Nice dude, that was fast! Your turn.
Posts by -HP-
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I guess it's my turn?
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Nah, It's Alien (1), it's the Nostromo landing.
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Quote from Bastion
1 hour ago, Bastion said: Here are my main issues

- Limitation on grouping with friends, sucked in cs:go so it'll likely suck here.
The problem is that some people are using the ranking system as an exploit so they rank up faster, since if you have 5 dudes with level 70's and 1 dude level 40 it will bring down the average ranking of the team, matching you with lower tier people, and you pretty much guarantee a win this way.
@Taylor right now a level 65 represents 6% of the players, not 60.
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Some changes coming to Competitive.
PS. I'm still at level 63, omfg getting to 65 is a fucking undertaking. When you get to this level, you know these people mean business.
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I haven't been this hyped for a game since MGSV.
Also, Previously on Deus Ex.
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Good, there's too many fantastic games to play right now anyway, let them take their time.
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Right, but 1. You need to be a really good fucking shot with Ana to be classified as a better healer than Mercy, and 2. Ana can just stay behind the frontlines and be safe whereas as a Mercy you need to be in the middle of it all to do your job, you can still hide behind a tank of course but usually you're much closer to danger. I don't know, that's my theory on why pro players avoid her for now.
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So, I'm watching Breaking Bad again. We mostly just let it play in the background while we cook or whatever. Such an amazing show, I've forgotten how much attention to detail is crammed into every ep.
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If i were to guess it's because Mercy is always the prime target of any encounter. She has her dodge, but usually when people see a mercy they all focus on her until she's dead, for obvious reasons.
At least when i play her, i find that I'm constantly getting shot at, way more than any other class, or if i play any other hero. Being the best healer, which she deffo is, kind of plays against her.
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Quote from 2d-chris
54 minutes ago, 2d-chris said: To be fair, even without nerfs and buffs, the meta evolves over time. Of course balancing has to do with that, but still, it's no different in DOTA 2 with the exception they have a lot more heroes, last years international was boring because the same 15 or so where picked constantly. This year isn't much different just with another 15 heroes, but at least they changed (mostly) Overwatch is in it's infancy for Esports, We'll see nice changes over time in hero picks and strats. Once the game has been out a few years, you'll be seeing the previous meta, current meta and evolving meta go head to head.
This, so much this. I think the game hasn't been out long enough to make an accurate call on this, and like Chris said the meta will change over time.
imho, roadhog and junkrat are some of the best classes for competitive and they're on the lower half of that list, that really amazes me.
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lol, are you soloing?
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Have you guys noticed the indie space is completely dominating the originality aspect of this field nowadays?
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Quote from grapen
On 8/5/2016 at 10:20 PM, grapen said: Haven't played in a long time now, stopped at rank 62. Now they announced 65+ gets 300 CP after 17th of August. Back to the grind!
I've made it to 63, now I'm down to 60!!
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I'm making it my life's task to make it to 65, lol.