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Posts by FMPONE

  • Punch Club (ex. VHS Story)

    • FMPONE
    • July 5, 2015 at 8:50 PM

    I like the name change.

    Quote from Dartius

    Punch Club - prison time!

    [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/06/prison_668.png]

    This looks great!

  • What I'm Working On

    • FMPONE
    • July 4, 2015 at 4:46 PM
    Quote from Vaya

    If you've reduced the connector length on a fully detailed map I don't envy you at all...

    External Content www.youtube.com
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  • Counter-Strike: Global Offensive

    • FMPONE
    • July 4, 2015 at 6:47 AM
    Quote from General Vivi

    I couldn't imagine spending the 4th of July any other way then getting my global wings!

    MURICA!

    fucking onliner

    Quote from El_Exodus

    Though i'm curious what exactly you meant with the struggle when making Cache. What was it that made you almost abandon the project?

    graphics pretty much. You can see what Cache used to look like here https://migrationtest.mapcore.org/topic/14537-it…he-day/?page=15 . I liked the look but the readability and mood were really bad

  • [WIP] Cs_Rime - Hostage Map (Official Renamed)

    • FMPONE
    • July 1, 2015 at 3:43 PM

    If no mapper who had been included in an Operation will be listed on your author page of your workshop listing for this map, it doesn't break any rules.


    Good luck!

  • de_island

    • FMPONE
    • June 30, 2015 at 12:56 PM

    I'm purging this thread of any replies unrelated to critique or feedback. The contest rules are in place for good reasons, and this map is allowed. /end

  • Batman: Arkham Knight

    • FMPONE
    • June 27, 2015 at 5:15 PM
    Quote from (HP)

    Mmm... so good.


    [Blocked Image: http://i.imgur.com/tvNANVs.gif]

    [Blocked Image: http://gifyu.com/images/AK3-2.gif]

    [Blocked Image: http://giant.gfycat.com/InferiorMediumFlyinglemur.gif]

    looks dope, why'd they have to screw the pooch on the pc port :ubermad:

  • Batman: Arkham Knight

    • FMPONE
    • June 24, 2015 at 5:38 PM

    I was so close to buying this lol. NOPE

  • What I'm Working On

    • FMPONE
    • June 24, 2015 at 3:19 PM
    Quote from Vaya

    do you amend the tones on a adhoc basis or did you have a 'plan' from the start (this area is going to utilise these shades of colour blah blah blah)

    I've always textured as I go (based completely on I feel) but I'd like to know what your process is?

    I've done a ridiculous amount of tweaking per-surface.

    [Blocked Image: http://i.imgur.com/CbbrvXJ.jpg]

    In an ideal world, all of these surfaces would have (roughly) the exact same shade of white. This is the amount of tweaking I have to do to get an even result in-game. "What if it's too bright?" -- I select the bright surface and downshift its RGB values by x amount needed to reduce harshness.

  • What I'm Working On

    • FMPONE
    • June 24, 2015 at 1:10 PM
    Quote from yww

    Sorry for my bad english,It seems that some people complain that the map might be too bright to be played for a long time,how will you solve the problem?

    The map has been constructed largely using tonal shifting of one set of textures either to blue, red, or darker shades of white. This has a lot of practical use reducing texture memory usage and file size. I've also managed to use this shading method to get the level to a point where it's not particularly harsh despite having a lot of white surfaces, but if it were an issue, it's easy to tone the textures down even more using this shading technique.

  • [CSGO] Is it fine to use part of an official map in your map's skybox?

    • FMPONE
    • June 23, 2015 at 7:39 PM

    Delete it and make your own stuff that doesn't resemble other maps.

  • [CSGO] Is it fine to use part of an official map in your map's skybox?

    • FMPONE
    • June 23, 2015 at 7:32 PM

    I guess I misunderstood that you're deliberately trying to refer to prior maps. Seems odd but my mistake.

  • [CSGO] Is it fine to use part of an official map in your map's skybox?

    • FMPONE
    • June 23, 2015 at 7:12 PM

    It's fine to take inspiration from a certain portion of an existing map, but you need to hide your inspiration, since that's what art is all about. If I can look at a screenshot and think it's a screenshot of Mirage, but it's actually your map, then you're not being creative.

  • [CSGO] Is it fine to use part of an official map in your map's skybox?

    • FMPONE
    • June 23, 2015 at 7:03 PM

    The key is to be clever enough about it that no one knows. You aren't there yet.

  • What I'm Working On

    • FMPONE
    • June 23, 2015 at 12:45 PM
    Quote from RivFader

    Did you update the workshop link as well or will you only do so after you finished the details?

    I will re-upload the map once the art is complete.

  • What I'm Working On

    • FMPONE
    • June 23, 2015 at 12:04 PM
    Quote from jackophant

    Map looks very nice, although the colours are a little more muted than I was hoping for.

    This is good feedback, I'm going to experiment with richer color.


    Quote from Pampers

    are the bells pitch corrected? will we be able to pop some sweet tunes by shooting at them?

    That's the goal

  • What I'm Working On

    • FMPONE
    • June 22, 2015 at 5:31 PM

    Helloooooooooooo~~~~~~ update time!!!

    Santorini is roughly 40% complete right now. It's on track.

    [Blocked Image: http://i.imgur.com/AsJKZFc.jpg]

    [Blocked Image: http://i.imgur.com/VSWlLAT.jpg]

    [Blocked Image: http://i.imgur.com/owYsGV0.jpg]

    [Blocked Image: http://i.imgur.com/DRDJzEm.jpg]

    [Blocked Image: http://i.imgur.com/HZvSziH.jpg]


    I've also released a gun skin with my friend Thurnip (the guy who designed Mapcore's logo :D). It's called the Electro Spirit, and we're gonna make more!

    you can support our skin here http://steamcommunity.com/sharedfiles/fi…s/?id=466807664

  • Deus Ex: Mankind Divided

    • FMPONE
    • June 19, 2015 at 2:10 PM

    The environments in that video look like insanely busy prop farms.

    I'm not a big fan of the art direction they went in, it's extremely inconsistent and very random

  • Final Fantasy 7 Remake AKA I'm Buying a Ps4

    • FMPONE
    • June 17, 2015 at 8:37 AM

    https://i.imgur.com/f7DMqIr.gif

  • Final Fantasy 7 Remake AKA I'm Buying a Ps4

    • FMPONE
    • June 16, 2015 at 9:56 PM

    Perfect video...

  • Project - Strike

    • FMPONE
    • June 16, 2015 at 2:03 PM

    These are cool. Keep posting!

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