    • May 7, 2009 at 3:50 PM

    ND went commercial? Where was I when that news came out?

  • What have you purchased recently?

    • -HP-
    • May 7, 2009 at 3:25 PM

    [Blocked Image: http://www.bookshop.gfu.net/AxCMSTemplates_GFU/pics/products/0240810619.jpg]

    A colleague of mine bought this book, I gave it a quick look and fount it very interesting and educative.

  • Now Playing/completed thread 2009

    • -HP-
    • May 7, 2009 at 11:29 AM

    that's it? no more nico belic for you?

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • -HP-
    • May 7, 2009 at 11:16 AM

    Forums are still up btw

    http://forums.3drealms.com/

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • -HP-
    • May 7, 2009 at 10:57 AM
    Quote

    Faster than I can even remember (literally… I don’t remember) I was knocked out of my chair by I *think* of all people Tim Sweeney (it was a wooden kitchen chair) and was pinned on the ground by Mike Wilson and Cliffy B (he’s so much stronger than I ever expected). George walks over to my chair and fucking stomps the shit out of it until the legs are broken off. He casually picks up one of the legs that had split into a shit your pants style point and starts tossing it up and down. Scott and Mark Rein alternate on and off saying that I apparently wasn’t aware how *real* business is done and that if I didn’t want to find out why those two companies had maintained such a strong position in the industry dating back to the shareware days (when it seems people didn’t ask nearly as many questions about why developers appeared, made a game, and then disappeared without a trace)… I had better reconsider my answer.I do remember the next part very very well though… I will never forget it and I have to admit that I have dreams about it pretty frequently.

    Cliffy and Mike pulled me up and shoved my face about 6 inches from the point of the chair leg. I was drenched in sweat (the trailers didn’t have decent AC so it was already hot as hell in there)… and if they had let go of me I would not have been able to stand on my own.

    George looked me in the eyes and asked me one more time what I was going to do… so at that point I did what anyone would do…

    What the hell...?

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • -HP-
    • May 7, 2009 at 1:24 AM

    what... the... fuck?!

    http://www.shacknews.com/onearticle.x/58519

    I seriously hope this is a rumour or a prank of some sorts...

  • [UPDATE] 3DS Max 2010 plug-ins now available

    • -HP-
    • May 6, 2009 at 5:30 PM
    Quote from Buddy

    Like you ever paid for max update....

    Yeah, like you did!

    Quote from dux

    That screen looks confusing

    most of the menus are "collapsible" anyways, you never see an artist working with such amount of confusing buttons, and as you start to master a program such as 3dsmax, you tend to customize your own UI and hotkeys, so It's all very relative.

  • "Fresh meat" wave in company

    • -HP-
    • May 6, 2009 at 4:29 PM

    2 years? that's a lot man... I'd say you can get yourself up and running in a company in 6 to 12 months, tools learning and workflows learning time included!

  • I need a submarine topdeck gun, anyone?

    • -HP-
    • May 6, 2009 at 3:41 PM

    Head over at polycount and PM EarthQuake or Jonhy, they both worked on similar weapons.

    Theyr work on weapons just rocks! Just an example:

    [Blocked Image: http://i40.tinypic.com/2r6d2mf.jpg]

    [Blocked Image: http://i41.tinypic.com/doumf5.jpg]

    http://i43.tinypic.com/zyeo9k.jpg

    http://i42.tinypic.com/r9l4ps.jpg

    http://i42.tinypic.com/2znwnlz.jpg

  • [UPDATE] 3DS Max 2010 plug-ins now available

    • -HP-
    • May 6, 2009 at 11:30 AM

    Yeah, and Imho It's the only package worthy of the word update! Many addictions like all the polyboost stuff, new UI, etc.

    [Blocked Image: http://blog.duber.cz/wp-content/uploads/max2010_ui.png]

  • Ratio of artists to programmers

    • -HP-
    • May 6, 2009 at 11:05 AM

    Here in the company i work at is a ratio of 3:1.

    and i wish it wouldn't be this way, programmers are very important.

  • 'Aliens' SFAM competition entry (CryEngine 2)

    • -HP-
    • May 6, 2009 at 10:46 AM

    Oh man!! Awesome!

    Thanks for the link, big surprise!

  • [HP] ~ 3D Sketchbook Thread

    • -HP-
    • May 5, 2009 at 10:26 AM

    Little something i began working on.

    I'm still very very noobish in hard-surface high polys, so, I need to practice!

    Here's the first try, decided to make the pulse rife from aliens. HighP still not finished, but I'm posting the WIP here anyways.

    [Blocked Image: http://i44.tinypic.com/mip6vb.jpg]

  • Fallout 3

    • -HP-
    • May 4, 2009 at 6:16 PM

    Fallout 3 Broken Steel Trailer

    http://kotaku.com/5239198/fallout-3-bro ... s-a-little

  • I <3 you guys

    • -HP-
    • May 3, 2009 at 1:08 PM

    Spellbinder will always be the daddy of the core!

  • Now Playing/completed thread 2009

    • -HP-
    • May 3, 2009 at 12:04 AM
    Quote from dux

    PARTY IS CLOSED

    For two years now!

    There are some things in this world that you just can't postpone, somethings like valve games!! (And spellbinder threads)

  • I <3 you guys

    • -HP-
    • May 1, 2009 at 10:20 PM

    <3 Mapcore

    [Blocked Image: http://forums.mapcore.net/styles/prosilver/imageset/forum_logo.gif]

    this will be always be my home!

  • Assassin's Creed 2

    • -HP-
    • May 1, 2009 at 8:36 PM

    Nice, very nice!

    We're gonna be able to fly like in Far-Cry 1? ace!

  • The Ball - Indie FPS Action/Puzzle Game

    • -HP-
    • May 1, 2009 at 8:30 PM

    Nice man!

    Love the characters, but there's something in the colors and the style used on this mod that doesnt convince me! other than that, top notch!

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