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  3. -HP-

Posts by -HP-

  • Superman VS Batman

    • -HP-
    • August 24, 2013 at 12:50 AM
    Quote from Minos

    I honestly can't believe the whole internet is raging over the choice of an actor for a superhero movie...


    [Blocked Image: https://sphotos-b-sjc.xx.fbcdn.net/hphotos-prn1/545897_10151785296976380_961551060_n.jpg]

  • Dying Light

    • -HP-
    • August 24, 2013 at 12:45 AM
    Quote from blackdog

    Why in the night zombies become so lethal again?


    Don't... just... dont!


    This is looking really good man, gameplay looks interesting as well! Deffo a must get, it's different enough to spike my interest.


    Also, that e3 trailer is so amazing, I must have seen it a handful of times.

    http://www.youtube.com/watch?v=8cGuvrefGxU

  • Rime

    • -HP-
    • August 24, 2013 at 12:19 AM
    Quote from FMPONE

    I mean the character has a shrowd around them with a lit torch fighting shadow monsters... come on now.


    [Blocked Image: http://static3.fjcdn.com/comments/Not+_a3f42cc8b7d48c4d22c9ab8a403aa0c2.jpg]

  • Rime

    • -HP-
    • August 24, 2013 at 12:04 AM

    It's not the same people, it's a spanish developer. This reminds me the Doom days where every new FPS was considered a Doom clone, lol. Who knows, a new genre might very well be in the making here, games like ICO, SOTC, Journey, etc.

    My body is ready, this indystry needs new original stuff.

  • [UDK] Yet another post apoc scene...

    • -HP-
    • August 24, 2013 at 12:02 AM

    Cool feedback, very direct, I like it boyz!!! Thanks a lot!


    I am really tired of this scene by now, but those are actually some really compelling points, I might fix it real quick and repost the shots! That's preview render settings anyway, so maybe the lighting will look even better.


    @Koko: I opened Jordan Walker BathHouse scene to learn how he achieved the great screenspace effects he has going on there, and pretty much used the same technique. A highly tweaked Lensflare entity on top of the bright spots of the scene.

  • GTA V

    • -HP-
    • August 23, 2013 at 10:22 PM

    [Blocked Image: http://i.imgur.com/A0khjbq.png]

  • GTA V

    • -HP-
    • August 23, 2013 at 10:19 PM
    Quote from Minos

    I think I'll wait a few days before I get it, both Red Dead Redemption and GTA 4 were crazy better on the 360...


    Exactly... but no fucking way I'm paying for xbox live gold again only to play it online. (I actually never thought i'd get this excited about multyplayer on a GTA game)


    Here's hoping the PS3 version of GTAV is not as low res and laggy as hell as GTA4 was.

  • Going to the gym is like a korean MMORPG

    • -HP-
    • August 23, 2013 at 7:53 PM
    Quote from Chimeray

    Should have continued and passed out! One of them could've been a hot nurse


    And done some sexy mouth to mouth breathing

  • Splinter Cell: Blacklist

    • -HP-
    • August 23, 2013 at 7:41 PM

    Just get it from amazon guys, they also have a downloadable version.


    http://www.amazon.com/Clancys-Splint…0/dp/B0086V5V9A

  • Superman VS Batman

    • -HP-
    • August 23, 2013 at 7:31 PM

    I seriously can't believe how stupid this sounds...


    [Blocked Image: http://newnation.sg/wp-content/uploads/fuck-everything-gif.gif]

  • Superman VS Batman

    • -HP-
    • August 23, 2013 at 7:27 PM

    http://www.youtube.com/watch?v=umDr0mPuyQc

  • GTA V

    • -HP-
    • August 23, 2013 at 7:20 PM

  • Rime

    • -HP-
    • August 23, 2013 at 3:00 AM

    http://www.youtube.com/watch?feature=…d&v=V-JunUax8xg


    I might very well be more looking forward to this than the BF's and CoD's of this world! That said, I am so excited about next gen! Both indies and AAA's are thriving! Amazing!

  • DeadFall Adventures

    • -HP-
    • August 23, 2013 at 2:54 AM

    Wow, this looks great! Can't wait to play it, fuck!

  • Half Life Demo is Here!

    • -HP-
    • August 23, 2013 at 12:41 AM

    Wow

  • [UDK] Yet another post apoc scene...

    • -HP-
    • August 22, 2013 at 7:43 PM
    Quote from FMPONE

    The leaves are dominating the scene a little bit imo


    Maybe so but, It was intended and I personally like it, in fact I even wanted to put some more around the ceiling but it would require at least another couple asset variations and I wanted to keep the scene to a minimum asset usage. I wanted to achieve something like this:


    http://www.unfinishedman.com/the-last-of-us…2-presentation/

  • [UDK] Yet another post apoc scene...

    • -HP-
    • August 22, 2013 at 6:46 PM

    Thanks for the feedback!


    Quote from seir

    How about making the same scene in different lighting sets like night, cloudy etc.?


    Now that you mention it, I can't unsee those fucking glows, ahah. The reason they're so prominent and why I didn't spot them in the first place is because I used the tiledshot command and it generated a 4 times the original size image of the scene, therefor the glows are 4 times tighter and I forgot to tweak them for that purpose. I love their color and strenght, I stole the idea from the Uncharted games (1, 2, 3) but they are indeed too tight. I might rerender the scene with production quality, as this is preview but by now I'm really fatigued of looking at it so I'll at least give it a few days, although I gotta say I really love your idea of different lighting scenarios, I was thinking about exactly the same thing last night at bed.

  • Q1 - In the Shadows

    • -HP-
    • August 22, 2013 at 2:30 AM

    I know man.. It's fucking beautiful!

  • Killzone: Shadow Fall

    • -HP-
    • August 22, 2013 at 1:52 AM
    Quote from Rick_D

    What was it supposed to do? Some great art and neat effects, but uninspired storytelling, bland cutscenes, awful combat and AI, and "epic events" that are jaw achingly dull.

    I feel like video games are being let down by story and design at this point - we've spent so much time pushing the graphical fidelity that gameplay and narrative have been neglected, and it's really starting to show. More explosions doesn't mean more intense or exciting. Been watching the first season of 24 again, and the drama they manage to get across in very few locations and zero explosions puts videogames to shame.


    Aka, my signature.

  • Killzone: Shadow Fall

    • -HP-
    • August 22, 2013 at 1:50 AM
    Quote from Izuno

    Guess who gave me a demo at the Sony booth?

    [Blocked Image: http://i.imgur.com/912rrlB.jpg]

    And here IR is demoing for the person before me:

    [Blocked Image: http://i.imgur.com/n27xXp2.jpg]


    Awesome! How does the game actually feels like to play? Is it less stiff than the previous Killzone games? They're really good looking games, epic set pieces, etc, but seriously controls in this franchise are some of the worst I've ever played, extremely stiff and weird off-standard button combinations. Really hope they listened to gamer feedback and concentrated more on that as It's a really deal breaker for me.

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