Quote from PogoPSo I've been tinkering with the scene a little more and I've decided to go a bit more creepy with it, and changed it to night lighting. Still just roughing out ideas, I need to start a topic! Also, I really need to sort out my monitors. One of my monitors has a lot more contrast and saturation, I'm not sure which is the correct one now..
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Getting there! I'm getting the feeling you're trying to do too much at the same time, lighting, textures, assets, etc...
I would say, either make the lighting/mood first and then only make the assets you really need to make it look good, or finish the scene first and then work on the lighting.
Right now, it's a bit repetitive (well, it's a corridor, so...) so you can probably get away with adding more fog, it will add to the ambiance, also try and make it so you don't see the end of the corridor, silent hill always do that and it's so freakign scary!
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[Blocked Image: http://www.angeldust.org.uk/SilentHill_files/SilentHill2_Corridor.jpg]
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As you can see, you're never able to see the end of the corridor, makes it look really creepy.
Also, many times creepy means the feeling of being stuck in someplace small. Those windows give you a sense of freedom and kills the creepy look, fuzzy them up or board them with planks.