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  3. -HP-

Posts by -HP-

  • Pintos photo thread

    • -HP-
    • November 20, 2011 at 10:40 PM

    Been a while...

    Buddy borrowed me a new toy, so I'm doing arty stuff with it instead of work! ahah!

    http://www.flickr.com/photos/helder_pin ... 372227227/

    [Blocked Image: http://farm7.staticflickr.com/6115/6372244603_341d3a1e67_b.jpg]

    [Blocked Image: http://farm7.staticflickr.com/6033/6372215577_b9a22c0c64_b.jpg]

    [Blocked Image: http://farm7.staticflickr.com/6041/6372232443_e1ca4e5983_b.jpg]

    [Blocked Image: http://farm7.staticflickr.com/6228/6372253877_9e2bd9bf75_b.jpg]

    [Blocked Image: http://farm7.staticflickr.com/6104/6372333947_5c8833f2f9_b.jpg]

  • The skyrim screenshot thread

    • -HP-
    • November 19, 2011 at 11:04 PM

    Environment storytelling man, It's awesome.

  • What have you purchased recently?

    • -HP-
    • November 19, 2011 at 3:56 PM

    Why do people smoke again?

  • Battlefield 3

    • -HP-
    • November 18, 2011 at 9:38 PM

    Wait until it's your turn to have your cock sucked.

  • The Elder Scrolls V: Skyrim

    • -HP-
    • November 18, 2011 at 4:55 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • "Level with Me", my level design interview series at RPS

    • -HP-
    • November 18, 2011 at 3:59 PM

    The prime example for me as a very artsy game is Mirror's Edge.

  • "Level with Me", my level design interview series at RPS

    • -HP-
    • November 18, 2011 at 10:16 AM
    Quote from Taylor

    Ico is about a girl losing her innocence, represented by Yorda being impaled on Ico’s horns and bleeding everywhere. Ico is definitely an art.

    Girl, innocence, blood. Mmm.. I've seen this story before.

  • "Modern Warfare 3" ??

    • -HP-
    • November 18, 2011 at 9:59 AM

    This article mentions some good point, we're all already aware of it, but still:

    http://xbox360.ign.com/articles/121/121 ... mpid=ign40

  • Max Payne 3

    • -HP-
    • November 18, 2011 at 9:44 AM
    Quote from Rick_D

    as if there was ever any doubt!

    There was, now there isn't... or, there's less.

  • "Modern Warfare 3" ??

    • -HP-
    • November 18, 2011 at 1:25 AM
    Quote from D3ads

    http://www.pcgamer.com/2011/11/14/mod…-via-twitter/Oh my fuck...*shakes head*

    http://www.metacritic.com/game/xbox-360 ... -warfare-3

    lol @ one of the comments:

    Quote

    I think that this is a great map pack. Cant wait for the next map pack next year !

  • The Elder Scrolls V: Skyrim

    • -HP-
    • November 18, 2011 at 12:51 AM

    aka, in mapcore.

    or the games wiki!

    [Blocked Image: http://i.imgur.com/BtPp0.jpg]

  • Max Payne 3

    • -HP-
    • November 17, 2011 at 5:36 PM

    http://www.rockstargames.com/newswire/a ... video.html

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • The Elder Scrolls V: Skyrim

    • -HP-
    • November 17, 2011 at 4:51 PM

    It does, especially if you are well rested. (Sleeping on your own bed, or if you pay for a room)

  • The Elder Scrolls V: Skyrim

    • -HP-
    • November 17, 2011 at 4:20 PM

    You mean enchantments? Or potions?

  • The random model thread!

    • -HP-
    • November 17, 2011 at 3:58 PM

    Exactly, learning how to retopologise it's a very valuable skills!

  • The random model thread!

    • -HP-
    • November 17, 2011 at 3:25 PM

    Yeah, but if you ask me, that's definitely going overboard with high frequency detail in the sculpt. I mean, yes, it looks good on a folio, but in the context of production I see no point in doing this, unless your job is only about making high poly pieces, which is what Kevin does. (Afaik, he doesn't model LP's, and if he does he probably just runs decimation master on them)

    Although that piece looks marvelous, try and bake that on a 256*256 or even on a 512*512 normal map and all that detail is gonna turn into a shitpile of pixelated blobs, that's why you should have a readable high poly.

    I prefer to keep the sculpts with low to medium detail, and do the high detail later, your shapes will read better that way. You can use either a overlay on top of the normal map, or use a tilling detail normal map to give it a bit of texture, but obviously it's all down to personal preference.

    So if you're practicing for the sake of learning how to do it, then fuck it, do it, go overboard for the lulz! If you're making assets for games, it's better not.

  • The random model thread!

    • -HP-
    • November 17, 2011 at 1:28 PM

    That's fantastic knj! I am loving to see your progress dude, congratulations!

    What was your workflow with the masks? How did you do your projections?

    I agree that for a high poly is already pretty cool any more will probably ruin it, if you want more high frequency detail on your normal map, generate it in CB, Xnormal or NDO and overlay it.

  • The skyrim screenshot thread

    • -HP-
    • November 17, 2011 at 1:06 PM
    Quote from Dark

    I actually tweaked my game, at least as far as the 460 can push the look, very very close to what Deadend thrills looks like. Its mostly all to do with the uGridsToLoad=11. The funny thing is, when I set this setting along with many others, I didn't find my fps drop all that badly. The only problem was, the game would crash very frequently. Tonight I'm planning on trying setting uGridsToLoad to different values and see if I can get at least one to work without crashes. I'm having just as much fun tweaking this game as I am playing it.

    Yep, that's exactly what the RPS article said: http://www.rockpapershotgun.com/2011/11 ... -pretties/

    I wish I had a machine that was capable of maxing out like this, I could do it at work machine, but I like to play Skyrim naked, with only leather underwear on me, and a harpoon.

  • The Elder Scrolls V: Skyrim

    • -HP-
    • November 17, 2011 at 11:42 AM
    Quote from Vilham

    I find arrows win. Against everything.

    Sneak and bow is really fun, but it's hard. Gets easier as you level up, but... hard.

    Btw, what dificulty level you guys playing? I'm playing the one between adept and master, forgot the name. It looks like a good sweet spot.

  • The skyrim screenshot thread

    • -HP-
    • November 17, 2011 at 10:41 AM

    Jebus: http://www.flickr.com/photos/duncanjhar ... 114774012/

    [Blocked Image: http://farm7.static.flickr.com/6233/6345024515_3f84f7f059_b.jpg]

    [Blocked Image: http://farm7.static.flickr.com/6059/6343262354_9bc596d003_b.jpg]

    [Blocked Image: http://farm7.static.flickr.com/6033/6342508735_479fc7e22b_b.jpg]

    [Blocked Image: http://farm7.static.flickr.com/6117/6348191757_325232583e_b.jpg]

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