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  3. -HP-

Posts by -HP-

  • ZeniMax Acquires Ex-Starbreeze Founder's Studio Machinegames

    • -HP-
    • November 12, 2010 at 3:18 PM
    Quote from D3ads

    Quake V is in development?!

    Yep. rumors have been around that its on pre-production.

  • Call of Duty 7: Black Ops

    • -HP-
    • November 12, 2010 at 1:30 PM

    There's just no fucking excuse. It's a FPS that was born on PC, and now we're getting console ports of FPS games? Srsly? I guess I really need to get used to how the industry is shaping up.

    Don't get me wrong, I love my PS3, and most console games. But ruining a PC game like this, i can't help it but feel almost offended as PC gamer too.

  • Call of Duty 7: Black Ops

    • -HP-
    • November 12, 2010 at 1:24 PM

    Saw on Kotaku there's a patch out already.

  • 3DS Max - Cylindrical Mapping Problem

    • -HP-
    • November 12, 2010 at 9:52 AM
    Quote from Mr. Happy

    U/V'ing in XSI > all!

    XSI (Or softimage now ) has some rather interesting UV tools indeed. Worked with this for almost two years, and I still miss some of them. I specially loved the fact that it shades red on the overlapped UV's

  • My photo thread

    • -HP-
    • November 11, 2010 at 11:03 PM

    not bad, not bad!

  • Call of Duty 7: Black Ops

    • -HP-
    • November 11, 2010 at 10:31 PM

    Lots of flickering (Could be the OC i got tho, overheating) and very very low FPS, even at low resolution, shadows off, no AA! And this machine is capable of running crysis maxed at @ 1680! Oo

  • What have you purchased recently?

    • -HP-
    • November 11, 2010 at 6:37 PM
    Quote from cyberjunkie

    [Blocked Image: http://photocrati.com/wp-content/uploads/2009/04/sigma-af-70-300mm-f4-56-apo-dg-macro.jpg]Sigma 70-300mm F4-5.6 APO DG Macro

    Nice!

  • Mazy! :D

    • -HP-
    • November 11, 2010 at 4:40 PM

    Gays will return when thrik takes care of bringing the logo back

  • Mazy! :D

    • -HP-
    • November 11, 2010 at 3:34 PM

    Happy Birthday !

    [Blocked Image: http://www.kgreetings.com/Funny_Pictures/Happy%20Birthday%20!!.jpg]

    Sincerely,

    The EOT team

  • Post Your Pic Extravaganza 2010

    • -HP-
    • November 11, 2010 at 3:22 PM
    Quote from arhurt

    I was finally unloading the pictures from my camera and found this one from a couple months ago.I thought you guys would be worthy of my bearded awesomeness

    [Blocked Image: http://i635.photobucket.com/albums/uu75/arhurt2/Personal/HandsomeBeardman.jpg]

    Nice blurry beard!

    And Mino, wtf is caldo de mocoto? Õõ

    My turn

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs116.snc4/36159_1664626024017_1488268445_31737653_3101832_n.jpg]

  • Call of Duty 7: Black Ops

    • -HP-
    • November 11, 2010 at 3:18 PM

    Yo, spoiler tags plz!

  • WIP in WIP, post your level screenshots!

    • -HP-
    • November 11, 2010 at 2:37 PM

    And everyone did it before! That's why the new is better too.

  • Post Your Pic Extravaganza 2010

    • -HP-
    • November 11, 2010 at 12:45 PM

    In my defense, I'm not a native speaker.

  • Post Your Pic Extravaganza 2010

    • -HP-
    • November 11, 2010 at 9:54 AM
    Quote from twiz

    colleague, HP :derp: A college is where you go to words like "colleague"

  • Post Your Pic Extravaganza 2010

    • -HP-
    • November 11, 2010 at 9:30 AM

    heh, I remember the last day on my previous company. I don't know how big that Ubisoft studio is, but the smaller the studios are, the more you get attached to people, and it's not colleges making games, it becomes friends having fun making a game.

    Oh well, life goes on and great thinks awaits you in the future!

  • WIP in WIP, post your level screenshots!

    • -HP-
    • November 11, 2010 at 12:17 AM

    Love the clean look 3Dnj!

  • Call of Duty 7: Black Ops

    • -HP-
    • November 10, 2010 at 5:07 PM

    Cubemaps are the new normal maps. Just you wait and see.

  • Call of Duty 7: Black Ops

    • -HP-
    • November 10, 2010 at 2:51 PM

    I was watching a college playing it and I was not amused by the amount of flat geometry and blurry textures. :neutral: The composition was pretty good tho, which in the end of the day, that's what matters.

  • Call of Duty 7: Black Ops

    • -HP-
    • November 10, 2010 at 9:36 AM
    Quote from Dark

    One gripe I have with this game is that spawn points move around ridiculously quick. I was running round the map killing enemies and they started spawning round me.. Fair enough, I may have been in their spawn. But I kill a few of them, then get killed by a straggler and spawn. Trouble is, as soon as I spawn and start running, enemies spawn directly behind me where I just spawned! Makes no sense.

    Sounds like typical Modern Warfare. Either way, I have my battlefield to switch to when im tired of that spawning system. RIght now I'm looking forward to some need no brain rampage!

    Their spawning system sounds weird. So you mean the spawn points move around, and the game doesnt mind wheter or not there's a alive player near the spawn? That's ridiculous to me.

    I play a lot of Quake, and the spawn point is simple and good, the game always chooses the farther spawn point from the point you've been killed. And you rarely spawn next to players.

  • Call of Duty 7: Black Ops

    • -HP-
    • November 9, 2010 at 11:21 PM

    Are the maps stupidly circular like MW2's?

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