So, mapcore approves of this game?
Posts by -HP-
-
-
Mind sharing the texture sheets and the HP model, as rough as they look? Would love to have a look at them.
it looks like a great model man, you should be proud! Keep up!
-
Watched the pilot!
I never watch series until at least the first season is completed, cos I always feel a big urge to see more and having to wait weeks to watch another ep kills me, still I knew this would be good so I watched and it still blew expectations!
Shit is better than a lot of zombie movies out there! One of my fav zombie movies is Dawn of the Dead (2004) and this series captures that exact same feeling, i love it!

-
Nah, that's just mapcore on sundays.
-
Dark Knight was awesome!

Popcorn movie or not, i had a awesome time watching it, isn't that what matters?
-
Playing inFamous and God of War 3 atm!

Infamous looks mediocre but plays very fluidly and it's a really neat sandbox arcade game.
God of War 3, is... well, one of the most epic game i've seen, and I only played a few minutes.
-
I still gotta play it!
And It's freaking GOTY! -
I finally got:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
Quote from FrieChamp
I can think of games that predate both Mario and Zelda though, like Pitfall for platforming. Sure, there's a big difference in quality going from Pitfall to Mario, similar to the gap between Robotron and Smash TV, but that doesn't mean Smash TV invented the twin stick shooter.
Originally I was gonna use Commander Keen to make this point but discovered on wiki that Command Keen episode 1 actually came out five years after Super Mario Bros

Commander Keen resulted from ID Software's failed attempt to port Super Mario to PC. Well, technically they succeeded but Nintendo didn't see any merit in weakening their own platform by making their hit title available on the PC. See the irony in this?

Yep, someone here knows his shit!

They did tried to contact Nintendo back in the days, and Nintendo answered with a big no. So they went forward and created their own stuff, starting with Commander Keen.
-
-
That's right, Furyo's living the life!
I love ma portugal, the sun and good food, but the opportunity of moving around, getting to know new cultures and people, I wouldn't change for anything in this world. Eventually you will need to settle down, obviously, but until then enjoy it!

-
Quote from Pericolos0
that's too bad imo, the opportunity to go live somewhere else and meet new people is one of the best parts of the game industry imo. There's not that many jobs out there that give you that!
I couldn't agree more! It was the best decision I've ever made in my life.
-
-
-
PC gaming 4 eva!
-
Quote from Sentura
those are nice, but i think they could be better if they were in color. the "polish" color palette is damp enough for them to do without desaturation.
It's Polland, everything's grey! Those werent shopped dude! ...

I keed, seriously tho, I don't think the B&W works here. It looks messy and overly way too sharp, resulting in just sploshes of white and black in the picture without any really framing or point of focus.
When your working with B&W it's harder to recognize shapes due to lack of color or depth, therefor you need to reduce the ammount of visual noise in the shots, and always try to capture / frame something, preferable with a good silhouette. Also, try to smooth your photos a bit if your making B&W, they are really grainy.
If you browse trhough some B&W photos on the net, you'll see that most of them have good and strong silhouete readings, so taking photos in B&W of pipes against a wall is not a very good idea.
Useful links:
http://photo.tutsplus.com/articles/revi ... ite-ebook/
http://photo.tutsplus.com/articles/40-i ... te-photos/
Example:
[Blocked Image: http://miss-britt.com/photo/wp-conte…ogskco8.th.jpeg]
-
I heard that in Finland beer is very very very expensive too!
-
Fuck that, this is mapcore, we're in family here.
Sorry bout your folks man, I lost my grandfather a few months ago as well, more of a father actually.
And dude, there is good and bad things about being in a relationship. I'm living with my gf now, and It's... well... different!
Sure comes with really good things, but you do miss some stuff you were able to do when you were single and alone! 
-
Getting into Germany from Portugal was no biggie at all either. In fact, I didn't even had to do jack shit, Crytek's HR dept took care of everything for me.
And afaik, it's very very easy to move around inside EU if you want to, especially for us devs, the company your joining will help you with everything.
My girlfriend just joined me here in Germany, and since she doesn't have a job yet it makes things a little bit complicated, but it's still fairly easy because again, she's a EU citizen, no visa needed.
Since she's living with me, and I'm the only one who works for now, I need to sign a document saying that I'm responsible for her, and show proof of my last paychecks and she also needs to get a German insurance by herself, but again if you already have a job you don't need to go through this hassle.
But what the OP meant was how hard is it, and what are the circumstances involved into moving abroad while working in the games industry.
Well, if you're a EU citizen wanting to get into the US? It's really really difficulty and for many impossible. There's a lot of things you need, and you need to have a degree inside the same area of the job your going to work on in the US, or 12 years of professional experience in that field, even if you have a company sponsoring you.
Companies like Blizzard have emigration lawyers that know how and where to pull a few strings to make it easier for you, but all in all, for a EU citizen getting into the US is not sweet peas.
Getting into Canada, whereas is not as easy to move inside EU it's much easier to get than US!
PS.
Make sure you read this: http://www.polycount.com/forum/showpost ... ostcount=1
-
Back in the days we play shooters with a mouse.