Posts by -HP-
-
-
Yeap, I second that. Keeping it short and sweet is the key. Also, make it easy for people to see them. (aka, img tag them here in the thread)
-
Badass stuff dude!
Subbed -
I like how it's closer to the first SC, which I fucking loved. This actually looks great, I'll deffo get this.
-
I hate that jackass guy too... I couldnt stand the dukes of hazard cos of him. But dude, it's Arnold and he's back as a main role on a movie! Im not expecting much, but I'll go watch it, fuck it, maybe it will surprise me.
-
Skill level needed to play this game: Asian
-
Quote from Kedhrin
Maybe i gotta see a directors cut of Robin Hood... that movie, like most of Ridley Scott's stuff, was WAAYYY too much story smashed into a very little timeline....
the kingdom of heaven directors cut vs. the regular version is like watching 2 different movies. The directors cut puts its right in my top 10 favorite movies of all time.
Yeap, this is another reason on why I would love to watch a directors cut of prometheus.
-
-
Yeah, Crysis 3 will be much closer to the roots of the IP than Crysis 2 was!
i cant wait to play this. -
Probably so no one steals his textures, doing that renders them non-tillable and almost impossible to recover. Sure is better than fuckign watermarks. (Which you still use... but whatever
) -
Simply marvelous. I wish I had something else to add, other than I love it. Delicious style.
-
Quote from killertomato
thanks! disableing it for now...
(for chrome users: chrome://plugins)
Ah, cool, thanks! Yeah, I never really gave a fuck about it and leave it be. But yeah, java and flash need to suffer a quick death.
-
Quote from Furyo
Every single bit of marketing will dispute that. Do you think we did not make this decision after having done our research?
I guess that's what he means Francois, why are you protecting it so much dude? research will always boil down to one thing: the stuff that sells the most, the stuff that appeals the most to the masses, the stuff that gets the biggest attention, etc, etc. That was the problem here, "over-research".
Since we all here know that Bioshock infinite wont just be a shooter, it wont be just a "ordinary" game, it will stand out among everything out there at the moment, and that cover just doesn't sell that fact. It will make the game blend with the others in the shelves.
I realize that that cover might appeal to those that don't know the IP because it embraces the genre that sells like hot cakes in our industry, the action packed first person shooters, and it's so obvious for us that cover is trying to get a slice of that market it feels wrong to us.
I just wish that instead of trying to blend in, it tried to be unique, which is the new "trend" I think and you start to see some really cool stuff out there that stands out. Want an example? Far Cry 3 awesome cover, featuring not the cool guy of the game but the vilan.
[Blocked Image: http://www.popchix.com/images/uploads/farcry3-cover.jpg]
Which is EXACTLY what Bioshock 1 did too, Big Daddy on the cover with the city on the background.
[Blocked Image: http://basementrejects.com/wp-content/uploads/2011/06/bioshock-cover.jpg]
-
The music is really cool.
-
Oh yes, bathe on me baby.
-
Yeah, could also crate a devblog section on your website. I did with that intention, although I never got around to post anything worthwhile, lol.
-
lmao PogoP
-
yeah I did!

-
Quote from Nz-Nexus
lmao
-
No Bunglo, no! Why would I watch the first few minutes of a game? that's just... no.