Yeh, we're actually using a mix of terrain and modular pieces. Depending on the area, and on what we want. It's a bit of a mess sometimes, but there's a lot of good things about using terrain as much as possible in CE. Better AI, less expensive, easier placement of vegetation, road tool works properly (Placement of street stripes and so on), etc! ![]()
Posts by -HP-
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oh and btw, bit OT but, I found this on Polycount
QuoteJohn Carmack tells NASA officials that making videogames is more complicated than rocket science (about 40 seconds in).So, from now on when someone says to you 'Well, what you do is hardly rocket science is it?' You can reply 'no, it's more difficult.'
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.If this guy is not a huge inspiration, what is...?
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Shut up you pricks
Anyway, here it is. Audio only
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
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LOL @ comments on that article!
I rest my case -
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Ah, you want to download them all locally? Nah, download sets is not possible, I'll zip it and upload it somewhere.
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I was drunk half the time, so did chris, he fell asleep on Rage presentation, ahah!seir, I posted a link for the slides too:
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Just got back from there, it was awesome! Also had the chance to meet Nysuatro!
Photos i took... Some of them have pretty bad framing and blurry areas but here it goooes!
http://www.flickr.com/photos/helder_pin ... 905508353/
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wtf man.. blurryness?!
[Blocked Image: http://scrawlfx.com/gallery/albums/rage/august-13-2010/Rage_2010_08-13-10_02.jpg]
[Blocked Image: http://scrawlfx.com/gallery/albums/rage/august-13-2010/Rage_2010_08-13-10_01.jpg]
[Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]
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Wtf... yeah, I've been linked the wrong video!! Damn, ignore it!

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Fucking finally.. Took them their sweet time to upload this!
Enjoy, the words of the only god walking the earth:
http://quakecon.quake-live.tv/2009/08/1 ... k-keynote/
Edit: Shit, this is the 2009 one. ignore.
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Gloglebag, that's great man!

S.W.A.T.Y, apply some materials to it, tweak them and you'll get an awesome scene! You using vray?
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Shit man!
I'm sorry to ear that. -
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Quote
id Software's next big shooter, Rage, built on its next big engine, id Tech 5, now has a ship date. Get ready to wait a little longer for Rage, for it won't be out until September 2011.
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No live stream of Rage. Fuck knows why.. But apparently they've shown the same level as the e3 trailer.
Obviously, there's a leak or two:
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[Blocked Image: http://cdn.cloudfiles.mosso.com/c71692/media/image/201008/phpxfKHblIMG_0006-W800.jpg]
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Fuck yeah man, DeusEx fan fo shizzles, represent.
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Nice website! Nice colors too!