I'm just goofing around with it to learn it
Posts by FMPONE
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Still messing with this editor
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Only downside to this is PS exclusivity, but I don't care because I'm happy for Kojimaaaaa
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I'd like to see them address that, but I worry people would say that they're harming the core rifles. I try out the AUG and SG sometimes and I don't want to like them, something about them is really unsatisfactory as you say. What would CS look like if we all enjoyed those guns more?
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Survivor, like all 3D-Mike maps, was awesome.
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yeah those isometric shots are cool but the game is too noisey to be readable in that perspective, can't see shit captain
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Quote from Tisky
That is seriously fucking awesome.
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Dchozn from ESEA made a snazzy introduction video on Santorini, check it out
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I can see a rationale for the rifle changes, but honestly it seems like the effort to push the AUG and SSG is kind of never going to work. The user experience on those guns totally sucks, they become inaccurate RNG machines after the very first bullet, and the whole point of them is to pop off targets long range. If you miss your first shot, it's useless, but aren't they supposed to be accurate?
People just want want reliability of their guns, it's why you'll settle for not having a scope with an AK or m4, at least if you miss you can't blame the gun. Or, that was how it worked.
The AWP/AK/m4 trifecta has pretty much always defined CS when other games would have more balanced arsenals but maybe nothing that feels as compelling as that combo. I've read that the change to accuracy was less than 2%, in any event it would be interesting to learn the rationale behind a change, but explaining it to the community just gives them ammunition in reactionary arguments, so I totally get why that doesn't happen more often and I definitiely don't think the community should act as armchair game developers on minute details like this.
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Quote from clankill3r
I can't get used to p250. I used to be quite good with it. Now I don't even come close to a kill

I find the p250 is best when you're surprising your opponent with a flank and take your time to aim for the head and then spam body. It's a really situational gun, IMO. Which is probably why it costs so little.
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Lookin nice, dude!
You notice some obvious tiling on the towers which could be helped by decals tho
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I think the R8 is on the right track (hopefully)
I was also impressed by this inferno winter map, which is surprising since those usually suck
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UE4 experiment day 2
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I can tell you're learning and figuring more stuff out. Keep going!
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Having some fun with UE4, might make a little level. It takes about 1/1000th as long as using Source, that's for sure
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Looks awesome!
Feels very mobaish, which doesn't interest me right away (vs a straight up shooter) but could grow on me.
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Snap map does not interest me in the slightest.
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Quote from leplubodeslapin
I've been working for 2 months on my internship within the innovation platform of a design and technical department. I'm working on a drone that must navigate both in the air, on earth and on water. I've gathered and invented many first concepts and i finally chose 1 this week, it's a sweet mechanism. And now i'm starting the design process. The project goes well
Damn, that's fascinating! It sounds like this task requires a lot of brain power.
Quote from laminutederireexam period for little students like me
and working on autism to help children overcome this disabling pathology ! So better wait a few years for everyone to make kids so that I can help them when it matters the most 
I hope you enjoy helping others, because I'm glad you're out there doing it.
Quote from LogicI'm working on my final project before graduating. Will try to get a job before February!

I've been living with my GF for 3 months now and it's great! Just got a long HDMI-cable so that we can play games together in the living room (trying to show her some fun and simple games to spark some interest)

Good luck on the job hunt!
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Lately I've been chilling with my GF and my cute dog. Life could be worse. How are you guys doing?