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  3. -HP-

Posts by -HP-

  • Aliens: Colonial Marines - WTF Happened!?!

    • -HP-
    • April 14, 2010 at 1:45 PM

    Yeah, wtf.

  • Adobe Photoshop CS5 - finally a worthy upgrade?

    • -HP-
    • April 14, 2010 at 1:08 PM

    Oh you hackers...

  • Going London this weekend!

    • -HP-
    • April 14, 2010 at 12:38 PM

    lol, you hooligans.

  • My photo thread

    • -HP-
    • April 13, 2010 at 7:29 PM

    Amazing...

  • My photo thread

    • -HP-
    • April 13, 2010 at 7:17 PM

    Omg, the one with the mask is awesome.

    How did you do that one with the street at night? There's a light in the back of the girl?

  • Gears of War 3

    • -HP-
    • April 13, 2010 at 7:11 PM

    RAAM was hardly a boss... I'd rather have no boss to have a "boss" like that, jebus! :X

    I killed the guy faster than I killed a ordinary locust enemy. (My friend that was with me, told me that I just lucked out trowing a grenade exactly where I should. lol, whatever)

  • Real World Game Design

    • -HP-
    • April 13, 2010 at 5:29 PM

    Oh, shut up.

  • Gears of War 3

    • -HP-
    • April 13, 2010 at 4:34 PM

    I had good fun with GoW 1 and 2 tbh.

    The levels are very well polished, I may not agree with many art direction decisions but they made some good shit as well.

    Gameplay wise, well... Everyone knows it's a mindless shoot-fest, but hey, we need this kind of games to ease the stress sometimes!

    PS. Look at all that juice!

  • The scary case of Infinity Ward

    • -HP-
    • April 13, 2010 at 2:26 PM

    Man... I'm applying!

    Nah, just kidding

  • Gears of War 3

    • -HP-
    • April 13, 2010 at 12:26 PM
    Quote from D3ads

    Gears Of War was pretty good, I liked the bit where you're shooting the aliens and taking cover

    ah ah! yep

  • ctf_biomass

    • -HP-
    • April 13, 2010 at 12:21 PM
    Quote from 3Dnj

    Because tf2 is very addictif

    that.

  • Gears of War 3

    • -HP-
    • April 13, 2010 at 10:48 AM

    Where there's money...

  • Gears of War 3

    • -HP-
    • April 13, 2010 at 9:59 AM

    Yeah, first trailer:

    http://www.latenightwithjimmyfallon.com/

    Skip to 2mins

  • MapCore Job Census

    • -HP-
    • April 12, 2010 at 8:56 PM

    Sorry to ear that ginger. Fuck it man, it could be worst. Don't give up now...

  • Post Your Pic Extravaganza 2010

    • -HP-
    • April 12, 2010 at 12:12 PM

    ... On your lap.

  • ctf_biomass

    • -HP-
    • April 12, 2010 at 11:14 AM

    Nice stuff! Didn't played as I try to stay away from TF2 like a junkie from cocaine, but it looks great! Grats.

  • [DoD:S] Forza_RC1

    • -HP-
    • April 12, 2010 at 11:11 AM

    No replies on this?! :/

    Anyway, I remember I played this at your place and the design was pretty good, should be alot of fun on clan matches.

    Art wise, I see a lot of work to be done there, but I know your aiming towards design so I wont go that way.

    Good luck man.

  • WIP in WIP, post your level screenshots!

    • -HP-
    • April 12, 2010 at 11:07 AM

    Not bad, not bad! Wanna see moar! Keep up Stepp!

    schoft, welcome to the core man. Good stuff you got there, I like the atmosphere!

  • Post Your Pic Extravaganza 2010

    • -HP-
    • April 12, 2010 at 9:35 AM

    I had the specularity and glossiness really high up on my face skin that day.

  • Crysis 2

    • -HP-
    • April 12, 2010 at 2:52 AM

    Just because Crytek is making games for consoles as well now, doesn't mean that Crytek gave up on PC, oh no...

    If you've been following the media / Interviews, like those interviews to Cevat, and Nathan (Crysis2 Executive Producer), you can see that the nano-suit wasn't dumbified, It's the other way aroun in fact, you can do muuuch more with the new one. I wont go into details cos I'm afraid I might reveal more than I should, but like I said i've read some interviews and articles around that proves my point (Like this one: http://kotaku.com/5511492/crysis-2-prev ... k-new-york )

    The weapons closer to the screen, is a art direction decision, afaik.

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